Player Matchup

Cthulhu
Cthulhu
Baldarock
Cthulhu
Level 43
God Stats
15W - 10L
1,699 SR
Queue Stats
57W - 35L
1,684 Elo+
Party 2
Cernunnos
Cernunnos
Desrolord
Cernunnos
Level 69
God Stats
11W - 5L
1,920 SR
Queue Stats
95W - 54L
1,779 Elo+
Party 2
Tiamat
Tiamat
Gertas
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 18L
1,655 Elo+
Party 2
Jormungandr
Jormungandr
Ranshaw
Jormungandr
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 61L
1,649 Elo+
Party 2
Thanatos
Thanatos
ShovelLord
Thanatos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 51
1,624 SR
1,653 Elo+

VS

Team Averages
Level 72
1,644 SR
1,627 Elo+
Tiamat
Tiamat
Deceivedevil
Tiamat
Level 26
God Stats
2W - 0L
1,864 SR
Queue Stats
2W - 1L
1,759 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PurePelican
Tsukuyomi
Level 96
God Stats
6W - 5L
1,500 SR
Queue Stats
169W - 163L
1,608 Elo+
Party 1
Medusa
Medusa
Tsukiyeaux
Medusa
Level 28
God Stats
55W - 38L
1,610 SR
Queue Stats
269W - 168L
1,721 Elo+
Party 3
Xing Tian
Xing Tian
chellric
Xing Tian
Level 133
God Stats
3W - 0L
1,746 SR
Queue Stats
250W - 161L
1,660 Elo+
Party 3
Hercules
Hercules
themidgetcluber
Hercules
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 123L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baldarock
Cthulhu
9
0 / 4 / 1
6,361
374
3,702
13,223
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Desrolord
Cernunnos
12
1 / 3 / 1
7,512
442
3,166
13,199
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Gertas
Tiamat
12
2 / 6 / 1
7,808
459
6,751
8,685
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Ranshaw
Jormungandr
14
0 / 1 / 0
8,178
481
9,263
9,332
6,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ShovelLord
Thanatos
13
2 / 2 / 1
7,774
457
1,875
13,558
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 1 / 3
8,202
482
6,144
6,688
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
PurePelican
Tsukuyomi
16
6 / 3 / 4
9,621
566
11,040
11,711
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Tsukiyeaux
Medusa
17
7 / 0 / 1
10,503
618
8,498
6,337
2,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
chellric
Xing Tian
11
0 / 1 / 8
7,664
451
3,886
10,015
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
14
0 / 0 / 2
7,627
449
4,460
12,106
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
16
16
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Baldarock
Cthulhu
0
4
1
0.13
W
Tiamat
3
1
3
4.5
L
Cernunnos
Desrolord
Cernunnos
1
3
1
0.5
L
Tiamat
Gertas
Tiamat
2
6
1
0.42
W
Tsukuyomi
PurePelican
Tsukuyomi
6
3
4
2.67
L
Jormungandr
Ranshaw
Jormungandr
0
1
0
0
L
Thanatos
ShovelLord
Thanatos
2
2
1
1.25
W
Medusa
Tsukiyeaux
Medusa
7
0
1
7.5
W
Xing Tian
chellric
Xing Tian
0
1
8
4
W
Hercules
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
34,028
57,997
Taken
46,857
27,472
Mitigated
26,252
20,801
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Baldarock
Cthulhu
3,702
255
353
1,994
13,223
8,011
0
3,773
9,251
20,512
0
W
Tiamat
6,144
722
0
2,908
6,688
3,627
785
3,173
3,215
39,720
0
L
Cernunnos
Desrolord
Cernunnos
3,166
1,419
0
5,500
13,199
4,103
0
504
12,673
0
42,856
L
Tiamat
Gertas
Tiamat
6,751
578
0
1,484
8,685
4,087
0
2,220
6,186
36,467
0
W
Tsukuyomi
PurePelican
Tsukuyomi
11,040
2,929
0
4,138
11,711
4,616
0
3,790
7,681
0
75,462
L
Jormungandr
Ranshaw
Jormungandr
9,263
1,854
0
440
9,332
6,551
419
902
8,022
52,342
0
L
Thanatos
ShovelLord
Thanatos
1,875
240
0
11,030
13,558
4,720
0
1,955
11,515
0
47,145
W
Medusa
Tsukiyeaux
Medusa
8,498
3,422
0
1,248
6,337
2,331
0
541
5,796
0
93,203
W
Xing Tian
chellric
Xing Tian
3,886
283
0
2,946
10,015
6,352
72
3,787
5,978
12,784
0
W
Hercules
4,460
1,255
0
5,640
12,106
9,326
0
6,985
4,471
0
37,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,633
Gold Earned
43,617
385
Minions Killed
470
0
Camps Cleared
0
1,441,331
Distance Traveled
1,642,425
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,361
374
15
1
0
291,412
8
W
Tiamat
8,202
482
88
5
0
315,200
0
L
Cernunnos
7,512
442
87
5
0
272,611
3
L
Tiamat
7,808
459
81
5
0
278,358
4
W
Tsukuyomi
9,621
566
141
8
0
368,882
2
L
Jormungandr
8,178
481
103
6
0
278,106
0
L
Thanatos
7,774
457
99
6
0
320,844
7
W
Medusa
10,503
618
170
10
0
319,822
4
W
Xing Tian
7,664
451
8
0
0
339,795
9
W
Hercules
7,627
449
63
4
0
298,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role