Player Matchup

Cerberus
Cerberus
DreDontheWise
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 90L
1,416 Elo+
Party 1
Guan Yu
Guan Yu
ManChildBaby
Guan Yu
Level 25
God Stats
1W - 5L
1,407 SR
Queue Stats
5W - 13L
1,359 Elo+
Party 1
Set
Set
Mori Jung
Set
Level 60
God Stats
0W - 1L
1,298 SR
Queue Stats
109W - 118L
1,420 Elo+
Party 1
Izanami
Izanami
Mwalagaya567
Izanami
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 122L
1,454 Elo+
Solo
Vulcan
Vulcan
Rvadarocket
Vulcan
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 126L
1,434 Elo+
Party 1
Team Averages
Level 55
1,441 SR
1,417 Elo+

VS

Team Averages
Level 115
1,497 SR
1,444 Elo+
Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
CNBARON
Nox
Level 118
God Stats
12W - 11L
1,257 SR
Queue Stats
178W - 195L
1,451 Elo+
Solo
Apollo
Apollo
ReklessPat_
Apollo
Level 153
God Stats
20W - 19L
1,520 SR
Queue Stats
230W - 251L
1,366 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheManWithNoAC
Cu Chulainn
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,433 Elo+
Solo
Terra
Terra
VeiledElk
Terra
Level 118
God Stats
4W - 3L
1,706 SR
Queue Stats
92W - 109L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DreDontheWise
Cerberus
13
0 / 3 / 1
7,884
606
3,006
14,685
11,442
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
ManChildBaby
Guan Yu
13
0 / 1 / 2
7,092
546
7,777
10,854
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 1 / 1
7,397
569
6,952
6,012
3,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Mwalagaya567
Izanami
14
1 / 4 / 3
7,883
606
8,970
9,694
4,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
17
4 / 1 / 1
9,402
723
15,245
4,726
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 1 / 5
8,399
646
4,961
7,815
6,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
15
3 / 1 / 6
9,147
704
7,801
9,514
2,730
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
16
3 / 0 / 3
9,164
705
8,243
9,703
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
TheManWithNoAC
Cu Chulainn
16
1 / 3 / 7
8,758
674
6,763
14,880
6,659
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
VeiledElk
Terra
14
1 / 0 / 9
8,295
638
8,577
10,045
5,058
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
10
10
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
5
4.5
W
Nox
3
1
6
6
L
Cerberus
DreDontheWise
Cerberus
0
3
1
0.17
L
Guan Yu
ManChildBaby
Guan Yu
0
1
2
1
L
0
1
1
0.5
L
Izanami
Mwalagaya567
Izanami
1
4
3
0.63
W
Apollo
3
0
3
4.5
L
Vulcan
4
1
1
4.5
W
Cu Chulainn
TheManWithNoAC
Cu Chulainn
1
3
7
1.5
W
Terra
VeiledElk
Terra
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,950
Damage
36,345
45,971
Taken
51,957
29,785
Mitigated
23,989
11,790
Healing
14,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,961
1,153
0
0
7,815
6,148
280
1,277
6,372
0
15,664
W
Nox
7,801
0
452
1,438
9,514
2,730
1,016
4,298
4,901
24,282
0
L
Cerberus
DreDontheWise
Cerberus
3,006
324
0
2,553
14,685
11,442
1
5,367
9,183
8,875
0
L
Guan Yu
ManChildBaby
Guan Yu
7,777
1,668
2,488
3,692
10,854
9,036
0
3,351
7,371
0
13,823
L
6,952
968
539
933
6,012
3,440
0
2,184
3,770
0
24,671
L
Izanami
Mwalagaya567
Izanami
8,970
5,489
0
459
9,694
4,020
0
2,809
6,779
0
31,634
W
Apollo
8,243
6,862
0
3,674
9,703
3,394
1,025
2,581
6,874
0
40,268
L
Vulcan
15,245
5,160
348
778
4,726
1,847
1
2,256
2,418
53,490
0
W
Cu Chulainn
TheManWithNoAC
Cu Chulainn
6,763
1,319
0
1,921
14,880
6,659
585
5,880
8,617
0
36,518
W
Terra
VeiledElk
Terra
8,577
328
3,085
3,652
10,045
5,058
0
3,748
6,119
20,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,658
Gold Earned
43,763
256
Minions Killed
253
6
Camps Cleared
6
1,176,879
Distance Traveled
1,210,499
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,399
646
31
2
0
248,967
0
W
Nox
9,147
704
49
4
2
232,930
3
L
Cerberus
7,884
606
22
2
0
190,709
2
L
Guan Yu
7,092
546
14
1
2
261,096
0
L
Set
7,397
569
48
4
2
261,214
0
L
Izanami
7,883
606
61
5
1
205,519
0
W
Apollo
9,164
705
82
6
1
217,265
2
L
Vulcan
9,402
723
111
9
1
258,341
0
W
Cu Chulainn
8,758
674
69
5
2
251,652
0
W
Terra
8,295
638
22
2
1
259,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role