Player Matchup

Nemesis
Nemesis
Bronze III
BoB_FD
Nemesis
Bronze III
Level 101
God Stats
1W - 6L
1,280 SR
Queue Stats
27W - 36L
1,397 MMR
Solo
Chiron
Chiron
Gold III
HerculesGB12
Chiron
Gold III
Level 74
God Stats
33W - 32L
1,558 SR
Queue Stats
225W - 232L
1,387 MMR
Solo
Xing Tian
Xing Tian
Gold II
MmrSystemSucks
Xing Tian
Gold II
Level 71
God Stats
13W - 1L
1,880 SR
Queue Stats
363W - 362L
1,387 MMR
Solo
Osiris
Osiris
Silver I
Polarsss
Osiris
Silver I
Level 84
God Stats
9W - 10L
1,476 SR
Queue Stats
494W - 487L
1,375 MMR
Solo
Nu Wa
Nu Wa
Gold III
TheSiegeQueen
Nu Wa
Gold III
Level 144
God Stats
16W - 13L
1,509 SR
Queue Stats
649W - 633L
1,385 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,541 SR
1,386 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,612 SR
1,386 MMR
Hera
Hera
Gold V
Budachh
Hera
Gold V
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
424W - 412L
1,463 MMR
Party 1
Tyr
Tyr
Gold V
ExoticParticles
Tyr
Gold V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 91L
1,395 MMR
Solo
Cabrakan
Cabrakan
Gold II
jiinga86
Cabrakan
Gold II
Level 120
God Stats
12W - 8L
1,758 SR
Queue Stats
221W - 219L
1,371 MMR
Solo
Pele
Pele
Gold V
shadowFTPghost
Pele
Gold V
Level 102
God Stats
4W - 6L
1,602 SR
Queue Stats
61W - 71L
1,395 MMR
Solo
Artemis
Artemis
Bronze III
xWendt_
Artemis
Bronze III
Level 32
God Stats
7W - 9L
1,702 SR
Queue Stats
15W - 24L
1,308 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoB_FD
Nemesis
20
14 / 1 / 8
14,482
630
9,875
15,548
7,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
18
5 / 3 / 10
12,414
540
10,652
13,630
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
MmrSystemSucks
Xing Tian
15
2 / 5 / 13
11,095
482
7,093
19,938
18,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Polarsss
Osiris
20
9 / 1 / 13
13,713
596
16,666
17,603
22,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 3 / 12
12,565
546
22,869
13,303
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ScyllaSetCu ChulainnTsukuyomiSobek

VS

Bans
DanzaburouCthulhuHun BatzArtioApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Budachh
Hera
15
1 / 3 / 6
9,966
433
17,520
14,525
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 12 / 2
8,494
369
5,148
19,947
15,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
jiinga86
Cabrakan
15
6 / 7 / 3
10,487
456
7,701
19,848
16,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 8 / 3
10,481
456
7,553
18,797
10,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
xWendt_
Artemis
16
3 / 5 / 7
10,212
444
9,998
15,682
5,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
34
35
Kills
13
13
Deaths
35
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BoB_FD
Nemesis
14
1
8
18
L
Hera
Budachh
Hera
1
3
6
1.33
L
0
12
2
0.08
W
Chiron
5
3
10
3.33
W
Xing Tian
MmrSystemSucks
Xing Tian
2
5
13
1.7
W
Osiris
Polarsss
Osiris
9
1
13
15.5
W
5
3
12
3.67
L
Cabrakan
jiinga86
Cabrakan
6
7
3
1.07
L
3
8
3
0.56
L
Artemis
xWendt_
Artemis
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,155
Damage
47,920
80,022
Taken
88,799
58,336
Mitigated
52,971
27,064
Healing
23,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BoB_FD
Nemesis
9,875
5,060
0
3,637
15,548
7,407
1,677
4,828
10,392
0
112,842
L
Hera
Budachh
Hera
17,520
2,755
479
5,356
14,525
4,465
102
6,144
8,151
76,512
0
L
5,148
1,470
0
3,524
19,947
15,788
0
5,106
14,541
0
41,592
W
Chiron
10,652
3,656
1,754
7,647
13,630
4,840
1,020
3,892
9,646
0
95,174
W
Xing Tian
MmrSystemSucks
Xing Tian
7,093
727
0
2,517
19,938
18,769
0
6,996
12,624
34,729
0
W
Osiris
Polarsss
Osiris
16,666
8,362
0
6,316
17,603
22,689
358
2,068
15,506
420
103,876
W
22,869
6,003
0
5,193
13,303
4,631
2,747
7,177
5,794
98,153
0
L
Cabrakan
jiinga86
Cabrakan
7,701
913
0
2,179
19,848
16,926
0
8,254
11,227
41,140
0
L
7,553
1,694
0
5,391
18,797
10,081
48
3,956
14,566
0
84,368
L
Artemis
xWendt_
Artemis
9,998
4,680
0
6,175
15,682
5,711
360
5,468
9,995
0
59,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,269
Gold Earned
49,640
587
Minions Killed
501
0
Camps Cleared
0
2,219,609
Distance Traveled
1,950,869
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,482
630
157
7
0
537,786
3
L
Hera
9,966
433
144
6
0
401,474
0
L
Tyr
8,494
369
60
3
0
390,874
3
W
Chiron
12,414
540
114
5
0
402,163
4
W
Xing Tian
11,095
482
30
1
0
420,228
7
W
Osiris
13,713
596
146
6
0
462,178
4
W
Nu Wa
12,565
546
140
6
0
397,254
9
L
Cabrakan
10,487
456
60
3
0
393,421
3
L
Pele
10,481
456
132
6
0
405,307
4
L
Artemis
10,212
444
105
5
0
359,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role