Player Matchup

Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
LaaUccK
Chernobog
Level 28
God Stats
7W - 7L
1,302 SR
Queue Stats
75W - 87L
1,323 Elo+
Solo
Nike
Nike
Ladysete7
Nike
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SopaDoKong
Tiamat
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Solo
Amaterasu
Amaterasu
brancon9
Amaterasu
Level 13
God Stats
1W - 2L
1,510 SR
Queue Stats
14W - 15L
1,527 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,470 Elo+

VS

Team Averages
Level 16
1,398 SR
1,325 Elo+
Jormungandr
Jormungandr
Bigmatiassen
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 101L
1,077 Elo+
Party 1
Nu Wa
Nu Wa
Capitaokim
Nu Wa
Level 27
God Stats
24W - 18L
1,527 SR
Queue Stats
76W - 96L
1,411 Elo+
Solo
Achilles
Achilles
MlkCrisposo
Achilles
Level 14
God Stats
8W - 8L
975 SR
Queue Stats
98W - 126L
1,223 Elo+
Party 1
Skadi
Skadi
tiagueraaaaa
Skadi
Level 26
God Stats
15W - 8L
1,442 SR
Queue Stats
145W - 152L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
xluclfer7
Erlang Shen
Level 5
God Stats
3W - 3L
1,543 SR
Queue Stats
7W - 9L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
3 / 3 / 0
6,439
537
4,598
6,718
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
LaaUccK
Chernobog
10
0 / 3 / 0
5,461
455
1,315
6,044
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
1
0 / 0 / 0
3,770
314
0
659
216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
SopaDoKong
Tiamat
10
0 / 5 / 1
5,901
492
4,412
8,414
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
brancon9
Amaterasu
8
1 / 3 / 0
5,083
424
1,867
4,934
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bigmatiassen
Jormungandr
10
0 / 0 / 2
5,689
474
974
1,629
1,056
Shoes

Shoes

+6%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
11
2 / 1 / 6
6,477
540
8,348
5,447
1,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MlkCrisposo
Achilles
9
2 / 1 / 1
5,812
484
610
5,553
3,526
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
5 / 0 / 0
6,681
557
3,634
5,216
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
xluclfer7
Erlang Shen
13
5 / 2 / 0
7,594
633
4,828
11,005
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
14
14
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
3
0
1
W
Jormungandr
Bigmatiassen
Jormungandr
0
0
2
1
W
Nu Wa
2
1
6
5
L
Chernobog
LaaUccK
Chernobog
0
3
0
0
L
Nike
0
0
0
0
W
Achilles
MlkCrisposo
Achilles
2
1
1
2.5
L
Tiamat
SopaDoKong
Tiamat
0
5
1
0.1
L
Amaterasu
brancon9
Amaterasu
1
3
0
0.33
W
5
0
0
5
W
Erlang Shen
xluclfer7
Erlang Shen
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,192
Damage
18,394
26,769
Taken
28,850
12,593
Mitigated
13,116
5,525
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,598
2,278
0
625
6,718
4,489
0
1,640
5,078
0
36,825
W
Jormungandr
Bigmatiassen
Jormungandr
974
0
0
191
1,629
1,056
200
0
1,629
16,000
0
W
Nu Wa
8,348
4,369
0
1,845
5,447
1,741
606
3,541
1,881
25,480
0
L
Chernobog
LaaUccK
Chernobog
1,315
778
0
1,894
6,044
1,528
0
1,536
4,408
0
23,819
L
Nike
0
0
0
0
659
216
0
659
0
0
0
W
Achilles
MlkCrisposo
Achilles
610
69
0
493
5,553
3,526
374
871
4,682
0
15,554
L
Tiamat
SopaDoKong
Tiamat
4,412
144
0
2,350
8,414
3,657
132
4,941
3,473
31,168
0
L
Amaterasu
brancon9
Amaterasu
1,867
898
0
656
4,934
2,703
0
446
4,488
0
12,651
W
3,634
1,798
0
2,984
5,216
1,385
827
0
5,216
0
31,774
W
Erlang Shen
xluclfer7
Erlang Shen
4,828
3,167
0
5,449
11,005
5,408
399
0
10,861
0
41,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,654
Gold Earned
32,253
205
Minions Killed
246
0
Camps Cleared
0
680,370
Distance Traveled
971,665
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,439
537
74
6
0
179,265
1
W
Jormungandr
5,689
474
21
2
0
184,986
3
W
Nu Wa
6,477
540
43
4
0
216,124
1
L
Chernobog
5,461
455
48
4
0
156,745
0
L
Nike
3,770
314
0
0
0
0
0
W
Achilles
5,812
484
28
2
0
180,391
0
L
Tiamat
5,901
492
61
5
0
178,501
6
L
Amaterasu
5,083
424
22
2
0
165,859
0
W
Skadi
6,681
557
59
5
0
197,782
3
W
Erlang Shen
7,594
633
95
8
0
192,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role