Player Matchup

Vamana
Vamana
Cristian24602
Vamana
Level 46
God Stats
22W - 25L
1,620 SR
Queue Stats
427W - 466L
1,425 Elo+
Party 1
Bakasura
Bakasura
beyondcompare13
Bakasura
Level 17
God Stats
3W - 2L
1,603 SR
Queue Stats
17W - 17L
1,456 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ethanramsell
Cu Chulainn
Level 84
God Stats
2W - 4L
1,608 SR
Queue Stats
59W - 59L
1,493 Elo+
Party 3
Nu Wa
Nu Wa
nic_maximus_17_x
Nu Wa
Level 65
God Stats
7W - 7L
1,469 SR
Queue Stats
47W - 45L
1,457 Elo+
Party 3
Cupid
Cupid
sebasperezLOL
Cupid
Level 62
God Stats
4W - 0L
1,879 SR
Queue Stats
205W - 210L
1,444 Elo+
Party 1
Team Averages
Level 55
1,636 SR
1,455 Elo+

VS

Team Averages
Level 64
1,552 SR
1,379 Elo+
Izanami
Izanami
ANQM-18
Izanami
Level 47
God Stats
1W - 1L
1,519 SR
Queue Stats
10W - 13L
1,454 Elo+
Solo
Persephone
Persephone
Hugo12QC
Persephone
Level 40
God Stats
0W - 4L
1,308 SR
Queue Stats
335W - 355L
1,431 Elo+
Party 2
Sobek
Sobek
NoName TS
Sobek
Level 41
God Stats
2W - 3L
1,608 SR
Queue Stats
5W - 22L
1,170 Elo+
Party 2
Chaac
Chaac
YoungWhiteQC
Chaac
Level 119
God Stats
7W - 5L
1,665 SR
Queue Stats
206W - 236L
1,418 Elo+
Party 2
Bellona
Bellona
ta mere 31
Bellona
Level 73
God Stats
1W - 2L
1,659 SR
Queue Stats
97W - 107L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 13
8,874
444
11,515
18,262
10,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
15
0 / 3 / 7
8,906
445
4,596
15,768
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
ethanramsell
Cu Chulainn
18
9 / 2 / 4
11,573
579
15,409
12,483
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
8 / 2 / 6
11,247
562
17,310
9,427
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 5 / 8
9,607
480
13,306
14,786
4,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ANQM-18
Izanami
16
6 / 6 / 3
10,352
518
12,504
17,570
7,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Hugo12QC
Persephone
13
1 / 5 / 1
8,649
432
5,670
10,305
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
NoName TS
Sobek
14
2 / 7 / 6
9,509
475
9,605
21,500
20,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 2 / 5
10,212
511
15,641
19,233
19,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
ta mere 31
Bellona
16
1 / 6 / 4
9,905
495
7,139
16,802
15,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
26
Kills
15
15
Deaths
26
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
ANQM-18
Izanami
6
6
3
1.25
W
2
3
13
2.83
L
Persephone
Hugo12QC
Persephone
1
5
1
0.3
L
Sobek
NoName TS
Sobek
2
7
6
0.71
L
5
2
5
3.75
W
Bakasura
0
3
7
1.17
W
Cu Chulainn
ethanramsell
Cu Chulainn
9
2
4
5.5
W
8
2
6
5.5
W
7
5
8
2.2
L
Bellona
ta mere 31
Bellona
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,136
Damage
50,559
70,726
Taken
85,410
39,742
Mitigated
66,117
26,948
Healing
24,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ANQM-18
Izanami
12,504
7,258
0
5,514
17,570
7,660
1,784
1,568
15,620
0
79,677
W
11,515
4,925
552
7,529
18,262
10,251
444
5,105
13,057
0
33,438
L
Persephone
Hugo12QC
Persephone
5,670
323
0
1,312
10,305
2,880
944
4,986
4,721
35,158
0
L
Sobek
NoName TS
Sobek
9,605
820
956
3,739
21,500
20,715
152
2,171
18,391
28,071
0
L
15,641
1,599
526
9,443
19,233
19,355
0
3,751
14,820
0
85,309
W
Bakasura
4,596
3,585
0
6,555
15,768
6,535
0
1,137
14,431
0
37,557
W
Cu Chulainn
ethanramsell
Cu Chulainn
15,409
4,238
0
1,958
12,483
14,398
65
1,482
10,862
0
70,687
W
17,310
3,616
141
3,050
9,427
3,624
534
3,313
6,039
72,618
0
W
13,306
6,380
1,426
5,737
14,786
4,934
680
4,238
10,448
0
46,989
L
Bellona
ta mere 31
Bellona
7,139
2,412
486
2,112
16,802
15,507
378
3,739
12,412
0
57,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,207
Gold Earned
48,627
492
Minions Killed
498
0
Camps Cleared
0
1,952,748
Distance Traveled
1,754,532
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,352
518
141
7
0
296,355
1
W
Vamana
8,874
444
66
3
0
400,869
1
L
Persephone
8,649
432
81
4
0
298,504
0
L
Sobek
9,509
475
18
1
0
383,965
0
L
Chaac
10,212
511
129
6
0
417,213
0
W
Bakasura
8,906
445
100
5
0
436,052
0
W
Cu Chulainn
11,573
579
132
7
0
364,773
3
W
Nu Wa
11,247
562
132
7
0
378,809
5
W
Cupid
9,607
480
62
3
0
372,245
1
L
Bellona
9,905
495
129
6
0
358,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role