Player Matchup

Tsukuyomi
Tsukuyomi
Ataxua
Tsukuyomi
Level 105
God Stats
8W - 8L
1,235 SR
Queue Stats
62W - 66L
1,527 Elo+
Party 1
Chang'e
Chang'e
CBDeacon
Chang'e
Level 85
God Stats
1W - 1L
1,301 SR
Queue Stats
19W - 24L
1,375 Elo+
Party 1
Guan Yu
Guan Yu
DarkwingCUCK69
Guan Yu
Level 123
God Stats
2W - 2L
1,605 SR
Queue Stats
40W - 45L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
SgtSidePiece101
Sylvanus
Level 128
God Stats
4W - 6L
1,364 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 1
Olorun
Olorun
mileshigher420
Olorun
Level 29
God Stats
4W - 5L
1,533 SR
Queue Stats
6W - 9L
1,428 Elo+
Party 1
Team Averages
Level 94
1,408 SR
1,464 Elo+

VS

Team Averages
Level 70
1,567 SR
1,458 Elo+
Danzaburou
Danzaburou
GenericAttic557
Danzaburou
Level 107
God Stats
13W - 15L
1,593 SR
Queue Stats
691W - 726L
1,483 Elo+
Party 3
Tiamat
Tiamat
MrHipsterHottie
Tiamat
Level 104
God Stats
2W - 3L
1,645 SR
Queue Stats
272W - 258L
1,518 Elo+
Party 2
Susano
Susano
Ozymandîas
Susano
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
Zombiekill3230
Cthulhu
Level 12
God Stats
35W - 19L
1,564 SR
Queue Stats
382W - 417L
1,343 Elo+
Party 3
Achilles
Achilles
xREFLECTIVEx
Achilles
Level 42
God Stats
3W - 7L
1,533 SR
Queue Stats
133W - 165L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ataxua
Tsukuyomi
19
7 / 5 / 9
12,941
588
12,836
20,690
9,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
CBDeacon
Chang'e
17
6 / 3 / 12
11,600
527
14,250
21,053
8,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
8 / 1 / 14
10,903
496
14,755
26,965
30,244
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
17
6 / 0 / 8
11,413
519
11,815
16,817
17,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 1 / 7
11,120
505
10,977
9,833
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GenericAttic557
Danzaburou
15
1 / 5 / 2
9,622
437
10,998
16,169
4,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 6 / 1
12,275
558
24,200
17,377
12,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
13
0 / 11 / 3
8,720
396
9,552
20,056
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 7 / 3
8,721
396
10,449
22,304
15,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
xREFLECTIVEx
Achilles
14
0 / 4 / 0
8,844
402
5,377
13,609
8,186
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
33
Kills
10
10
Deaths
33
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ataxua
Tsukuyomi
7
5
9
2.3
W
Chang'e
CBDeacon
Chang'e
6
3
12
4
W
8
1
14
15
L
Danzaburou
GenericAttic557
Danzaburou
1
5
2
0.4
L
9
6
1
1.58
L
Susano
0
11
3
0.14
W
Sylvanus
6
0
8
10
L
0
7
3
0.21
W
6
1
7
9.5
L
Achilles
xREFLECTIVEx
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,633
Damage
60,576
95,358
Taken
89,515
69,143
Mitigated
47,893
60,265
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ataxua
Tsukuyomi
12,836
3,747
0
6,624
20,690
9,081
2,524
6,840
13,850
0
89,542
W
Chang'e
CBDeacon
Chang'e
14,250
1,771
6,154
10,701
21,053
8,593
1,200
9,817
11,236
70,121
0
W
14,755
1,153
6,787
11,727
26,965
30,244
1,317
8,573
18,292
0
42,213
L
Danzaburou
GenericAttic557
Danzaburou
10,998
5,165
0
4,271
16,169
4,996
2,122
5,162
11,007
0
63,960
L
24,200
3,093
0
5,528
17,377
12,876
151
7,640
9,737
80,607
0
L
Susano
9,552
2,569
0
4,956
20,056
6,277
362
6,687
13,369
0
56,642
W
Sylvanus
11,815
3,924
4,756
7,069
16,817
17,081
2,337
5,518
10,903
44,184
7,851
L
10,449
783
338
482
22,304
15,558
782
8,666
13,638
40,280
0
W
10,977
3,481
1,060
5,387
9,833
4,144
3,564
3,901
5,932
70,966
0
L
Achilles
xREFLECTIVEx
Achilles
5,377
1,326
0
3,109
13,609
8,186
764
8,333
5,276
0
39,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,977
Gold Earned
48,182
510
Minions Killed
475
0
Camps Cleared
0
2,024,802
Distance Traveled
1,964,968
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,941
588
154
7
0
449,831
3
W
Chang'e
11,600
527
110
5
0
407,898
2
W
Guan Yu
10,903
496
52
2
0
455,218
1
L
Danzaburou
9,622
437
96
4
0
354,413
1
L
Tiamat
12,275
558
126
6
0
382,203
1
L
Susano
8,720
396
92
4
0
384,118
4
W
Sylvanus
11,413
519
83
4
0
342,684
2
L
Cthulhu
8,721
396
71
3
0
431,013
2
W
Olorun
11,120
505
111
5
0
369,171
0
L
Achilles
8,844
402
90
4
0
413,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role