Player Matchup

Bastet
Bastet
Broden
Bastet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,200 Elo+
Solo
Agni
Agni
EmersedDrake64
Agni
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
587W - 574L
1,611 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Ian Zinzu
Cu Chulainn
Level 97
God Stats
50W - 43L
1,405 SR
Queue Stats
1,016W - 917L
1,593 Elo+
Party 3
Sol
Sol
Make It TRAIN
Sol
Level 141
God Stats
13W - 16L
1,335 SR
Queue Stats
920W - 885L
1,537 Elo+
Solo
Horus
Horus
ProjectNox5
Horus
Level 138
God Stats
31W - 37L
1,422 SR
Queue Stats
236W - 239L
1,541 Elo+
Solo
Team Averages
Level 121
1,432 SR
1,496 Elo+

VS

Team Averages
Level 131
1,680 SR
1,554 Elo+
Izanami
Izanami
BasedgooB
Izanami
Level 148
God Stats
20W - 17L
1,837 SR
Queue Stats
376W - 384L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
Beefzerk
Kuzenbo
Level 124
God Stats
15W - 12L
1,811 SR
Queue Stats
238W - 249L
1,539 Elo+
Party 2
The Morrigan
The Morrigan
Rald123
The Morrigan
Level 156
God Stats
10W - 13L
1,414 SR
Queue Stats
494W - 495L
1,542 Elo+
Party 2
Tiamat
Tiamat
a nohbody
Tiamat
Level 139
God Stats
8W - 7L
1,567 SR
Queue Stats
35W - 39L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
eAvi
Tsukuyomi
Level 86
God Stats
7W - 3L
1,771 SR
Queue Stats
46W - 43L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Broden
Bastet
17
4 / 4 / 5
10,216
538
8,500
14,988
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 7 / 2
8,872
467
4,841
10,438
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Ian Zinzu
Cu Chulainn
14
2 / 6 / 2
8,672
456
9,913
17,912
8,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 3 / 0
9,186
483
6,568
13,547
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 6 / 1
8,065
424
2,476
17,344
15,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BasedgooB
Izanami
17
4 / 0 / 2
10,338
544
7,190
9,344
3,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Beefzerk
Kuzenbo
15
3 / 0 / 9
10,025
528
5,478
11,133
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Rald123
The Morrigan
17
7 / 3 / 8
11,312
595
15,645
6,851
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
a nohbody
Tiamat
16
0 / 3 / 9
9,980
525
10,019
14,174
19,200
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
eAvi
Tsukuyomi
17
12 / 4 / 6
11,326
596
12,007
10,746
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
9
Kills
26
26
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
BasedgooB
Izanami
4
0
2
5
W
Kuzenbo
Beefzerk
Kuzenbo
3
0
9
7.5
L
Bastet
Broden
Bastet
4
4
5
1.63
L
2
7
2
0.43
L
Cu Chulainn
Ian Zinzu
Cu Chulainn
2
6
2
0.5
L
0
3
0
0
L
1
6
1
0.25
W
The Morrigan
Rald123
The Morrigan
7
3
8
3.67
W
Tiamat
a nohbody
Tiamat
0
3
9
1.5
W
Tsukuyomi
eAvi
Tsukuyomi
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,298
Damage
50,339
74,229
Taken
52,248
37,369
Mitigated
38,260
25,440
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BasedgooB
Izanami
7,190
4,631
0
5,370
9,344
3,303
3,690
3,619
5,725
0
82,857
W
Kuzenbo
Beefzerk
Kuzenbo
5,478
2,123
0
3,711
11,133
9,678
342
2,602
8,506
23,709
0
L
Bastet
Broden
Bastet
8,500
2,040
0
5,232
14,988
5,860
16
3,326
11,618
0
75,791
L
4,841
277
0
1,105
10,438
4,062
244
5,388
4,904
63,097
0
L
Cu Chulainn
Ian Zinzu
Cu Chulainn
9,913
1,841
0
7,662
17,912
8,092
502
8,195
9,673
0
53,101
L
6,568
2,129
0
7,889
13,547
4,234
0
3,571
9,936
77,079
0
L
2,476
1,098
176
3,376
17,344
15,121
0
6,559
10,655
0
21,286
W
The Morrigan
Rald123
The Morrigan
15,645
3,505
0
890
6,851
2,177
50
1,832
4,658
61,874
5,551
W
Tiamat
a nohbody
Tiamat
10,019
1,751
0
4,206
14,174
19,200
372
2,139
11,919
51,898
0
W
Tsukuyomi
eAvi
Tsukuyomi
12,007
2,629
0
3,090
10,746
3,902
88
736
9,888
0
70,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,011
Gold Earned
52,981
558
Minions Killed
522
0
Camps Cleared
0
1,695,003
Distance Traveled
1,784,346
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,338
544
156
8
0
322,288
11
W
Kuzenbo
10,025
528
28
1
0
373,679
5
L
Bastet
10,216
538
125
7
0
390,097
5
L
Agni
8,872
467
151
8
0
321,008
2
L
Cu Chulainn
8,672
456
93
5
0
336,480
1
L
Sol
9,186
483
143
8
0
313,392
3
L
Horus
8,065
424
46
2
0
334,026
2
W
The Morrigan
11,312
595
123
6
0
361,170
2
W
Tiamat
9,980
525
112
6
0
332,450
5
W
Tsukuyomi
11,326
596
103
5
0
394,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role