Player Matchup

Ah Puch
Ah Puch
Buzzdude45
Ah Puch
Level 29
God Stats
11W - 10L
1,662 SR
Queue Stats
124W - 149L
1,528 Elo+
Solo
Chaac
Chaac
SE6AD0R
Chaac
Level 108
God Stats
13W - 12L
1,432 SR
Queue Stats
137W - 219L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
ghrz_2442
Danzaburou
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 8L
1,568 Elo+
Party 2
Team Averages
Level 47
1,531 SR
1,510 Elo+

VS

Team Averages
Level 84
1,579 SR
1,741 Elo+
Jing Wei
Jing Wei
Alotta
Jing Wei
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,615 Elo+
Party 1
Agni
Agni
Brictor
Agni
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 15L
1,858 Elo+
Party 1
Nike
Nike
icantbethiscute
Nike
Level 28
God Stats
5W - 2L
1,736 SR
Queue Stats
15W - 11L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Buzzdude45
Ah Puch
13
4 / 8 / 2
9,920
709
11,580
13,581
4,227
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
SE6AD0R
Chaac
11
2 / 8 / 3
9,002
643
8,073
17,386
14,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
ghrz_2442
Danzaburou
12
2 / 7 / 4
9,324
666
5,543
11,036
3,667
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alotta
Jing Wei
15
9 / 0 / 13
11,414
815
12,465
11,346
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
Brictor
Agni
15
8 / 2 / 12
11,079
791
15,900
9,371
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 7 / 14
10,929
781
8,487
15,006
12,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
8
Kills
23
23
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alotta
Jing Wei
9
0
13
15.5
W
Agni
Brictor
Agni
8
2
12
7
L
Ah Puch
Buzzdude45
Ah Puch
4
8
2
0.63
L
Chaac
SE6AD0R
Chaac
2
8
3
0.44
L
Danzaburou
ghrz_2442
Danzaburou
2
7
4
0.57
W
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,196
Damage
36,852
42,003
Taken
35,723
22,583
Mitigated
20,000
9,105
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alotta
Jing Wei
12,465
8,656
0
4,288
11,346
4,603
1,937
4,163
7,183
0
46,783
W
Agni
Brictor
Agni
15,900
1,052
0
2,331
9,371
3,326
1,168
3,277
6,094
46,994
0
L
Ah Puch
Buzzdude45
Ah Puch
11,580
734
612
2,942
13,581
4,227
0
5,918
7,329
43,561
0
L
Chaac
SE6AD0R
Chaac
8,073
1,808
0
3,937
17,386
14,689
0
6,115
10,880
0
21,119
L
Danzaburou
ghrz_2442
Danzaburou
5,543
2,836
0
1,614
11,036
3,667
0
3,877
6,935
0
29,906
W
8,487
779
0
500
15,006
12,071
453
4,180
9,783
5,209
28,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
33,422
132
Minions Killed
186
0
Camps Cleared
0
584,385
Distance Traveled
764,061
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,414
815
74
5
0
269,148
0
W
Agni
11,079
791
71
5
0
252,230
1
L
Ah Puch
9,920
709
60
4
0
198,783
1
L
Chaac
9,002
643
26
2
0
222,772
4
L
Danzaburou
9,324
666
46
3
0
162,830
3
W
Nike
10,929
781
41
3
0
242,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role