Player Matchup

Loki
Loki
Freedombear420
Loki
Level 86
God Stats
4W - 6L
1,416 SR
Queue Stats
146W - 183L
1,398 Elo+
Solo
Discordia
Discordia
Nateroni
Discordia
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 193L
1,503 Elo+
Party 2
Chaac
Chaac
PuddinAndPie
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
joshconex
Cernunnos
Level 123
God Stats
4W - 7L
1,521 SR
Queue Stats
227W - 212L
1,587 Elo+
Party 2
Hercules
Hercules
vicguti
Hercules
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 82L
1,471 Elo+
Solo
Team Averages
Level 89
1,487 SR
1,492 Elo+

VS

Team Averages
Level 78
1,533 SR
1,463 Elo+
King Arthur
King Arthur
DragonSlayerRIP
King Arthur
Level 54
God Stats
3W - 5L
1,117 SR
Queue Stats
75W - 105L
1,373 Elo+
Party 1
Hun Batz
Hun Batz
Mañungo
Hun Batz
Level 128
God Stats
0W - 1L
1,671 SR
Queue Stats
24W - 19L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrDannyBOGGREEN
Ah Muzen Cab
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Sugoï
Scylla
Level 43
God Stats
1W - 2L
1,539 SR
Queue Stats
79W - 72L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
TheRealMlgSloth
Kuzenbo
Level 61
God Stats
1W - 1L
1,841 SR
Queue Stats
120W - 142L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,997
476
3,089
10,889
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Nateroni
Discordia
20
5 / 3 / 3
12,369
589
11,446
11,110
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 4 / 3
10,467
498
13,541
18,967
21,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
joshconex
Cernunnos
20
10 / 1 / 5
12,500
595
20,872
12,807
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
vicguti
Hercules
15
3 / 2 / 6
9,693
462
8,800
14,228
11,998
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DragonSlayerRIP
King Arthur
15
5 / 4 / 2
9,749
464
17,121
25,713
20,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Mañungo
Hun Batz
19
5 / 4 / 4
11,687
557
13,109
15,695
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
MrDannyBOGGREEN
Ah Muzen Cab
8
0 / 5 / 0
6,789
323
1,455
7,927
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Sugoï
Scylla
17
2 / 3 / 1
9,830
468
6,576
10,028
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 2
8,859
422
4,760
19,008
21,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
22
Kills
12
12
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DragonSlayerRIP
King Arthur
5
4
2
1.5
W
2
2
1
1.25
L
Hun Batz
Mañungo
Hun Batz
5
4
4
1.75
L
Ah Muzen Cab
MrDannyBOGGREEN
Ah Muzen Cab
0
5
0
0
W
Discordia
Nateroni
Discordia
5
3
3
2.17
W
2
4
3
0.88
L
Scylla
Sugoï
Scylla
2
3
1
0.83
L
0
6
2
0.17
W
Cernunnos
joshconex
Cernunnos
10
1
5
12.5
W
Hercules
vicguti
Hercules
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,748
Damage
43,021
68,001
Taken
78,371
47,433
Mitigated
53,495
21,949
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DragonSlayerRIP
King Arthur
17,121
1,682
0
7,671
25,713
20,918
75
119
24,836
203
52,536
W
3,089
891
0
0
10,889
3,716
0
0
10,889
0
59,781
L
Hun Batz
Mañungo
Hun Batz
13,109
4,356
0
4,095
15,695
5,971
69
5,141
10,266
0
84,099
L
Ah Muzen Cab
MrDannyBOGGREEN
Ah Muzen Cab
1,455
655
0
2,476
7,927
1,801
0
935
6,944
0
24,574
W
Discordia
Nateroni
Discordia
11,446
1,670
0
1,996
11,110
4,374
0
2,434
8,538
90,316
0
W
13,541
1,810
0
8,663
18,967
21,664
1,069
1,450
17,205
478
65,700
L
Scylla
Sugoï
Scylla
6,576
1,591
0
2,933
10,028
3,751
294
3,253
6,389
71,385
0
L
4,760
1,160
0
1,298
19,008
21,054
534
1,621
17,253
31,932
0
W
Cernunnos
joshconex
Cernunnos
20,872
12,752
0
9,132
12,807
5,681
2,816
4,229
8,550
0
105,336
W
Hercules
vicguti
Hercules
8,800
3,657
280
1,878
14,228
11,998
680
3,116
11,022
0
45,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,026
Gold Earned
46,914
620
Minions Killed
496
0
Camps Cleared
0
1,820,177
Distance Traveled
1,716,569
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,749
464
72
3
0
397,226
0
W
Loki
9,997
476
82
4
0
321,343
2
L
Hun Batz
11,687
557
161
8
0
366,425
3
L
Ah Muzen Cab
6,789
323
66
3
0
183,987
0
W
Discordia
12,369
589
171
8
0
388,702
7
W
Chaac
10,467
498
112
5
0
329,086
0
L
Scylla
9,830
468
147
7
0
391,653
4
L
Kuzenbo
8,859
422
50
2
0
377,278
0
W
Cernunnos
12,500
595
190
9
0
372,242
1
W
Hercules
9,693
462
65
3
0
408,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role