Player Matchup

Odin
Odin
CatfeeshTrout
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 1
He Bo
He Bo
HivememberCPB
He Bo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 14L
1,269 Elo+
Party 1
Scylla
Scylla
hivememberbty
Scylla
Level 127
God Stats
1W - 0L
1,370 SR
Queue Stats
4W - 7L
1,269 Elo+
Party 1
Team Averages
Level 94
1,457 SR
1,269 Elo+

VS

Team Averages
Level 49
1,403 SR
1,400 Elo+
Olorun
Olorun
CavemenCook
Olorun
Level 16
God Stats
18W - 18L
1,450 SR
Queue Stats
19W - 20L
1,286 Elo+
Solo
Neith
Neith
FatFoocker343
Neith
Level 28
God Stats
8W - 11L
1,517 SR
Queue Stats
22W - 27L
1,462 Elo+
Party 2
Hercules
Hercules
tihydro
Hercules
Level 104
God Stats
1W - 2L
1,242 SR
Queue Stats
81W - 67L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,552
687
5,661
7,567
2,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 3 / 6
8,147
741
7,553
4,176
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 2 / 5
7,960
724
8,736
5,265
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
2 / 5 / 3
7,125
648
4,764
8,178
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 4 / 3
8,423
766
5,398
7,656
2,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
tihydro
Hercules
10
1 / 4 / 5
7,087
644
2,879
10,677
5,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
13
Kills
7
7
Deaths
13
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Olorun
2
5
3
0.7
L
4
4
3
1.38
W
6
3
6
3
W
5
2
5
3.75
L
Hercules
tihydro
Hercules
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,950
Damage
13,041
17,008
Taken
26,511
5,880
Mitigated
11,861
1,625
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,661
932
0
236
7,567
2,846
0
2,076
5,491
0
26,281
L
Olorun
4,764
1,906
397
2,072
8,178
3,475
543
4,003
3,938
16,354
1,381
L
5,398
1,465
0
959
7,656
2,470
511
3,932
3,444
0
32,887
W
7,553
405
0
287
4,176
1,401
384
915
3,261
16,580
0
W
8,736
1,381
0
1,102
5,265
1,633
390
1,431
3,834
32,308
0
L
Hercules
tihydro
Hercules
2,879
520
0
3,424
10,677
5,916
0
7,294
2,811
0
9,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,659
Gold Earned
22,635
117
Minions Killed
109
0
Camps Cleared
0
551,211
Distance Traveled
555,885
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,552
687
45
4
0
210,809
0
L
Olorun
7,125
648
34
3
0
166,623
0
L
Neith
8,423
766
54
5
0
191,928
1
W
He Bo
8,147
741
18
2
0
155,258
0
W
Scylla
7,960
724
54
5
0
185,144
1
L
Hercules
7,087
644
21
2
0
197,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role