Player Matchup

Hun Batz
Hun Batz
Gold IV
Balexy
Hun Batz
Gold IV
Level 160
God Stats
5W - 8L
1,424 SR
Queue Stats
111W - 97L
1,626 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
FrostDream
Baba Yaga
Gold IV
Level 160
God Stats
10W - 13L
1,687 SR
Queue Stats
116W - 100L
1,626 MMR
Party 1
Sobek
Sobek
Gold IV
Tokero7
Sobek
Gold IV
Level 136
God Stats
20W - 19L
1,588 SR
Queue Stats
366W - 363L
1,600 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
ruchamwszystko
Cu Chulainn
Gold V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
vöser
Medusa
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,540 SR
1,570 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,557 SR
1,568 MMR
Scylla
Scylla
Gold II
Angaheru
Scylla
Gold II
Level 145
God Stats
7W - 3L
1,882 SR
Queue Stats
162W - 159L
1,596 MMR
Solo
Rama
Rama
Platinum II
Ayman0012
Rama
Platinum II
Level 68
God Stats
2W - 3L
1,428 SR
Queue Stats
111W - 103L
1,641 MMR
Solo
Geb
Geb
Gold V
Nilys
Geb
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Oglob
Ao Kuang
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
PyroWasTaken
Osiris
Bronze III
Level 102
God Stats
1W - 1L
1,474 SR
Queue Stats
23W - 28L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Balexy
Hun Batz
13
5 / 3 / 2
8,322
462
4,932
10,374
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
FrostDream
Baba Yaga
14
2 / 2 / 5
8,359
464
11,910
7,548
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Tokero7
Sobek
12
1 / 4 / 7
7,741
430
5,076
17,612
12,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
ruchamwszystko
Cu Chulainn
13
0 / 7 / 2
7,994
444
4,754
13,907
8,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
vöser
Medusa
14
1 / 5 / 2
8,416
468
8,875
12,305
4,253
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
TsukuyomiChang'eSetNemesisDanzaburou

VS

Bans
The MorriganIzanamiCerberusApolloYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Angaheru
Scylla
17
3 / 2 / 3
10,464
581
6,079
7,135
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
16
2 / 2 / 5
10,252
570
10,416
11,329
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
Nilys
Geb
12
0 / 4 / 7
8,157
453
3,268
14,742
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Oglob
Ao Kuang
19
12 / 1 / 2
11,822
657
16,268
14,631
6,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
17
4 / 1 / 5
10,613
590
8,870
12,326
11,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
9
Kills
21
21
Deaths
10
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
Angaheru
Scylla
3
2
3
2.25
W
Rama
2
2
5
2.25
L
Hun Batz
Balexy
Hun Batz
5
3
2
2
L
Baba Yaga
FrostDream
Baba Yaga
2
2
5
2.25
W
Geb
Nilys
Geb
0
4
7
0.88
W
Ao Kuang
Oglob
Ao Kuang
12
1
2
13
W
Osiris
4
1
5
6.5
L
Sobek
Tokero7
Sobek
1
4
7
1.13
L
Cu Chulainn
ruchamwszystko
Cu Chulainn
0
7
2
0.14
L
Medusa
vöser
Medusa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,547
Damage
44,901
61,746
Taken
60,163
32,559
Mitigated
33,629
15,253
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Angaheru
Scylla
6,079
862
0
1,761
7,135
2,518
390
2,212
4,825
78,620
0
W
Rama
10,416
8,888
0
4,781
11,329
4,836
3,095
3,291
7,954
0
80,563
L
Hun Batz
Balexy
Hun Batz
4,932
1,334
0
3,717
10,374
3,685
0
4,149
6,108
0
39,469
L
Baba Yaga
FrostDream
Baba Yaga
11,910
849
0
2,052
7,548
3,460
90
4,658
2,801
59,577
0
W
Geb
Nilys
Geb
3,268
366
0
1,809
14,742
8,914
321
4,560
10,044
13,530
0
W
Ao Kuang
Oglob
Ao Kuang
16,268
3,045
0
5,540
14,631
6,058
0
4,285
10,116
95,093
0
W
Osiris
8,870
2,562
0
1,962
12,326
11,303
1,774
2,518
9,670
0
68,059
L
Sobek
Tokero7
Sobek
5,076
354
0
3,852
17,612
12,197
0
8,363
8,973
16,448
0
L
Cu Chulainn
ruchamwszystko
Cu Chulainn
4,754
1,096
0
1,280
13,907
8,964
0
3,111
10,488
5,072
41,159
L
Medusa
vöser
Medusa
8,875
4,451
0
4,352
12,305
4,253
0
4,963
7,278
0
61,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
51,308
428
Minions Killed
592
0
Camps Cleared
0
1,635,892
Distance Traveled
1,746,239
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,464
581
157
9
0
338,465
7
W
Rama
10,252
570
153
9
0
300,523
6
L
Hun Batz
8,322
462
72
4
0
304,490
8
L
Baba Yaga
8,359
464
119
7
0
342,251
6
W
Geb
8,157
453
14
1
0
381,095
8
W
Ao Kuang
11,822
657
139
8
0
394,945
2
W
Osiris
10,613
590
129
7
0
331,211
5
L
Sobek
7,741
430
21
1
0
380,611
13
L
Cu Chulainn
7,994
444
99
6
0
305,656
1
L
Medusa
8,416
468
117
7
0
302,884
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role