Player Matchup

Artio
Artio
ADukesJustice
Artio
Level 109
God Stats
6W - 1L
1,890 SR
Queue Stats
30W - 23L
1,608 Elo+
Party 1
The Morrigan
The Morrigan
AKingsDuty
The Morrigan
Level 109
God Stats
1W - 1L
1,360 SR
Queue Stats
22W - 21L
1,514 Elo+
Party 1
Fenrir
Fenrir
stepbrosBBC
Fenrir
Level 67
God Stats
17W - 8L
1,718 SR
Queue Stats
272W - 230L
1,511 Elo+
Party 1
Team Averages
Level 95
1,656 SR
1,544 Elo+

VS

Team Averages
Level 86
1,646 SR
1,620 Elo+
Baron Samedi
Baron Samedi
JibbaJabbah
Baron Samedi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,906 Elo+
Party 2
Tiamat
Tiamat
KillerBeast_01
Tiamat
Level 59
God Stats
3W - 2L
1,858 SR
Queue Stats
25W - 20L
1,566 Elo+
Solo
Erlang Shen
Erlang Shen
Kusaanagii
Erlang Shen
Level 46
God Stats
26W - 21L
1,581 SR
Queue Stats
104W - 126L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 13
10,489
749
6,366
14,072
12,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
AKingsDuty
The Morrigan
13
4 / 1 / 12
9,911
708
11,812
5,939
2,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
14
9 / 1 / 7
10,867
776
11,741
12,799
7,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JibbaJabbah
Baron Samedi
11
1 / 5 / 1
8,621
616
6,473
8,793
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 3
8,667
619
4,943
10,012
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Erlang Shen
Kusaanagii
Erlang Shen
12
3 / 5 / 1
9,335
667
7,721
16,370
16,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
16
Kills
4
4
Deaths
16
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
W
The Morrigan
AKingsDuty
The Morrigan
4
1
12
10
L
Baron Samedi
JibbaJabbah
Baron Samedi
1
5
1
0.3
L
0
6
3
0.25
L
Erlang Shen
Kusaanagii
Erlang Shen
3
5
1
0.7
W
Fenrir
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,919
Damage
19,137
32,810
Taken
35,175
22,315
Mitigated
25,192
11,352
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,366
739
1,709
5,462
14,072
12,706
191
5,937
7,886
26,883
0
W
The Morrigan
AKingsDuty
The Morrigan
11,812
1,151
264
651
5,939
2,166
564
1,590
4,293
38,034
3,413
L
Baron Samedi
JibbaJabbah
Baron Samedi
6,473
872
1,237
1,817
8,793
3,376
26
3,495
5,191
38,870
0
L
4,943
350
728
1,252
10,012
5,170
220
2,997
6,917
39,491
0
L
Erlang Shen
Kusaanagii
Erlang Shen
7,721
3,531
0
3,978
16,370
16,646
51
8,253
7,832
0
19,322
W
Fenrir
11,741
2,634
0
3,266
12,799
7,443
2,288
3,589
9,105
0
39,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
26,623
128
Minions Killed
155
0
Camps Cleared
0
768,551
Distance Traveled
720,834
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,489
749
35
3
0
249,269
2
W
The Morrigan
9,911
708
40
3
0
242,238
1
L
Baron Samedi
8,621
616
53
4
0
235,888
3
L
Tiamat
8,667
619
86
6
0
221,473
2
L
Erlang Shen
9,335
667
16
1
0
263,473
4
W
Fenrir
10,867
776
53
4
0
277,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role