Player Matchup

Ra
Ra
Dark_Reaper2-6
Ra
Level 29
God Stats
9W - 12L
1,550 SR
Queue Stats
107W - 151L
1,370 Elo+
Party 2
Jormungandr
Jormungandr
LxstMxnths
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,300 Elo+
Party 2
Chaac
Chaac
XxLaw_GamingxX
Chaac
Level 10
God Stats
41W - 33L
1,648 SR
Queue Stats
202W - 236L
1,615 Elo+
Party 2
Team Averages
Level 21
1,566 SR
1,428 Elo+

VS

Team Averages
Level 39
1,604 SR
1,420 Elo+
Anubis
Anubis
CharliE777JAJA
Anubis
Level 25
God Stats
4W - 5L
1,691 SR
Queue Stats
166W - 188L
1,486 Elo+
Solo
Mercury
Mercury
MILZY49
Mercury
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 18L
1,305 Elo+
Party 1
Kuzenbo
Kuzenbo
obelisk gamer
Kuzenbo
Level 69
God Stats
3W - 2L
1,621 SR
Queue Stats
169W - 156L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
10,649
592
8,419
9,927
3,376
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
LxstMxnths
Jormungandr
12
1 / 7 / 3
10,193
566
6,573
19,667
14,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 2 / 3
9,975
554
11,565
22,153
11,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
11,875
660
17,642
12,794
7,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MILZY49
Mercury
15
7 / 2 / 1
11,665
648
15,002
10,556
4,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
15
1 / 2 / 11
12,164
676
9,792
16,125
21,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
13
13
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
4
4
1
1.13
L
Jormungandr
LxstMxnths
Jormungandr
1
7
3
0.36
W
Mercury
MILZY49
Mercury
7
2
1
3.75
L
1
2
3
1.25
W
Kuzenbo
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,557
Damage
42,436
51,747
Taken
39,475
29,475
Mitigated
33,689
15,527
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,642
1,033
0
7,064
12,794
7,449
541
5,578
6,966
79,625
0
L
8,419
1,585
789
1,228
9,927
3,376
0
7,775
2,152
42,583
0
L
Jormungandr
LxstMxnths
Jormungandr
6,573
3,236
346
1,266
19,667
14,511
16
10,930
8,737
18,207
0
W
Mercury
MILZY49
Mercury
15,002
10,260
0
0
10,556
4,801
1,211
2,724
7,832
0
44,337
L
11,565
959
0
11,898
22,153
11,588
0
8,809
13,344
0
39,668
W
Kuzenbo
9,792
3,860
0
4,004
16,125
21,439
402
6,350
9,619
31,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
35,704
161
Minions Killed
187
0
Camps Cleared
0
829,338
Distance Traveled
1,023,128
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,875
660
88
5
0
289,995
2
L
Ra
10,649
592
97
5
0
291,071
4
L
Jormungandr
10,193
566
24
1
0
246,453
0
W
Mercury
11,665
648
62
3
0
372,807
0
L
Chaac
9,975
554
40
2
0
291,814
0
W
Kuzenbo
12,164
676
37
2
0
360,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role