Player Matchup

Bakasura
Bakasura
FGR-RampageRush
Bakasura
Level 61
God Stats
13W - 5L
1,792 SR
Queue Stats
76W - 90L
1,514 Elo+
Party 2
Odin
Odin
Kurai wolfX5
Odin
Level 43
God Stats
6W - 0L
1,628 SR
Queue Stats
64W - 56L
1,636 Elo+
Party 2
Baron Samedi
Baron Samedi
SR_Homunculo-
Baron Samedi
Level 47
God Stats
4W - 4L
1,611 SR
Queue Stats
65W - 89L
1,480 Elo+
Party 2
Team Averages
Level 50
1,677 SR
1,543 Elo+

VS

Team Averages
Level 103
1,687 SR
1,432 Elo+
Tiamat
Tiamat
Lightest BrEeZe
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,329 Elo+
Solo
Hades
Hades
Skiddadl_Skadodl
Hades
Level 107
God Stats
9W - 6L
1,698 SR
Queue Stats
182W - 246L
1,486 Elo+
Party 1
Fenrir
Fenrir
XxMATAUSIxX
Fenrir
Level 76
God Stats
4W - 4L
1,864 SR
Queue Stats
218W - 308L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
7 / 0 / 2
8,012
801
6,783
6,291
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 7
7,324
732
5,146
6,409
4,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SR_Homunculo-
Baron Samedi
9
0 / 1 / 8
6,497
650
3,118
3,574
1,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,918
592
2,273
5,106
2,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
6,118
612
4,286
8,362
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
8
0 / 3 / 1
5,834
583
2,181
7,472
3,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
7
0
2
8
W
2
0
7
5.5
L
0
3
1
0.17
W
Baron Samedi
SR_Homunculo-
Baron Samedi
0
1
8
4
L
1
3
0
0.33
L
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,047
Damage
8,740
16,274
Taken
20,940
8,841
Mitigated
9,653
4,597
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
6,783
4,762
0
847
6,291
3,255
1,198
2,024
4,091
0
17,970
W
5,146
1,466
0
1,737
6,409
4,397
218
2,533
3,646
0
22,136
L
2,273
512
0
1,377
5,106
2,002
31
1,061
3,935
15,936
0
W
Baron Samedi
SR_Homunculo-
Baron Samedi
3,118
441
907
1,106
3,574
1,189
257
1,679
1,795
19,871
0
L
4,286
471
347
3,195
8,362
4,440
0
1,670
5,997
27,553
0
L
Fenrir
2,181
291
0
1,139
7,472
3,211
0
501
6,521
0
14,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,833
Gold Earned
17,870
122
Minions Killed
103
0
Camps Cleared
0
542,540
Distance Traveled
486,779
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,012
801
44
4
0
209,198
2
W
Odin
7,324
732
47
5
0
198,381
1
L
Tiamat
5,918
592
30
3
0
137,280
0
W
Baron Samedi
6,497
650
31
3
0
134,961
3
L
Hades
6,118
612
44
4
0
161,168
1
L
Fenrir
5,834
583
29
3
0
188,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role