Player Matchup

Yemoja
Yemoja
ChetosPower
Yemoja
Level 48
God Stats
6W - 5L
1,849 SR
Queue Stats
38W - 58L
1,543 Elo+
Party 2
Odin
Odin
Kabyle4684
Odin
Level 13
God Stats
1W - 1L
1,253 SR
Queue Stats
8W - 11L
1,572 Elo+
Party 1
Apollo
Apollo
NicolasVVV7979
Apollo
Level 13
God Stats
9W - 8L
1,691 SR
Queue Stats
22W - 27L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
NovaleI
Cthulhu
Level 5
God Stats
4W - 5L
1,679 SR
Queue Stats
8W - 11L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
m0reda
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,520 Elo+
Party 2
Team Averages
Level 21
1,594 SR
1,556 Elo+

VS

Team Averages
Level 14
1,422 SR
1,467 Elo+
Persephone
Persephone
HerrHair
Persephone
Level 28
God Stats
3W - 12L
1,247 SR
Queue Stats
38W - 48L
1,400 Elo+
Solo
Chronos
Chronos
KaZaRoD
Chronos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,567 Elo+
Party 3
Bakasura
Bakasura
KaZaRoD
Bakasura
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,526 Elo+
Party 3
Anhur
Anhur
SimiYi
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,512 Elo+
Solo
Bellona
Bellona
imjamieli
Bellona
Level 17
God Stats
7W - 9L
1,364 SR
Queue Stats
109W - 135L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 1 / 11
10,587
504
8,816
14,395
13,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 7
10,443
497
13,002
13,783
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
18 / 1 / 3
14,008
667
22,489
16,738
8,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NovaleI
Cthulhu
17
6 / 0 / 7
11,300
538
10,062
8,525
8,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
m0reda
Danzaburou
16
2 / 1 / 4
10,565
503
4,986
12,365
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HerrHair
Persephone
11
1 / 3 / 0
7,158
341
13,580
11,901
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
KaZaRoD
Chronos
13
0 / 7 / 1
8,210
391
4,675
13,446
4,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
KaZaRoD
Bakasura
13
2 / 9 / 1
8,801
419
5,966
19,341
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
SimiYi
Anhur
12
0 / 6 / 0
7,103
338
5,067
12,490
3,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
imjamieli
Bellona
14
2 / 8 / 0
8,964
427
6,022
22,297
14,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
32
Kills
5
5
Deaths
33
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
11
6.5
L
Persephone
HerrHair
Persephone
1
3
0
0.33
L
Chronos
KaZaRoD
Chronos
0
7
1
0.07
L
Bakasura
KaZaRoD
Bakasura
2
9
1
0.28
W
5
2
7
4.25
W
18
1
3
19.5
W
Cthulhu
NovaleI
Cthulhu
6
0
7
9.5
L
Anhur
SimiYi
Anhur
0
6
0
0
L
Bellona
imjamieli
Bellona
2
8
0
0.25
W
Danzaburou
m0reda
Danzaburou
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,355
Damage
35,310
65,806
Taken
79,475
48,205
Mitigated
33,711
23,271
Healing
20,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,816
1,451
1,615
3,825
14,395
13,437
774
4,935
9,370
40,748
0
L
Persephone
HerrHair
Persephone
13,580
378
0
3,966
11,901
3,238
0
2,747
9,076
32,194
0
L
Chronos
KaZaRoD
Chronos
4,675
2,229
231
2,135
13,446
4,829
0
3,740
9,306
41,469
0
L
Bakasura
KaZaRoD
Bakasura
5,966
4,309
0
5,553
19,341
7,343
0
4,108
14,983
0
27,106
W
13,002
4,110
0
2,700
13,783
12,124
2,630
2,832
10,679
0
41,901
W
22,489
15,021
0
6,292
16,738
8,550
3,950
2,502
14,036
0
127,790
W
Cthulhu
NovaleI
Cthulhu
10,062
635
572
3,505
8,525
8,648
1,593
3,451
5,064
44,784
0
L
Anhur
SimiYi
Anhur
5,067
2,098
0
2,515
12,490
3,698
0
4,372
7,993
0
30,588
L
Bellona
imjamieli
Bellona
6,022
2,818
0
6,095
22,297
14,603
356
3,211
18,486
0
37,558
W
Danzaburou
m0reda
Danzaburou
4,986
1,196
0
4,762
12,365
5,446
4,397
4,535
7,270
0
61,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,903
Gold Earned
40,236
493
Minions Killed
308
0
Camps Cleared
0
1,937,696
Distance Traveled
1,777,147
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,587
504
38
2
0
393,421
4
L
Persephone
7,158
341
35
2
0
365,758
8
L
Chronos
8,210
391
74
4
0
305,197
2
L
Bakasura
8,801
419
75
4
0
403,541
3
W
Odin
10,443
497
68
3
0
396,517
0
W
Apollo
14,008
667
180
9
0
426,204
3
W
Cthulhu
11,300
538
92
4
0
357,112
4
L
Anhur
7,103
338
55
3
0
347,072
3
L
Bellona
8,964
427
69
3
0
355,579
1
W
Danzaburou
10,565
503
115
5
0
364,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role