Player Matchup

Ares
Ares
Alexisame_15
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Ln3_SweatyYT
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
ODeivao-_-
Anubis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 63L
1,500 Elo+
Solo
Nemesis
Nemesis
arturgabrielferr
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
poppa23357
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 4
1,500 SR
1,500 Elo+

VS

Team Averages
Level 14
1,467 SR
1,287 Elo+
Chaac
Chaac
Gorillaman12345
Chaac
Level 14
God Stats
9W - 6L
1,550 SR
Queue Stats
26W - 42L
1,216 Elo+
Party 1
Janus
Janus
PrestoTheBesto47
Janus
Level 8
God Stats
3W - 3L
1,418 SR
Queue Stats
45W - 56L
1,238 Elo+
Party 1
Set
Set
RaZe8511
Set
Level 14
God Stats
4W - 3L
1,298 SR
Queue Stats
20W - 34L
1,173 Elo+
Solo
Ymir
Ymir
Yung_Mans_Drop
Ymir
Level 6
God Stats
52W - 37L
1,504 SR
Queue Stats
149W - 156L
1,500 Elo+
Solo
Cernunnos
Cernunnos
sanehyperion167
Cernunnos
Level 26
God Stats
30W - 29L
1,564 SR
Queue Stats
161W - 187L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
5,453
341
2,104
9,083
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Ln3_SweatyYT
Artemis
2
0 / 0 / 1
4,632
290
0
149
20
Anubis
ODeivao-_-
Anubis
9
1 / 7 / 1
6,531
408
2,665
10,052
3,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 12 / 2
6,729
421
2,117
14,024
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
poppa23357
Guan Yu
8
0 / 12 / 2
5,779
361
751
13,446
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,888
556
4,383
7,087
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
8 / 1 / 9
8,290
518
7,552
5,339
1,471
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
9 / 2 / 7
8,430
527
6,321
10,660
4,636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 1 / 8
8,014
501
7,208
8,822
7,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
sanehyperion167
Cernunnos
12
6 / 2 / 7
8,356
522
8,807
6,174
2,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
2
Kills
35
39
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
5
1
2
6
L
Artemis
Ln3_SweatyYT
Artemis
0
0
1
0.5
L
Anubis
ODeivao-_-
Anubis
1
7
1
0.21
W
8
1
9
12.5
W
9
2
7
6.25
W
7
1
8
11
L
1
12
2
0.17
L
Guan Yu
poppa23357
Guan Yu
0
12
2
0.08
W
Cernunnos
sanehyperion167
Cernunnos
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,637
Damage
34,271
46,754
Taken
38,082
19,693
Mitigated
20,973
2,026
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,104
469
0
156
9,083
3,783
0
1,269
7,664
12,401
0
W
4,383
847
0
1,238
7,087
4,753
2,554
1,267
5,820
0
40,615
L
Artemis
Ln3_SweatyYT
Artemis
0
0
0
0
149
20
0
0
149
0
0
L
Anubis
ODeivao-_-
Anubis
2,665
337
0
1,117
10,052
3,639
0
4,391
5,661
16,224
0
W
7,552
546
0
0
5,339
1,471
1,070
1,492
3,847
26,760
0
W
6,321
3,577
0
1,657
10,660
4,636
0
539
9,821
0
29,895
W
7,208
1,319
0
669
8,822
7,627
1,320
771
8,009
19,496
0
L
2,117
367
0
300
14,024
3,900
94
4,914
9,085
0
14,443
L
Guan Yu
poppa23357
Guan Yu
751
311
35
418
13,446
8,351
0
4,186
9,185
0
10,498
W
Cernunnos
sanehyperion167
Cernunnos
8,807
3,425
207
492
6,174
2,486
5,150
700
5,403
0
55,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
41,978
85
Minions Killed
296
0
Camps Cleared
0
828,994
Distance Traveled
1,326,931
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,453
341
15
1
0
173,407
0
W
Chaac
8,888
556
79
5
0
222,287
2
L
Artemis
4,632
290
0
0
0
0
0
L
Anubis
6,531
408
33
2
0
168,309
1
W
Janus
8,290
518
43
3
0
296,494
1
W
Set
8,430
527
51
3
0
303,317
0
W
Ymir
8,014
501
37
2
0
286,316
1
L
Nemesis
6,729
421
23
1
0
278,721
3
L
Guan Yu
5,779
361
14
1
0
208,557
3
W
Cernunnos
8,356
522
86
5
0
218,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role