Player Matchup

Athena
Athena
Doux-Plaisirs
Athena
Level 26
God Stats
92W - 83L
1,548 SR
Queue Stats
108W - 110L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Hilbyjoe
Danzaburou
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 64L
1,548 Elo+
Solo
Susano
Susano
Send It6225
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,689 Elo+
Party 2
King Arthur
King Arthur
Trap god 666413
King Arthur
Level 14
God Stats
3W - 0L
1,826 SR
Queue Stats
30W - 19L
1,709 Elo+
Party 2
Ra
Ra
fuccasnitch
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,754 Elo+
Solo
Team Averages
Level 12
1,575 SR
1,646 Elo+

VS

Team Averages
Level 32
1,554 SR
1,634 Elo+
Tsukuyomi
Tsukuyomi
Gucci Gabie
Tsukuyomi
Level 108
God Stats
5W - 3L
1,797 SR
Queue Stats
12W - 11L
1,601 Elo+
Party 1
Sobek
Sobek
SlyDyRaxion
Sobek
Level 10
God Stats
0W - 1L
1,629 SR
Queue Stats
5W - 7L
1,297 Elo+
Party 1
Izanami
Izanami
Toms Coffin
Izanami
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,789 Elo+
Party 1
Tiamat
Tiamat
UltimaRanka
Tiamat
Level 26
God Stats
0W - 2L
1,344 SR
Queue Stats
66W - 42L
1,817 Elo+
Solo
Ra
Ra
jerkychew
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 2
7,027
586
3,585
5,316
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Hilbyjoe
Danzaburou
12
3 / 0 / 5
7,293
608
8,425
7,868
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
13
7 / 3 / 4
7,819
652
6,621
8,189
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Trap god 666413
King Arthur
11
3 / 1 / 1
6,712
559
4,729
5,130
2,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
4 / 3 / 6
7,197
600
6,413
9,326
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gucci Gabie
Tsukuyomi
11
5 / 4 / 2
7,195
600
6,130
9,754
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 3
5,516
460
1,532
8,963
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Izanami
Toms Coffin
Izanami
11
1 / 4 / 1
6,627
552
5,441
7,876
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
1 / 4 / 2
5,950
496
5,838
7,652
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 8 / 0
5,113
426
810
7,429
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
24
Kills
8
8
Deaths
25
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Tsukuyomi
Gucci Gabie
Tsukuyomi
5
4
2
1.5
W
Danzaburou
Hilbyjoe
Danzaburou
3
0
5
5.5
W
Susano
7
3
4
3
L
0
5
3
0.3
L
Izanami
Toms Coffin
Izanami
1
4
1
0.38
W
King Arthur
Trap god 666413
King Arthur
3
1
1
3.5
L
Tiamat
1
4
2
0.5
W
4
3
6
2.33
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,773
Damage
19,751
35,829
Taken
41,674
14,150
Mitigated
15,779
10,124
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,585
1,065
0
558
5,316
2,867
709
511
4,771
15,764
0
L
Tsukuyomi
Gucci Gabie
Tsukuyomi
6,130
2,216
0
2,727
9,754
3,294
542
1,581
8,073
0
28,662
W
Danzaburou
Hilbyjoe
Danzaburou
8,425
2,515
121
4,200
7,868
2,043
0
764
7,100
0
44,004
W
Susano
6,621
1,952
0
276
8,189
3,083
0
1,196
6,927
0
41,839
L
1,532
297
0
2,446
8,963
3,868
0
2,924
6,039
6,856
0
L
Izanami
Toms Coffin
Izanami
5,441
4,144
0
1,856
7,876
2,368
930
927
6,899
0
41,861
W
King Arthur
Trap god 666413
King Arthur
4,729
940
0
753
5,130
2,951
473
572
4,558
0
29,798
L
Tiamat
5,838
576
0
1,782
7,652
4,068
0
2,998
4,654
30,095
0
W
6,413
637
200
4,016
9,326
3,206
94
4,713
4,293
40,103
0
L
810
414
0
930
7,429
2,181
219
1,568
5,736
13,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,048
Gold Earned
30,401
315
Minions Killed
252
0
Camps Cleared
0
1,187,575
Distance Traveled
1,085,865
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,027
586
27
2
0
249,629
3
L
Tsukuyomi
7,195
600
60
5
0
238,163
2
W
Danzaburou
7,293
608
76
6
0
218,872
0
W
Susano
7,819
652
74
6
0
249,561
4
L
Sobek
5,516
460
13
1
0
223,167
3
L
Izanami
6,627
552
100
8
0
207,571
2
W
King Arthur
6,712
559
60
5
0
230,051
1
L
Tiamat
5,950
496
50
4
0
208,276
3
W
Ra
7,197
600
78
7
0
239,462
5
L
Ra
5,113
426
29
2
0
208,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role