Player Matchup

Chernobog
Chernobog
BenSenpai
Chernobog
Level 5
God Stats
2W - 3L
1,172 SR
Queue Stats
6W - 10L
1,025 Elo+
Solo
Jormungandr
Jormungandr
Ferreira_Luckas
Jormungandr
Level 18
God Stats
11W - 17L
1,166 SR
Queue Stats
61W - 63L
1,360 Elo+
Party 1
Neith
Neith
TiagoSalvtore
Neith
Level 23
God Stats
7W - 4L
1,415 SR
Queue Stats
14W - 18L
1,259 Elo+
Solo
Bakasura
Bakasura
Zabrudo_jhones2
Bakasura
Level 5
God Stats
3W - 4L
1,435 SR
Queue Stats
12W - 12L
1,313 Elo+
Party 1
Anubis
Anubis
matheuslobotr
Anubis
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 56L
1,360 Elo+
Party 1
Team Averages
Level 23
1,338 SR
1,264 Elo+

VS

Team Averages
Level 16
1,666 SR
1,424 Elo+
Heimdallr
Heimdallr
LIKE WATERRR
Heimdallr
Level 21
God Stats
1W - 1L
1,743 SR
Queue Stats
13W - 16L
1,182 Elo+
Solo
Discordia
Discordia
MeekFlounder71
Discordia
Level 12
God Stats
8W - 8L
1,741 SR
Queue Stats
17W - 22L
1,667 Elo+
Solo
Loki
Loki
Tay_Tunez
Loki
Level 14
God Stats
5W - 3L
1,636 SR
Queue Stats
224W - 244L
1,346 Elo+
Solo
Susano
Susano
demon wolf 4378
Susano
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Amaterasu
Amaterasu
weedking20
Amaterasu
Level 24
God Stats
35W - 40L
1,712 SR
Queue Stats
168W - 179L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BenSenpai
Chernobog
17
9 / 4 / 19
11,629
1,163
14,905
11,178
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Ferreira_Luckas
Jormungandr
18
7 / 0 / 32
10,684
1,068
12,327
10,921
9,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 1 / 23
10,186
1,019
6,565
5,405
2,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
18
12 / 1 / 22
11,587
1,159
17,539
10,907
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
14 / 1 / 20
12,612
1,261
16,815
5,820
3,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

296

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LIKE WATERRR
Heimdallr
15
0 / 10 / 3
8,784
878
7,737
15,391
5,453
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
MeekFlounder71
Discordia
15
0 / 2 / 3
8,913
891
7,705
7,443
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
2 / 12 / 2
8,904
890
6,159
14,468
6,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
0 / 13 / 3
8,748
875
5,141
17,396
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
weedking20
Amaterasu
15
4 / 11 / 2
10,305
1,031
11,391
24,893
16,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
19
47
Kills
6
7
Deaths
48
116
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BenSenpai
Chernobog
9
4
19
4.63
W
Jormungandr
Ferreira_Luckas
Jormungandr
7
0
32
23
L
Heimdallr
LIKE WATERRR
Heimdallr
0
10
3
0.15
L
Discordia
MeekFlounder71
Discordia
0
2
3
0.75
L
Loki
2
12
2
0.25
W
5
1
23
16.5
W
Bakasura
12
1
22
23
L
0
13
3
0.12
W
14
1
20
24
L
Amaterasu
weedking20
Amaterasu
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,151
Damage
38,133
44,231
Taken
79,591
24,482
Mitigated
38,390
13,574
Healing
2,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BenSenpai
Chernobog
14,905
10,077
0
3,693
11,178
4,241
0
2,289
7,983
0
31,651
W
Jormungandr
Ferreira_Luckas
Jormungandr
12,327
3,457
0
1,252
10,921
9,494
0
1,687
9,109
25,409
0
L
Heimdallr
LIKE WATERRR
Heimdallr
7,737
3,961
0
0
15,391
5,453
0
5,403
9,847
0
26,646
L
Discordia
MeekFlounder71
Discordia
7,705
604
0
0
7,443
2,446
0
906
6,497
34,573
0
L
Loki
6,159
1,361
0
107
14,468
6,064
0
5,224
8,515
0
10,521
W
6,565
4,477
0
2,139
5,405
2,379
0
1,497
3,883
0
15,531
W
Bakasura
17,539
12,688
0
2,537
10,907
5,361
0
2,017
8,765
0
25,438
L
5,141
701
0
386
17,396
7,437
0
5,854
11,209
0
19,292
W
16,815
468
0
3,953
5,820
3,007
0
278
5,464
39,993
0
L
Amaterasu
weedking20
Amaterasu
11,391
4,793
0
2,239
24,893
16,990
0
11,755
12,302
63
22,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,698
Gold Earned
45,654
192
Minions Killed
158
9
Camps Cleared
2
882,081
Distance Traveled
724,559
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,629
1,163
44
4
1
153,963
0
W
Jormungandr
10,684
1,068
23
2
1
186,075
1
L
Heimdallr
8,784
878
42
4
0
143,254
0
L
Discordia
8,913
891
66
7
1
133,543
0
L
Loki
8,904
890
1
0
0
138,438
1
W
Neith
10,186
1,019
19
2
1
124,745
0
W
Bakasura
11,587
1,159
22
2
5
221,473
1
L
Susano
8,748
875
33
3
0
125,591
2
W
Anubis
12,612
1,261
84
8
1
195,825
0
L
Amaterasu
10,305
1,031
16
2
1
183,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role