Player Matchup

Izanami
Izanami
Boogeymeister
Izanami
Level 29
God Stats
5W - 5L
1,566 SR
Queue Stats
113W - 84L
1,598 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
David10bit
Ah Muzen Cab
Level 26
God Stats
24W - 22L
1,466 SR
Queue Stats
182W - 182L
1,627 Elo+
Solo
Bellona
Bellona
RecklessReno279
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,601 Elo+
Party 2
Anubis
Anubis
cassidytodd
Anubis
Level 25
God Stats
4W - 2L
1,730 SR
Queue Stats
87W - 68L
1,676 Elo+
Solo
Cerberus
Cerberus
homeboy7333
Cerberus
Level 24
God Stats
14W - 11L
1,607 SR
Queue Stats
41W - 29L
1,609 Elo+
Party 2
Team Averages
Level 21
1,574 SR
1,622 Elo+

VS

Team Averages
Level 8
1,723 SR
1,750 Elo+
Artemis
Artemis
Dburgar96
Artemis
Level 8
God Stats
15W - 10L
1,646 SR
Queue Stats
55W - 60L
1,649 Elo+
Solo
Bellona
Bellona
DongSmithy
Bellona
Level 6
God Stats
17W - 3L
1,836 SR
Queue Stats
45W - 20L
1,905 Elo+
Party 1
Amaterasu
Amaterasu
PEANUT_4N
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,493 Elo+
Solo
Nu Wa
Nu Wa
hugegirthbigcauk
Nu Wa
Level 6
God Stats
3W - 0L
1,930 SR
Queue Stats
63W - 20L
1,882 Elo+
Party 1
Zeus
Zeus
massiveboltndass
Zeus
Level 5
God Stats
74W - 27L
1,704 SR
Queue Stats
75W - 29L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 9 / 2
9,093
909
7,539
16,589
5,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
David10bit
Ah Muzen Cab
14
4 / 4 / 1
9,424
942
7,415
11,735
3,978
14
0 / 11 / 6
8,569
857
6,602
25,263
15,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
15
0 / 6 / 5
8,797
880
7,645
15,646
7,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
homeboy7333
Cerberus
15
2 / 2 / 6
9,932
993
10,461
24,512
21,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

96

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dburgar96
Artemis
17
1 / 1 / 20
10,275
1,028
14,515
8,130
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
DongSmithy
Bellona
17
3 / 2 / 20
10,098
1,010
14,031
12,272
14,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
PEANUT_4N
Amaterasu
16
3 / 5 / 11
9,815
982
4,053
13,332
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 0 / 17
10,659
1,066
22,803
5,688
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
19 / 0 / 11
13,388
1,339
34,042
4,477
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
111
8
Kills
32
32
Deaths
8
20
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
9
2
0.33
L
Ah Muzen Cab
David10bit
Ah Muzen Cab
4
4
1
1.13
W
Artemis
Dburgar96
Artemis
1
1
20
11
W
Bellona
DongSmithy
Bellona
3
2
20
6.5
W
Amaterasu
PEANUT_4N
Amaterasu
3
5
11
1.7
L
0
11
6
0.27
L
Anubis
0
6
5
0.42
L
Cerberus
homeboy7333
Cerberus
2
2
6
2.5
W
6
0
17
14.5
W
19
0
11
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,662
Damage
89,444
93,745
Taken
43,899
53,821
Mitigated
27,217
9,953
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,539
3,941
41
549
16,589
5,451
0
9,755
6,451
0
29,507
L
Ah Muzen Cab
David10bit
Ah Muzen Cab
7,415
3,382
0
3,344
11,735
3,978
0
8,138
3,284
0
33,161
W
Artemis
Dburgar96
Artemis
14,515
6,135
0
2,903
8,130
2,180
0
3,084
5,021
0
36,158
W
Bellona
DongSmithy
Bellona
14,031
1,744
1,503
1,322
12,272
14,403
0
4,913
7,084
0
24,474
W
Amaterasu
PEANUT_4N
Amaterasu
4,053
1,685
0
1,806
13,332
7,476
0
5,732
7,475
110
14,610
L
6,602
1,800
0
570
25,263
15,050
0
16,162
8,459
0
16,042
L
Anubis
7,645
180
0
1,740
15,646
7,750
0
8,187
7,182
26,475
0
L
Cerberus
homeboy7333
Cerberus
10,461
417
0
3,709
24,512
21,592
0
13,253
10,511
33,346
0
W
22,803
6,442
0
2,565
5,688
1,669
0
2,404
3,209
45,995
0
W
34,042
2,225
0
212
4,477
1,489
0
1,973
2,454
45,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,815
Gold Earned
54,235
217
Minions Killed
218
3
Camps Cleared
9
812,476
Distance Traveled
891,762
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,093
909
59
6
3
152,548
0
L
Ah Muzen Cab
9,424
942
41
4
0
136,215
0
W
Artemis
10,275
1,028
62
6
1
170,465
1
W
Bellona
10,098
1,010
31
3
0
186,253
0
W
Amaterasu
9,815
982
25
3
6
178,821
1
L
Bellona
8,569
857
19
2
0
174,138
0
L
Anubis
8,797
880
35
4
0
153,537
0
L
Cerberus
9,932
993
63
6
0
196,038
1
W
Nu Wa
10,659
1,066
54
5
1
179,865
0
W
Zeus
13,388
1,339
46
5
1
176,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role