Player Matchup

Terra
Terra
Bfknren
Terra
Level 145
God Stats
9W - 4L
1,701 SR
Queue Stats
871W - 685L
1,503 Elo+
Party 1
Apollo
Apollo
Pickleeeeeeeeee
Apollo
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
195W - 170L
1,473 Elo+
Party 1
Pele
Pele
Shiairo
Pele
Level 103
God Stats
28W - 21L
1,792 SR
Queue Stats
464W - 405L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
TheBigDeku
Sun Wukong
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
251W - 215L
1,449 Elo+
Party 1
Fenrir
Fenrir
WoahRichard
Fenrir
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
362W - 338L
1,369 Elo+
Party 1
Team Averages
Level 101
1,599 SR
1,460 Elo+

VS

Team Averages
Level 64
1,584 SR
1,344 Elo+
Chaac
Chaac
Lyndles666
Chaac
Level 123
God Stats
2W - 4L
1,622 SR
Queue Stats
95W - 102L
1,462 Elo+
Solo
Ra
Ra
Razum_Daar
Ra
Level 139
God Stats
0W - 1L
1,796 SR
Queue Stats
1W - 4L
1,137 Elo+
Party 2
Thor
Thor
k1llua_G0dsp33d
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,310 Elo+
Party 2
Ao Kuang
Ao Kuang
photoguy1103
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,310 Elo+
Party 2
Athena
Athena
seriouslybudds
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bfknren
Terra
16
5 / 2 / 21
10,267
933
16,028
13,031
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
11 / 1 / 19
10,594
963
24,997
11,509
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Shiairo
Pele
19
13 / 1 / 14
11,210
1,019
19,455
17,465
8,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TheBigDeku
Sun Wukong
16
4 / 2 / 22
9,488
863
8,393
20,801
16,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
12
0 / 5 / 18
8,209
746
4,469
9,449
5,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 5 / 7
8,825
802
15,485
23,020
26,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 6 / 5
8,627
784
18,004
13,602
6,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 7 / 4
7,277
662
5,897
11,965
6,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
photoguy1103
Ao Kuang
13
2 / 9 / 4
7,419
674
6,897
15,225
7,120
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 6 / 5
7,772
707
2,818
15,279
15,719
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
36
33
Kills
11
11
Deaths
33
94
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Terra
Bfknren
Terra
5
2
21
7.75
L
Chaac
3
5
7
1.3
W
11
1
19
20.5
L
3
6
5
0.92
W
Pele
Shiairo
Pele
13
1
14
20
W
Sun Wukong
TheBigDeku
Sun Wukong
4
2
22
7.5
W
Fenrir
0
5
18
1.8
L
2
7
4
0.57
L
Ao Kuang
photoguy1103
Ao Kuang
2
9
4
0.44
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,342
Damage
49,101
72,255
Taken
79,091
46,349
Mitigated
62,789
41,450
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bfknren
Terra
16,028
1,708
11,135
5,003
13,031
10,318
310
3,982
9,049
21,489
0
L
Chaac
15,485
2,741
468
7,420
23,020
26,460
0
4,119
18,901
953
26,772
W
24,997
11,483
389
3,697
11,509
5,649
2,048
5,123
6,386
0
43,605
L
18,004
1,389
4,655
3,853
13,602
6,989
0
2,798
10,804
32,381
0
W
Pele
Shiairo
Pele
19,455
5,499
1,945
6,823
17,465
8,988
892
6,230
11,235
0
43,959
W
Sun Wukong
TheBigDeku
Sun Wukong
8,393
989
2,033
8,334
20,801
16,147
655
8,569
12,232
0
15,328
W
Fenrir
4,469
741
1,310
781
9,449
5,247
735
4,331
5,118
0
7,299
L
5,897
1,032
0
170
11,965
6,501
0
2,160
9,805
0
9,420
L
Ao Kuang
photoguy1103
Ao Kuang
6,897
1,789
1,010
2,351
15,225
7,120
0
3,517
11,708
11,434
0
L
2,818
1,304
424
700
15,279
15,719
0
3,434
11,845
7,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,768
Gold Earned
39,920
125
Minions Killed
80
0
Camps Cleared
0
1,059,366
Distance Traveled
831,715
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,267
933
8
1
0
229,089
2
L
Chaac
8,825
802
25
2
0
183,311
0
W
Apollo
10,594
963
45
4
0
200,968
1
L
Ra
8,627
784
36
3
0
166,769
0
W
Pele
11,210
1,019
46
4
0
230,357
1
W
Sun Wukong
9,488
863
19
2
0
181,166
1
W
Fenrir
8,209
746
7
1
0
217,786
0
L
Thor
7,277
662
4
0
0
163,094
1
L
Ao Kuang
7,419
674
7
1
0
143,092
0
L
Athena
7,772
707
8
1
0
175,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role