Player Matchup

Ra
Ra
CheeckyFella
Ra
Level 8
God Stats
2W - 7L
1,438 SR
Queue Stats
47W - 61L
1,301 Elo+
Party 1
Camazotz
Camazotz
StormPunchD7
Camazotz
Level 31
God Stats
1W - 6L
1,500 SR
Queue Stats
149W - 138L
1,412 Elo+
Party 1
Kuzenbo
Kuzenbo
sharkknight1670
Kuzenbo
Level 17
God Stats
9W - 6L
1,692 SR
Queue Stats
112W - 112L
1,357 Elo+
Party 1
Team Averages
Level 19
1,543 SR
1,357 Elo+

VS

Team Averages
Level 29
1,389 SR
1,333 Elo+
Ganesha
Ganesha
DormantGnat9722
Ganesha
Level 29
God Stats
8W - 12L
1,390 SR
Queue Stats
8W - 13L
1,333 Elo+
Party 2
Nu Wa
Nu Wa
SSuper0988
Nu Wa
Level 34
God Stats
4W - 2L
1,386 SR
Queue Stats
8W - 13L
1,333 Elo+
Party 2
Jing Wei
Jing Wei
shade fate
Jing Wei
Level 24
God Stats
7W - 10L
1,390 SR
Queue Stats
7W - 10L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 2
11,300
628
10,834
12,548
3,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
StormPunchD7
Camazotz
6
1 / 3 / 0
8,972
498
1,709
5,217
2,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
1 / 3 / 4
10,767
598
7,352
18,814
21,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 11
10,821
601
6,299
10,363
4,510
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
16
7 / 1 / 5
12,633
702
14,998
12,770
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
shade fate
Jing Wei
15
5 / 5 / 3
11,990
666
8,975
10,200
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
12
12
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
0
1
11
5.5
W
Nu Wa
7
1
5
9.5
L
Camazotz
StormPunchD7
Camazotz
1
3
0
0.33
W
Jing Wei
shade fate
Jing Wei
5
5
3
1.3
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,895
Damage
30,272
36,579
Taken
33,333
27,594
Mitigated
13,752
5,928
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,834
365
856
2,543
12,548
3,998
348
7,976
4,198
63,407
0
W
6,299
216
987
2,879
10,363
4,510
757
6,918
3,445
36,708
0
W
Nu Wa
14,998
4,315
599
3,654
12,770
4,597
698
6,142
6,553
53,086
0
L
Camazotz
StormPunchD7
Camazotz
1,709
438
0
939
5,217
2,003
0
2,341
2,644
0
7,729
W
Jing Wei
shade fate
Jing Wei
8,975
5,864
0
0
10,200
4,645
1,158
6,065
4,025
0
50,332
L
7,352
3,031
440
1,150
18,814
21,593
22
9,927
8,337
42,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,039
Gold Earned
35,444
160
Minions Killed
201
0
Camps Cleared
0
756,008
Distance Traveled
862,784
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,300
628
101
6
0
321,768
0
W
Ganesha
10,821
601
1
0
0
274,110
5
W
Nu Wa
12,633
702
103
6
0
295,622
0
L
Camazotz
8,972
498
12
1
0
73,893
0
W
Jing Wei
11,990
666
97
5
0
293,052
2
L
Kuzenbo
10,767
598
47
3
0
360,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role