Player Matchup

Cthulhu
Cthulhu
ThatchedRooves
Cthulhu
Level 26
God Stats
3W - 0L
1,689 SR
Queue Stats
33W - 17L
1,341 Elo+
Party 1
Tyr
Tyr
XxTOXICxWAVExX
Tyr
Level 59
God Stats
14W - 6L
1,637 SR
Queue Stats
91W - 73L
1,473 Elo+
Party 1
Set
Set
badboysrwild911
Set
Level 27
God Stats
5W - 0L
1,831 SR
Queue Stats
119W - 99L
1,521 Elo+
Party 1
Team Averages
Level 37
1,719 SR
1,445 Elo+

VS

Team Averages
Level 77
1,553 SR
1,485 Elo+
Chang'e
Chang'e
HellishFairy
Chang'e
Level 49
God Stats
11W - 4L
1,574 SR
Queue Stats
32W - 18L
1,577 Elo+
Party 2
Aphrodite
Aphrodite
XSaintNSinnerX
Aphrodite
Level 99
God Stats
4W - 1L
1,686 SR
Queue Stats
18W - 14L
1,488 Elo+
Party 2
Bellona
Bellona
chubchupacabra
Bellona
Level 84
God Stats
2W - 3L
1,398 SR
Queue Stats
57W - 47L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 16
13,029
686
20,297
27,237
35,489
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 7 / 9
13,399
705
17,809
26,678
24,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
12 / 5 / 5
14,960
787
20,057
24,092
13,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HellishFairy
Chang'e
16
8 / 6 / 6
13,530
712
29,191
30,260
21,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
XSaintNSinnerX
Aphrodite
16
1 / 8 / 11
12,136
639
15,266
22,646
10,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 7 / 7
13,957
735
15,414
23,266
16,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
21
Kills
15
15
Deaths
21
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
HellishFairy
Chang'e
8
6
6
1.83
W
3
3
16
3.67
L
Aphrodite
XSaintNSinnerX
Aphrodite
1
8
11
0.81
W
6
7
9
1.5
W
12
5
5
2.9
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,163
Damage
59,871
78,007
Taken
76,172
73,080
Mitigated
48,401
19,657
Healing
36,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
HellishFairy
Chang'e
29,191
3,834
5,556
12,139
30,260
21,046
398
6,792
23,468
74,704
0
W
20,297
2,191
1,647
1,222
27,237
35,489
155
15,947
10,802
55,601
0
L
Aphrodite
XSaintNSinnerX
Aphrodite
15,266
2,100
8,931
9,528
22,646
10,441
1,047
6,983
15,663
52,029
0
W
17,809
3,101
0
9,854
26,678
24,093
892
14,230
11,880
0
59,227
W
20,057
8,299
0
6,934
24,092
13,498
2,365
13,054
10,108
0
81,680
L
15,414
6,636
0
573
23,266
16,914
149
6,629
16,637
0
45,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,388
Gold Earned
39,623
212
Minions Killed
195
0
Camps Cleared
0
1,079,114
Distance Traveled
975,706
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,530
712
71
4
0
326,718
4
W
Cthulhu
13,029
686
53
3
0
367,090
2
L
Aphrodite
12,136
639
71
4
0
306,949
0
W
Tyr
13,399
705
64
3
0
353,179
1
W
Set
14,960
787
95
5
0
358,845
0
L
Bellona
13,957
735
53
3
0
342,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role