Player Matchup

Aphrodite
Aphrodite
Gold IV
Bees N Barbs
Aphrodite
Gold IV
Level 155
God Stats
20W - 7L
1,763 SR
Queue Stats
110W - 125L
1,685 MMR
Party 3
Cerberus
Cerberus
Silver I
ChiIIem
Cerberus
Silver I
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,684 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Dfec
Erlang Shen
Gold III
Level 114
God Stats
63W - 51L
1,747 SR
Queue Stats
274W - 261L
1,690 MMR
Party 2
Anhur
Anhur
Gold III
Narsil46
Anhur
Gold III
Level 106
God Stats
8W - 4L
1,500 SR
Queue Stats
264W - 252L
1,691 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
Shamrockroll
Cu Chulainn
Gold I
Level 146
God Stats
32W - 23L
1,752 SR
Queue Stats
501W - 484L
1,714 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,652 SR
1,693 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,635 SR
1,670 MMR
Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold III
AnttisBald
Sylvanus
Gold III
Level 88
God Stats
2W - 2L
1,531 SR
Queue Stats
131W - 138L
1,675 MMR
Solo
Danzaburou
Danzaburou
Platinum II
Sanguine-Ronin
Danzaburou
Platinum II
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
307W - 311L
1,688 MMR
Solo
Thanatos
Thanatos
Gold III
XSexyArtemisX
Thanatos
Gold III
Level 46
God Stats
12W - 11L
1,790 SR
Queue Stats
94W - 61L
1,806 MMR
Party 1
Artio
Artio
Platinum V
gLik0s
Artio
Platinum V
Level 120
God Stats
4W - 4L
1,854 SR
Queue Stats
87W - 77L
1,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bees N Barbs
Aphrodite
20
6 / 3 / 11
13,940
558
30,904
22,329
13,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
ChiIIem
Cerberus
19
6 / 4 / 18
14,189
568
26,613
40,091
44,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Dfec
Erlang Shen
20
8 / 4 / 7
14,953
598
11,951
21,260
13,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Narsil46
Anhur
20
4 / 1 / 9
14,902
596
14,787
12,711
4,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
Shamrockroll
Cu Chulainn
19
4 / 6 / 11
12,917
517
22,373
25,922
20,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetNemesisApolloNu Wa

VS

Bans
JanusBaron SamediKing ArthurAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
1 / 5 / 7
11,140
446
13,397
20,115
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
AnttisBald
Sylvanus
17
1 / 7 / 8
10,361
414
12,218
39,844
24,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Sanguine-Ronin
Danzaburou
19
2 / 4 / 5
12,820
513
18,666
18,906
7,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
XSexyArtemisX
Thanatos
19
11 / 6 / 3
13,553
542
22,010
22,053
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
gLik0s
Artio
18
3 / 6 / 4
11,919
477
16,021
33,338
33,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
28
Kills
18
18
Deaths
28
56
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
7
0.9
L
Sylvanus
AnttisBald
Sylvanus
1
7
8
0.71
W
Aphrodite
Bees N Barbs
Aphrodite
6
3
11
3.83
W
Cerberus
ChiIIem
Cerberus
6
4
18
3.75
W
Erlang Shen
Dfec
Erlang Shen
8
4
7
2.88
W
Anhur
Narsil46
Anhur
4
1
9
8.5
L
Danzaburou
Sanguine-Ronin
Danzaburou
2
4
5
1.13
W
Cu Chulainn
Shamrockroll
Cu Chulainn
4
6
11
1.58
L
Thanatos
XSexyArtemisX
Thanatos
11
6
3
2.08
L
Artio
gLik0s
Artio
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,628
Damage
82,312
122,313
Taken
134,256
95,876
Mitigated
79,601
54,079
Healing
63,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,397
1,304
0
2,831
20,115
6,219
53
12,567
7,137
76,987
0
L
Sylvanus
AnttisBald
Sylvanus
12,218
3,881
5,199
14,906
39,844
24,356
341
16,832
22,588
35,399
0
W
Aphrodite
Bees N Barbs
Aphrodite
30,904
3,931
15,705
14,897
22,329
13,280
1,230
5,978
16,227
109,029
0
W
Cerberus
ChiIIem
Cerberus
26,613
1,609
0
9,089
40,091
44,276
278
14,099
25,642
53,480
0
W
Erlang Shen
Dfec
Erlang Shen
11,951
6,310
0
2,089
21,260
13,225
6,064
5,617
15,572
0
124,438
W
Anhur
Narsil46
Anhur
14,787
11,770
0
7,351
12,711
4,990
8,866
3,106
9,605
0
123,613
L
Danzaburou
Sanguine-Ronin
Danzaburou
18,666
12,905
0
8,450
18,906
7,477
1,115
8,314
10,465
0
118,356
W
Cu Chulainn
Shamrockroll
Cu Chulainn
22,373
4,816
0
4,948
25,922
20,105
145
12,171
13,631
0
92,510
L
Thanatos
XSexyArtemisX
Thanatos
22,010
5,338
0
18,569
22,053
7,735
0
8,943
12,648
0
77,035
L
Artio
gLik0s
Artio
16,021
1,605
793
12,413
33,338
33,814
88
9,677
22,797
71,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,901
Gold Earned
59,793
783
Minions Killed
616
0
Camps Cleared
0
2,375,508
Distance Traveled
2,296,415
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,140
446
153
6
0
469,560
14
L
Sylvanus
10,361
414
46
2
0
410,838
3
W
Aphrodite
13,940
558
200
8
0
446,834
0
W
Cerberus
14,189
568
54
2
0
494,567
8
W
Erlang Shen
14,953
598
169
7
0
546,001
13
W
Anhur
14,902
596
212
8
0
439,379
8
L
Danzaburou
12,820
513
185
7
0
453,142
5
W
Cu Chulainn
12,917
517
148
6
0
448,727
0
L
Thanatos
13,553
542
122
5
0
507,967
4
L
Artio
11,919
477
110
4
0
454,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role