Player Matchup

Zhong Kui
Zhong Kui
AKKA_BOT_7
Zhong Kui
Level 86
God Stats
2W - 5L
1,728 SR
Queue Stats
179W - 188L
1,542 Elo+
Party 1
Hades
Hades
Alertcascade448
Hades
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,648 Elo+
Solo
Awilix
Awilix
JUNO HAVOC
Awilix
Level 54
God Stats
2W - 4L
1,315 SR
Queue Stats
31W - 62L
1,297 Elo+
Party 3
Chronos
Chronos
NoodleBanshee
Chronos
Level 61
God Stats
27W - 29L
1,631 SR
Queue Stats
184W - 215L
1,542 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TrippyHippieAce
Cu Chulainn
Level 69
God Stats
43W - 39L
1,452 SR
Queue Stats
143W - 199L
1,358 Elo+
Party 3
Team Averages
Level 60
1,525 SR
1,477 Elo+

VS

Team Averages
Level 102
1,535 SR
1,370 Elo+
Yemoja
Yemoja
Aaronstone8494
Yemoja
Level 101
God Stats
7W - 15L
1,514 SR
Queue Stats
630W - 754L
1,355 Elo+
Solo
Jing Wei
Jing Wei
KezoBlackblood
Jing Wei
Level 86
God Stats
7W - 10L
1,721 SR
Queue Stats
219W - 227L
1,488 Elo+
Party 2
Anubis
Anubis
ShadowNite88
Anubis
Level 79
God Stats
3W - 2L
1,625 SR
Queue Stats
8W - 10L
1,333 Elo+
Solo
Ymir
Ymir
Skiinnii_Boii
Ymir
Level 156
God Stats
6W - 11L
1,471 SR
Queue Stats
432W - 530L
1,371 Elo+
Party 2
Apollo
Apollo
acid Bloodz
Apollo
Level 86
God Stats
14W - 14L
1,346 SR
Queue Stats
296W - 312L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AKKA_BOT_7
Zhong Kui
17
12 / 3 / 2
10,612
559
21,784
19,371
14,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 11 / 0
7,800
411
3,681
16,515
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
JUNO HAVOC
Awilix
13
0 / 6 / 1
7,912
416
5,949
15,928
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
16
4 / 5 / 1
10,315
543
11,320
19,375
6,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
TrippyHippieAce
Cu Chulainn
16
0 / 4 / 2
9,358
493
10,732
14,186
11,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 8
8,822
464
7,303
15,653
9,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jing Wei
17
3 / 1 / 7
9,832
517
6,212
14,722
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
18
15 / 1 / 3
11,592
610
23,945
15,448
7,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 0 / 11
9,961
524
10,370
12,094
10,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
14
2 / 8 / 1
8,778
462
7,155
14,676
4,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
16
Kills
29
29
Deaths
16
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AKKA_BOT_7
Zhong Kui
12
3
2
4.33
W
3
6
8
1.17
L
0
11
0
0
L
Awilix
JUNO HAVOC
Awilix
0
6
1
0.08
W
Jing Wei
3
1
7
6.5
L
Chronos
4
5
1
0.9
W
Anubis
15
1
3
16.5
W
6
0
11
11.5
L
Cu Chulainn
TrippyHippieAce
Cu Chulainn
0
4
2
0.25
W
Apollo
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,466
Damage
54,985
85,375
Taken
72,593
45,607
Mitigated
37,340
26,163
Healing
27,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AKKA_BOT_7
Zhong Kui
21,784
4,098
0
9,907
19,371
14,488
1,104
8,161
11,210
72,077
0
W
7,303
3,357
2,620
3,595
15,653
9,616
267
11,305
4,348
28,295
0
L
3,681
551
84
1,389
16,515
8,291
1,157
9,939
6,576
28,717
0
L
Awilix
JUNO HAVOC
Awilix
5,949
2,548
177
5,163
15,928
5,016
0
5,596
10,332
0
41,782
W
Jing Wei
6,212
4,896
0
8,117
14,722
5,000
2,698
2,590
12,132
0
55,772
L
Chronos
11,320
5,428
0
6,383
19,375
6,153
1,096
12,357
7,018
69,161
0
W
Anubis
23,945
928
588
8,254
15,448
7,112
1,527
7,487
7,961
74,452
0
W
10,370
2,135
0
1,184
12,094
10,967
255
5,107
6,987
37,713
0
L
Cu Chulainn
TrippyHippieAce
Cu Chulainn
10,732
2,097
0
3,060
14,186
11,659
106
5,565
8,621
6,585
63,680
W
Apollo
7,155
6,383
0
2,702
14,676
4,645
2,251
11,931
2,745
0
62,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,997
Gold Earned
48,985
485
Minions Killed
452
0
Camps Cleared
0
1,598,828
Distance Traveled
1,588,294
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,612
559
117
6
0
303,344
0
W
Yemoja
8,822
464
34
2
0
282,967
6
L
Hades
7,800
411
53
3
0
264,188
0
L
Awilix
7,912
416
71
4
0
379,871
1
W
Jing Wei
9,832
517
123
6
0
333,083
3
L
Chronos
10,315
543
120
6
0
307,162
0
W
Anubis
11,592
610
109
6
0
336,919
3
W
Ymir
9,961
524
58
3
0
331,894
1
L
Cu Chulainn
9,358
493
124
7
0
344,263
0
W
Apollo
8,778
462
128
7
0
303,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role