Player Matchup

Neith
Neith
BendingShrimp
Neith
Level 18
God Stats
19W - 16L
1,454 SR
Queue Stats
48W - 39L
1,292 Elo+
Party 2
Tiamat
Tiamat
EnabledFlame0
Tiamat
Level 26
God Stats
21W - 16L
1,359 SR
Queue Stats
72W - 74L
1,298 Elo+
Solo
King Arthur
King Arthur
GarBoneyy
King Arthur
Level 24
God Stats
4W - 4L
1,222 SR
Queue Stats
39W - 33L
1,114 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shermanator2021
Tsukuyomi
Level 10
God Stats
2W - 4L
1,183 SR
Queue Stats
10W - 11L
1,234 Elo+
Party 2
Ah Puch
Ah Puch
mustakrakish0
Ah Puch
Level 27
God Stats
19W - 16L
1,464 SR
Queue Stats
19W - 16L
1,448 Elo+
Solo
Team Averages
Level 21
1,336 SR
1,277 Elo+

VS

Team Averages
Level 26
1,383 SR
1,321 Elo+
Arachne
Arachne
ImaBumm-_-
Arachne
Level 28
God Stats
39W - 34L
1,610 SR
Queue Stats
105W - 113L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Nacru
Baron Samedi
Level 24
God Stats
29W - 34L
1,424 SR
Queue Stats
90W - 96L
1,327 Elo+
Solo
Bellona
Bellona
PennywiseTheGirl
Bellona
Level 14
God Stats
3W - 12L
1,191 SR
Queue Stats
3W - 13L
1,061 Elo+
Party 1
Tiamat
Tiamat
ShellyXshoTz
Tiamat
Level 27
God Stats
5W - 8L
1,483 SR
Queue Stats
43W - 49L
1,458 Elo+
Solo
Cerberus
Cerberus
inyourmomsdreams
Cerberus
Level 39
God Stats
8W - 19L
1,207 SR
Queue Stats
276W - 322L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 11
12,285
491
11,777
14,705
6,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 8 / 9
12,845
514
17,610
18,669
15,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
GarBoneyy
King Arthur
18
2 / 6 / 1
12,111
484
6,857
17,455
7,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Shermanator2021
Tsukuyomi
17
10 / 14 / 3
12,728
509
13,237
19,780
8,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
19
13 / 5 / 5
13,287
531
23,602
14,188
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ImaBumm-_-
Arachne
20
23 / 6 / 5
14,179
567
24,706
25,128
9,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Nacru
Baron Samedi
19
7 / 7 / 8
11,922
477
18,618
22,083
10,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 8 / 4
9,800
392
6,668
23,115
17,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
9
2 / 4 / 4
8,443
338
4,867
5,752
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 5
9,803
392
6,766
17,251
13,685
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
61
31
Kills
35
37
Deaths
31
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
W
4
8
9
1.06
W
King Arthur
GarBoneyy
King Arthur
2
6
1
0.42
L
Arachne
ImaBumm-_-
Arachne
23
6
5
4.25
L
Baron Samedi
Nacru
Baron Samedi
7
7
8
1.57
L
2
8
4
0.5
L
Tiamat
2
4
4
1
W
Tsukuyomi
Shermanator2021
Tsukuyomi
10
14
3
0.82
L
1
6
5
0.58
W
Ah Puch
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,083
Damage
61,625
84,797
Taken
93,329
43,443
Mitigated
54,338
17,531
Healing
17,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,777
4,959
0
4,680
14,705
6,697
5,299
5,059
9,070
0
68,891
W
17,610
2,708
852
4,488
18,669
15,612
1,878
6,417
11,721
70,647
0
W
King Arthur
GarBoneyy
King Arthur
6,857
2,596
0
2,470
17,455
7,427
1,608
3,986
13,239
0
71,409
L
Arachne
ImaBumm-_-
Arachne
24,706
18,879
0
7,597
25,128
9,997
0
7,918
16,484
0
73,256
L
Baron Samedi
Nacru
Baron Samedi
18,618
422
1,065
2,929
22,083
10,626
351
11,097
10,510
55,472
0
L
6,668
1,778
0
1,257
23,115
17,360
930
11,769
10,736
0
39,757
L
Tiamat
4,867
235
0
1,668
5,752
2,670
390
3,011
2,529
23,450
0
W
Tsukuyomi
Shermanator2021
Tsukuyomi
13,237
4,377
80
2,256
19,780
8,980
1,349
7,357
11,970
0
52,457
L
6,766
412
337
2,408
17,251
13,685
1,053
5,349
11,684
47,278
0
W
Ah Puch
23,602
809
306
2,399
14,188
4,727
555
5,669
8,127
58,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,256
Gold Earned
54,147
545
Minions Killed
369
0
Camps Cleared
0
2,138,625
Distance Traveled
1,989,739
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,285
491
130
5
0
453,415
1
W
Tiamat
12,845
514
126
5
0
440,025
1
W
King Arthur
12,111
484
133
5
0
408,563
0
L
Arachne
14,179
567
91
4
0
519,682
5
L
Baron Samedi
11,922
477
76
3
0
401,759
0
L
Bellona
9,800
392
68
3
0
437,680
1
L
Tiamat
8,443
338
39
2
0
195,713
0
W
Tsukuyomi
12,728
509
75
3
0
394,384
0
L
Cerberus
9,803
392
95
4
0
434,905
5
W
Ah Puch
13,287
531
81
3
0
442,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role