Player Matchup

Ravana
Ravana
Saucy_lumpia
Ravana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,369 Elo+
Party 2
Baron Samedi
Baron Samedi
bboykingfrancis
Baron Samedi
Level 126
God Stats
0W - 1L
1,912 SR
Queue Stats
102W - 92L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
slipprywhnwt
Danzaburou
Level 108
God Stats
0W - 1L
1,530 SR
Queue Stats
29W - 30L
1,508 Elo+
Party 2
Team Averages
Level 82
1,647 SR
1,508 Elo+

VS

Team Averages
Level 87
1,497 SR
1,624 Elo+
Cthulhu
Cthulhu
M0ortalM1ke
Cthulhu
Level 89
God Stats
35W - 24L
1,536 SR
Queue Stats
268W - 276L
1,479 Elo+
Party 1
Serqet
Serqet
YouCravePierre
Serqet
Level 151
God Stats
23W - 20L
1,425 SR
Queue Stats
717W - 549L
1,590 Elo+
Party 1
Chang'e
Chang'e
thesonofaphro
Chang'e
Level 20
God Stats
4W - 1L
1,529 SR
Queue Stats
53W - 16L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 9 / 4
9,557
531
2,742
11,035
5,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
bboykingfrancis
Baron Samedi
17
5 / 10 / 6
12,564
698
13,550
20,173
8,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
slipprywhnwt
Danzaburou
16
6 / 8 / 6
13,692
761
17,748
19,467
6,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
M0ortalM1ke
Cthulhu
16
5 / 2 / 14
12,371
687
14,243
19,936
27,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 8 / 14
13,072
726
8,934
15,934
6,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
18
14 / 2 / 12
14,250
792
21,953
18,408
7,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
11
Kills
27
27
Deaths
12
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
M0ortalM1ke
Cthulhu
5
2
14
6
L
Ravana
0
9
4
0.22
W
8
8
14
1.88
L
Baron Samedi
bboykingfrancis
Baron Samedi
5
10
6
0.8
L
Danzaburou
slipprywhnwt
Danzaburou
6
8
6
1.13
W
Chang'e
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,040
Damage
45,130
50,675
Taken
54,278
20,395
Mitigated
41,746
12,370
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
M0ortalM1ke
Cthulhu
14,243
278
113
798
19,936
27,903
516
4,904
14,887
49,361
0
L
Ravana
2,742
560
0
426
11,035
5,412
0
7,616
2,802
0
8,620
W
8,934
1,607
0
644
15,934
6,723
1,021
4,373
11,511
0
29,822
L
Baron Samedi
bboykingfrancis
Baron Samedi
13,550
1,561
2,377
5,009
20,173
8,497
441
13,560
6,169
58,124
0
L
Danzaburou
slipprywhnwt
Danzaburou
17,748
7,791
0
4,558
19,467
6,486
1,384
14,382
4,315
0
48,945
W
Chang'e
21,953
830
5,066
10,099
18,408
7,120
200
4,395
13,935
72,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,813
Gold Earned
39,693
156
Minions Killed
179
0
Camps Cleared
0
741,460
Distance Traveled
932,713
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,371
687
59
3
0
301,143
0
L
Ravana
9,557
531
18
1
0
196,973
0
W
Serqet
13,072
726
31
2
0
291,552
1
L
Baron Samedi
12,564
698
87
5
0
249,712
3
L
Danzaburou
13,692
761
51
3
0
294,775
2
W
Chang'e
14,250
792
89
5
0
340,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role