Player Matchup

Osiris
Osiris
Platinum V
 
Osiris
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
CeRRojO
Medusa
Platinum III
Level 154
God Stats
4W - 3L
1,734 SR
Queue Stats
96W - 90L
1,815 MMR
Solo
Sobek
Sobek
Silver II
ahyri
Sobek
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Platinum IV
aokui
Nemesis
Platinum IV
Level 118
God Stats
3W - 2L
1,853 SR
Queue Stats
37W - 29L
1,813 MMR
Solo
The Morrigan
The Morrigan
Gold I
xRiicu
The Morrigan
Gold I
Level 135
God Stats
2W - 1L
1,745 SR
Queue Stats
45W - 26L
2,030 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,666 SR
1,732 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,584 SR
1,755 MMR
Tsukuyomi
Tsukuyomi
Platinum V
 
Tsukuyomi
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
DLenny24
Cthulhu
Gold III
Level 134
God Stats
0W - 1L
1,653 SR
Queue Stats
154W - 148L
1,839 MMR
Party 3
Bellona
Bellona
Gold II
Elkasoraus
Bellona
Gold II
Level 153
God Stats
10W - 19L
1,631 SR
Queue Stats
164W - 157L
1,786 MMR
Party 1
Chang'e
Chang'e
Gold I
MondayNightChris
Chang'e
Gold I
Level 160
God Stats
2W - 5L
1,471 SR
Queue Stats
184W - 161L
1,866 MMR
Party 1
Rama
Rama
Gold II
blazer7434
Rama
Gold II
Level 124
God Stats
10W - 9L
1,664 SR
Queue Stats
49W - 45L
1,787 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
5 / 3 / 0
8,757
584
8,480
9,994
9,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
CeRRojO
Medusa
16
4 / 0 / 0
9,292
619
7,731
7,748
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
ahyri
Sobek
14
4 / 0 / 8
8,645
576
8,474
13,216
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
aokui
Nemesis
16
5 / 3 / 3
9,034
602
8,262
12,537
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
xRiicu
The Morrigan
14
2 / 4 / 6
8,181
545
8,251
6,302
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
SetDanzaburouCu ChulainnNu WaApollo

VS

Bans
CupidKing ArthurSusanoGuan YuKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 6 / 2
7,562
504
6,687
12,812
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
DLenny24
Cthulhu
12
2 / 4 / 1
7,203
480
4,875
13,932
8,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Elkasoraus
Bellona
13
1 / 4 / 2
7,299
487
3,906
12,063
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 4 / 1
7,788
519
7,516
10,335
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 0
7,348
490
3,087
11,951
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
20
Kills
9
10
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
3
0
1.67
L
Tsukuyomi
 
Tsukuyomi
3
6
2
0.67
W
Medusa
CeRRojO
Medusa
4
0
0
4
L
Cthulhu
DLenny24
Cthulhu
2
4
1
0.63
L
Bellona
Elkasoraus
Bellona
1
4
2
0.5
L
3
4
1
0.88
W
Sobek
ahyri
Sobek
4
0
8
8
W
Nemesis
aokui
Nemesis
5
3
3
2.17
L
0
2
0
0
W
The Morrigan
xRiicu
The Morrigan
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,198
Damage
26,071
49,797
Taken
61,093
30,749
Mitigated
30,501
20,972
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,480
3,887
0
2,795
9,994
9,356
1,342
0
9,645
0
44,571
L
Tsukuyomi
 
Tsukuyomi
6,687
1,221
0
2,974
12,812
4,749
0
3,478
9,220
0
48,234
W
Medusa
CeRRojO
Medusa
7,731
3,466
0
5,924
7,748
3,047
2,684
561
7,187
0
67,585
L
Cthulhu
DLenny24
Cthulhu
4,875
482
0
3,157
13,932
8,512
0
6,396
7,439
28,201
0
L
Bellona
Elkasoraus
Bellona
3,906
961
0
3,780
12,063
10,066
0
0
12,063
0
38,534
L
7,516
240
558
3,383
10,335
3,417
0
5,259
4,880
49,639
0
W
Sobek
ahyri
Sobek
8,474
1,617
0
4,890
13,216
11,490
78
4,780
8,284
25,933
0
W
Nemesis
aokui
Nemesis
8,262
3,462
0
6,070
12,537
4,811
0
3,850
8,488
0
62,214
L
3,087
2,854
0
6,085
11,951
3,757
429
779
11,172
0
51,789
W
The Morrigan
xRiicu
The Morrigan
8,251
1,399
209
1,084
6,302
2,045
0
2,718
3,242
51,809
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
37,200
446
Minions Killed
424
0
Camps Cleared
0
1,537,239
Distance Traveled
1,382,534
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,757
584
81
5
0
317,145
2
L
Tsukuyomi
7,562
504
84
6
0
286,822
1
W
Medusa
9,292
619
121
8
0
282,795
5
L
Cthulhu
7,203
480
43
3
0
318,629
6
L
Bellona
7,299
487
86
6
0
250,784
2
L
Chang'e
7,788
519
101
7
0
272,974
7
W
Sobek
8,645
576
41
3
0
317,116
6
W
Nemesis
9,034
602
111
7
0
349,920
7
L
Rama
7,348
490
110
7
0
253,325
0
W
The Morrigan
8,181
545
92
6
0
270,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role