Player Matchup

Thoth
Thoth
Nrpman15
Thoth
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
O1Shimbo
Hachiman
Level 57
God Stats
0W - 2L
1,297 SR
Queue Stats
487W - 396L
1,396 Elo+
Party 2
Khepri
Khepri
PieroScaruffi
Khepri
Level 99
God Stats
16W - 13L
1,376 SR
Queue Stats
743W - 644L
1,404 Elo+
Party 2
Team Averages
Level 78
1,391 SR
1,433 Elo+

VS

Team Averages
Level 48
1,698 SR
1,547 Elo+
Bellona
Bellona
JokerDan22
Bellona
Level 27
God Stats
2W - 0L
1,707 SR
Queue Stats
62W - 54L
1,579 Elo+
Party 1
Scylla
Scylla
XxJoNtHaAnxX
Scylla
Level 88
God Stats
8W - 5L
1,810 SR
Queue Stats
175W - 216L
1,473 Elo+
Solo
Fenrir
Fenrir
ZephOwO
Fenrir
Level 29
God Stats
3W - 2L
1,577 SR
Queue Stats
55W - 47L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Nrpman15
Thoth
11
5 / 5 / 1
7,666
767
10,858
9,076
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
O1Shimbo
Hachiman
10
1 / 6 / 1
6,832
683
3,777
8,098
2,375
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 5
6,718
672
3,105
9,020
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JokerDan22
Bellona
10
3 / 3 / 9
8,254
825
5,877
8,505
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
12
7 / 3 / 6
8,591
859
6,934
6,524
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
ZephOwO
Fenrir
12
7 / 0 / 7
8,993
899
9,057
7,006
2,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
17
17
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
JokerDan22
Bellona
3
3
9
2.5
L
Thoth
Nrpman15
Thoth
5
5
1
1.1
L
Hachiman
O1Shimbo
Hachiman
1
6
1
0.25
L
0
6
5
0.42
W
Scylla
7
3
6
3.33
W
Fenrir
ZephOwO
Fenrir
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,740
Damage
21,868
26,194
Taken
22,035
9,350
Mitigated
9,430
3,343
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
JokerDan22
Bellona
5,877
2,172
0
1,768
8,505
5,006
175
4,716
3,485
0
13,984
L
Thoth
Nrpman15
Thoth
10,858
0
0
1,702
9,076
2,531
0
886
8,095
24,154
0
L
Hachiman
O1Shimbo
Hachiman
3,777
2,381
0
1,342
8,098
2,375
0
2,650
5,326
0
19,586
L
3,105
243
0
299
9,020
4,444
0
2,984
5,827
14,417
0
W
Scylla
6,934
250
0
290
6,524
1,804
434
4,738
1,430
27,697
0
W
Fenrir
ZephOwO
Fenrir
9,057
2,788
321
2,072
7,006
2,620
0
3,667
3,113
0
28,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,216
Gold Earned
25,838
83
Minions Killed
106
0
Camps Cleared
0
524,014
Distance Traveled
575,889
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,254
825
17
2
0
189,148
2
L
Thoth
7,666
767
35
4
0
178,249
0
L
Hachiman
6,832
683
32
3
0
163,660
2
L
Khepri
6,718
672
16
2
0
182,105
0
W
Scylla
8,591
859
47
5
0
178,577
2
W
Fenrir
8,993
899
42
4
0
208,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role