Player Matchup

King Arthur
King Arthur
CORONAS13
King Arthur
Level 124
God Stats
9W - 8L
1,588 SR
Queue Stats
86W - 103L
1,499 Elo+
Party 1
Cernunnos
Cernunnos
NotoriousDave
Cernunnos
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 230L
1,828 Elo+
Solo
Osiris
Osiris
VelstadBorne
Osiris
Level 107
God Stats
17W - 2L
2,058 SR
Queue Stats
64W - 54L
1,548 Elo+
Party 3
Nox
Nox
YORIICHI13
Nox
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 79L
1,546 Elo+
Party 3
Tsukuyomi
Tsukuyomi
hercobra4
Tsukuyomi
Level 105
God Stats
30W - 24L
1,660 SR
Queue Stats
296W - 282L
1,478 Elo+
Party 1
Team Averages
Level 124
1,661 SR
1,580 Elo+

VS

Team Averages
Level 97
1,600 SR
1,478 Elo+
Artio
Artio
Depressed_bacon
Artio
Level 61
God Stats
29W - 24L
1,582 SR
Queue Stats
648W - 613L
1,462 Elo+
Party 2
Tiamat
Tiamat
ImTheChozenOneTV
Tiamat
Level 147
God Stats
16W - 12L
1,586 SR
Queue Stats
531W - 530L
1,481 Elo+
Party 2
Osiris
Osiris
RedAvengerx
Osiris
Level 97
God Stats
1W - 1L
1,297 SR
Queue Stats
33W - 30L
1,470 Elo+
Solo
Set
Set
TheGrindNvrStops
Set
Level 89
God Stats
6W - 4L
1,605 SR
Queue Stats
568W - 519L
1,489 Elo+
Solo
Sol
Sol
tiptopgaming
Sol
Level 92
God Stats
5W - 0L
1,930 SR
Queue Stats
324W - 285L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CORONAS13
King Arthur
10
1 / 4 / 1
5,801
414
5,908
13,323
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
NotoriousDave
Cernunnos
10
0 / 4 / 3
6,376
455
7,631
7,785
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
13
2 / 3 / 0
7,275
520
7,814
15,075
11,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 4 / 1
6,466
462
3,497
6,345
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
hercobra4
Tsukuyomi
11
1 / 2 / 1
6,764
483
3,796
8,469
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
6,493
464
2,638
10,894
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 0 / 7
8,105
579
7,957
5,352
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
14
2 / 2 / 1
7,741
553
10,003
13,207
9,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 0 / 3
8,314
594
6,892
7,210
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 1 / 5
7,491
535
10,602
11,265
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
17
17
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CORONAS13
King Arthur
1
4
1
0.38
W
1
2
6
2
W
4
0
7
7.5
L
Cernunnos
NotoriousDave
Cernunnos
0
4
3
0.38
W
Osiris
2
2
1
1.25
W
6
0
3
7.5
L
Osiris
2
3
0
0.67
L
1
4
1
0.38
L
Tsukuyomi
hercobra4
Tsukuyomi
1
2
1
0.75
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,646
Damage
38,092
50,997
Taken
47,928
25,882
Mitigated
25,653
13,037
Healing
23,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CORONAS13
King Arthur
5,908
1,186
0
2,968
13,323
5,799
0
8,735
4,482
0
27,650
W
2,638
425
444
3,055
10,894
6,010
210
597
10,028
15,270
0
W
7,957
809
0
1,812
5,352
4,844
336
1,151
4,119
42,545
0
L
Cernunnos
NotoriousDave
Cernunnos
7,631
3,099
0
1,732
7,785
2,322
0
5,307
2,408
0
36,531
W
Osiris
10,003
4,964
0
7,309
13,207
9,105
624
1,194
12,013
0
51,287
W
6,892
3,598
0
4,220
7,210
2,974
0
1,443
5,631
0
56,340
L
Osiris
7,814
3,208
0
7,124
15,075
11,384
364
173
14,862
5,267
41,068
L
3,497
431
0
510
6,345
1,881
0
3,136
2,919
33,207
0
L
Tsukuyomi
hercobra4
Tsukuyomi
3,796
1,337
0
703
8,469
4,496
0
3,260
5,129
0
39,994
W
10,602
3,740
0
7,059
11,265
2,720
0
64
11,061
46,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
38,144
390
Minions Killed
397
0
Camps Cleared
0
1,256,148
Distance Traveled
1,285,947
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,801
414
36
3
0
247,333
6
W
Artio
6,493
464
31
2
0
252,372
3
W
Tiamat
8,105
579
101
7
0
272,648
4
L
Cernunnos
6,376
455
79
6
0
231,873
1
W
Osiris
7,741
553
83
6
0
231,541
2
W
Set
8,314
594
108
8
0
287,799
1
L
Osiris
7,275
520
100
7
0
236,259
2
L
Nox
6,466
462
97
7
0
248,508
0
L
Tsukuyomi
6,764
483
78
6
0
292,175
7
W
Sol
7,491
535
74
5
0
241,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role