Player Matchup

Mercury
Mercury
AlanThePro
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
KinggWavyy
Cupid
Level 26
God Stats
15W - 16L
1,281 SR
Queue Stats
167W - 157L
1,561 Elo+
Solo
Olorun
Olorun
TheGomel
Olorun
Level 3
God Stats
1W - 1L
1,695 SR
Queue Stats
6W - 6L
1,621 Elo+
Party 1
Sun Wukong
Sun Wukong
WillyDannii
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,621 Elo+
Party 1
Ares
Ares
tortadetamal070
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,621 Elo+
Party 1
Team Averages
Level 28
1,495 SR
1,585 Elo+

VS

Team Averages
Level 48
1,469 SR
1,615 Elo+
Sun Wukong
Sun Wukong
ItsTimmur
Sun Wukong
Level 28
God Stats
11W - 5L
1,744 SR
Queue Stats
476W - 462L
1,574 Elo+
Solo
Ratatoskr
Ratatoskr
Manyara
Ratatoskr
Level 109
God Stats
6W - 6L
1,411 SR
Queue Stats
56W - 52L
1,554 Elo+
Party 2
Ra
Ra
RiceGoblin
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,607 Elo+
Party 2
Ymir
Ymir
graggswagg58
Ymir
Level 88
God Stats
1W - 0L
1,188 SR
Queue Stats
13W - 9L
1,582 Elo+
Party 3
Chernobog
Chernobog
smitesdad
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,757 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlanThePro
Mercury
18
7 / 2 / 3
10,855
517
11,539
15,568
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
14
0 / 7 / 1
8,264
394
6,297
14,371
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
TheGomel
Olorun
12
2 / 8 / 4
7,972
380
4,633
13,561
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
WillyDannii
Sun Wukong
13
0 / 2 / 4
8,373
399
4,613
12,616
7,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 7 / 0
8,612
410
3,072
15,063
11,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsTimmur
Sun Wukong
17
4 / 0 / 8
10,979
523
13,902
10,343
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
Manyara
Ratatoskr
18
6 / 3 / 9
11,407
543
10,513
13,863
10,284
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 6 / 7
10,260
489
10,273
12,128
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 1 / 13
10,635
506
8,103
13,831
12,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
smitesdad
Chernobog
17
7 / 1 / 8
10,486
499
12,500
12,544
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
10
Kills
26
26
Deaths
11
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlanThePro
Mercury
7
2
3
4.25
W
Sun Wukong
ItsTimmur
Sun Wukong
4
0
8
8
L
Cupid
0
7
1
0.07
W
Ratatoskr
Manyara
Ratatoskr
6
3
9
3.5
W
5
6
7
1.42
L
Olorun
TheGomel
Olorun
2
8
4
0.5
L
Sun Wukong
WillyDannii
Sun Wukong
0
2
4
1
W
4
1
13
10.5
W
Chernobog
smitesdad
Chernobog
7
1
8
11
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
55,291
71,179
Taken
62,709
35,335
Mitigated
41,482
15,323
Healing
24,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlanThePro
Mercury
11,539
3,275
0
4,624
15,568
5,712
0
3,215
12,127
0
80,828
W
Sun Wukong
ItsTimmur
Sun Wukong
13,902
3,375
0
5,577
10,343
8,003
1,083
974
9,094
0
66,619
L
Cupid
6,297
2,763
596
3,398
14,371
5,839
788
3,902
10,407
0
55,691
W
Ratatoskr
Manyara
Ratatoskr
10,513
2,510
0
4,485
13,863
10,284
594
1,655
12,158
0
75,969
W
10,273
714
588
3,434
12,128
5,221
1,025
2,235
9,818
50,418
0
L
Olorun
TheGomel
Olorun
4,633
1,181
246
2,820
13,561
5,229
688
3,590
9,701
24,321
0
L
Sun Wukong
WillyDannii
Sun Wukong
4,613
237
0
2,735
12,616
7,449
687
3,678
8,429
0
33,219
W
8,103
579
514
1,879
13,831
12,422
281
1,646
12,185
65,877
0
W
Chernobog
smitesdad
Chernobog
12,500
7,598
0
8,038
12,544
5,552
1,997
1,195
11,304
0
64,254
L
3,072
179
0
904
15,063
11,106
0
3,363
11,489
14,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,076
Gold Earned
53,767
351
Minions Killed
531
0
Camps Cleared
0
1,887,408
Distance Traveled
2,017,732
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,855
517
123
6
0
513,582
1
W
Sun Wukong
10,979
523
124
6
0
445,294
1
L
Cupid
8,264
394
116
6
0
330,555
1
W
Ratatoskr
11,407
543
109
5
0
492,121
0
W
Ra
10,260
489
114
5
0
330,380
3
L
Olorun
7,972
380
37
2
0
256,785
1
L
Sun Wukong
8,373
399
61
3
0
424,019
2
W
Ymir
10,635
506
79
4
0
409,124
8
W
Chernobog
10,486
499
105
5
0
340,813
2
L
Ares
8,612
410
14
1
0
362,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role