Player Matchup

Medusa
Medusa
AaDadBoi
Medusa
Level 40
God Stats
4W - 2L
1,732 SR
Queue Stats
42W - 54L
1,389 Elo+
Party 1
Ra
Ra
SmileyKitsune
Ra
Level 160
God Stats
2W - 1L
1,662 SR
Queue Stats
28W - 24L
1,514 Elo+
Party 1
Sobek
Sobek
TrapKween
Sobek
Level 119
God Stats
4W - 3L
1,765 SR
Queue Stats
249W - 271L
1,514 Elo+
Party 1
Team Averages
Level 106
1,720 SR
1,472 Elo+

VS

Team Averages
Level 104
1,560 SR
1,526 Elo+
Kuzenbo
Kuzenbo
GucciKappa
Kuzenbo
Level 104
God Stats
3W - 5L
1,685 SR
Queue Stats
192W - 168L
1,563 Elo+
Party 2
Chronos
Chronos
Its Dr DabRips
Chronos
Level 60
God Stats
7W - 6L
1,494 SR
Queue Stats
152W - 139L
1,524 Elo+
Party 2
Izanami
Izanami
eyydoe
Izanami
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 75L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AaDadBoi
Medusa
10
1 / 1 / 5
6,855
686
3,867
6,075
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 1 / 2
7,464
746
5,494
6,718
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
TrapKween
Sobek
10
1 / 0 / 5
6,706
671
4,392
8,845
5,474
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GucciKappa
Kuzenbo
10
1 / 1 / 1
7,284
728
6,171
9,091
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 1
6,596
660
3,585
4,731
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
eyydoe
Izanami
9
0 / 3 / 1
6,398
640
5,944
7,236
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
2
2
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
AaDadBoi
Medusa
1
1
5
3.5
L
Kuzenbo
GucciKappa
Kuzenbo
1
1
1
1.5
L
1
2
1
0.75
W
4
1
2
5
W
Sobek
TrapKween
Sobek
1
0
5
3.5
L
Izanami
eyydoe
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,753
Damage
15,700
21,638
Taken
21,058
9,733
Mitigated
12,487
9,003
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AaDadBoi
Medusa
3,867
1,784
0
1,634
6,075
2,022
0
3,575
2,308
0
21,370
L
Kuzenbo
GucciKappa
Kuzenbo
6,171
2,214
0
1,842
9,091
7,710
65
3,303
5,788
15,412
0
L
3,585
193
0
485
4,731
1,599
160
2,659
2,072
19,172
0
W
5,494
155
2,478
3,200
6,718
2,237
0
3,110
3,548
28,377
0
W
Sobek
TrapKween
Sobek
4,392
178
0
1,691
8,845
5,474
0
2,805
5,944
13,413
0
L
Izanami
eyydoe
Izanami
5,944
2,964
0
2,748
7,236
3,178
954
4,572
2,664
0
33,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,025
Gold Earned
20,278
105
Minions Killed
107
0
Camps Cleared
0
629,124
Distance Traveled
574,559
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,855
686
43
4
0
202,978
4
L
Kuzenbo
7,284
728
18
2
0
209,725
4
L
Chronos
6,596
660
36
4
0
193,414
0
W
Ra
7,464
746
52
5
0
213,023
1
W
Sobek
6,706
671
10
1
0
213,123
5
L
Izanami
6,398
640
53
5
0
171,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role