Player Matchup

Tyr
Tyr
Amazingdabs
Tyr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,674 Elo+
Solo
Scylla
Scylla
BeePoopSmurf
Scylla
Level 18
God Stats
11W - 5L
1,500 SR
Queue Stats
169W - 99L
1,494 Elo+
Solo
Neith
Neith
Chase1029
Neith
Level 25
God Stats
17W - 24L
1,424 SR
Queue Stats
335W - 340L
1,498 Elo+
Solo
Arachne
Arachne
MoscoAmable
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,561 Elo+
Solo
Ares
Ares
xTrxpGod
Ares
Level 22
God Stats
5W - 9L
1,805 SR
Queue Stats
181W - 177L
1,616 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,569 Elo+

VS

Team Averages
Level 21
1,496 SR
1,537 Elo+
Artemis
Artemis
ChestyBro
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 157L
1,571 Elo+
Solo
Susano
Susano
CourtlyAA
Susano
Level 27
God Stats
1W - 1L
1,741 SR
Queue Stats
107W - 111L
1,580 Elo+
Solo
Cerberus
Cerberus
Neurotiqq
Cerberus
Level 29
God Stats
10W - 11L
1,553 SR
Queue Stats
24W - 25L
1,592 Elo+
Solo
Chronos
Chronos
Penitra1tor
Chronos
Level 28
God Stats
3W - 4L
1,184 SR
Queue Stats
115W - 130L
1,444 Elo+
Solo
King Arthur
King Arthur
timothey967
King Arthur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 3
12,901
645
9,470
11,358
11,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
20
11 / 3 / 3
12,768
638
17,016
11,087
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Chase1029
Neith
16
8 / 1 / 6
11,233
562
9,861
8,262
2,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
MoscoAmable
Arachne
18
10 / 3 / 4
12,255
613
13,497
15,246
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
15
2 / 2 / 18
11,000
550
11,600
16,270
15,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChestyBro
Artemis
12
0 / 8 / 3
7,956
398
5,944
12,868
4,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
CourtlyAA
Susano
14
4 / 7 / 3
9,420
471
7,544
15,856
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Neurotiqq
Cerberus
12
0 / 13 / 2
7,625
381
7,874
23,082
14,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Penitra1tor
Chronos
15
5 / 7 / 3
9,826
491
9,261
17,750
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
timothey967
King Arthur
11
1 / 2 / 0
7,409
370
2,508
9,912
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
37
Kills
10
10
Deaths
37
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Scylla
11
3
3
4.17
W
Neith
Chase1029
Neith
8
1
6
11
L
Artemis
ChestyBro
Artemis
0
8
3
0.19
L
Susano
CourtlyAA
Susano
4
7
3
0.79
W
Arachne
MoscoAmable
Arachne
10
3
4
4
L
Cerberus
Neurotiqq
Cerberus
0
13
2
0.08
L
Chronos
Penitra1tor
Chronos
5
7
3
0.93
L
King Arthur
timothey967
King Arthur
1
2
0
0.5
W
Ares
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,444
Damage
33,131
62,223
Taken
79,468
39,440
Mitigated
37,482
16,846
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,470
1,831
0
3,688
11,358
11,178
3,283
252
10,781
0
85,678
W
Scylla
17,016
1,525
0
1,904
11,087
3,920
1,883
4,227
6,860
97,587
0
W
Neith
Chase1029
Neith
9,861
4,876
0
2,943
8,262
2,619
3,414
4,008
4,254
0
60,519
L
Artemis
ChestyBro
Artemis
5,944
2,995
0
1,705
12,868
4,818
0
6,150
6,718
0
32,622
L
Susano
CourtlyAA
Susano
7,544
1,550
0
5,785
15,856
5,956
0
1,147
14,631
0
62,218
W
Arachne
MoscoAmable
Arachne
13,497
9,725
0
4,719
15,246
5,919
5,417
3,635
11,586
0
76,015
L
Cerberus
Neurotiqq
Cerberus
7,874
536
198
4,755
23,082
14,280
766
7,213
15,827
37,136
0
L
Chronos
Penitra1tor
Chronos
9,261
4,038
0
3,209
17,750
7,106
1,278
11,082
6,315
53,087
3,428
L
King Arthur
timothey967
King Arthur
2,508
325
0
705
9,912
5,322
0
2,535
7,361
0
21,486
W
Ares
11,600
647
0
3,592
16,270
15,804
273
4,476
11,794
31,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,157
Gold Earned
42,236
565
Minions Killed
396
0
Camps Cleared
0
1,948,132
Distance Traveled
1,527,784
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,901
645
169
8
0
427,707
1
W
Scylla
12,768
638
160
8
0
373,243
1
W
Neith
11,233
562
100
5
0
373,436
5
L
Artemis
7,956
398
54
3
0
227,451
4
L
Susano
9,420
471
98
5
0
394,907
3
W
Arachne
12,255
613
117
6
0
399,844
1
L
Cerberus
7,625
381
93
5
0
324,180
0
L
Chronos
9,826
491
99
5
0
333,041
3
L
King Arthur
7,409
370
52
3
0
248,205
2
W
Ares
11,000
550
19
1
0
373,902
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role