Player Matchup

Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CoalaMaldito19
Cu Chulainn
Level 129
God Stats
21W - 24L
1,589 SR
Queue Stats
287W - 274L
1,625 Elo+
Party 1
Khepri
Khepri
DDRCapiroto
Khepri
Level 148
God Stats
7W - 1L
1,899 SR
Queue Stats
426W - 385L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
REIDELLAS
Danzaburou
Level 80
God Stats
16W - 6L
1,762 SR
Queue Stats
49W - 27L
1,738 Elo+
Party 1
Set
Set
eijia
Set
Level 155
God Stats
4W - 0L
1,921 SR
Queue Stats
55W - 36L
1,701 Elo+
Solo
Team Averages
Level 124
1,734 SR
1,630 Elo+

VS

Team Averages
Level 126
1,698 SR
1,654 Elo+
Susano
Susano
BodmonTyrone
Susano
Level 154
God Stats
14W - 8L
1,751 SR
Queue Stats
162W - 134L
1,699 Elo+
Party 2
Chronos
Chronos
Im Soo C1utch
Chronos
Level 102
God Stats
11W - 9L
1,646 SR
Queue Stats
184W - 187L
1,624 Elo+
Solo
Chiron
Chiron
RondoWithDa9
Chiron
Level 85
God Stats
8W - 7L
1,816 SR
Queue Stats
108W - 86L
1,532 Elo+
Party 2
Khepri
Khepri
ThiccTurnip
Khepri
Level 157
God Stats
54W - 29L
1,832 SR
Queue Stats
191W - 171L
1,687 Elo+
Party 2
Ymir
Ymir
draayko
Ymir
Level 134
God Stats
5W - 5L
1,444 SR
Queue Stats
146W - 109L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 1 / 9
9,466
947
8,777
4,698
2,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
CoalaMaldito19
Cu Chulainn
15
2 / 0 / 9
9,325
933
11,329
8,889
9,541
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
16
0 / 0 / 12
10,057
1,006
5,565
6,453
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
REIDELLAS
Danzaburou
15
5 / 0 / 7
10,147
1,015
12,914
4,583
2,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Set
eijia
Set
16
5 / 0 / 8
10,514
1,051
12,844
7,616
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

278

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
0 / 6 / 1
8,620
862
6,974
12,957
6,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
15
0 / 3 / 0
8,867
887
5,342
7,248
3,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
15
0 / 1 / 1
8,638
864
9,250
10,406
4,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
14
0 / 0 / 1
9,329
933
3,980
6,127
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
draayko
Ymir
15
1 / 3 / 0
9,630
963
4,537
17,353
19,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
13
Kills
1
1
Deaths
13
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
9
5.5
L
Susano
0
6
1
0.08
W
Cu Chulainn
CoalaMaldito19
Cu Chulainn
2
0
9
6.5
W
Khepri
0
0
12
6
L
Chronos
0
3
0
0
W
Danzaburou
REIDELLAS
Danzaburou
5
0
7
8.5
L
Chiron
0
1
1
0.5
L
Khepri
0
0
1
0.5
L
Ymir
draayko
Ymir
1
3
0
0.33
W
Set
eijia
Set
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,429
Damage
30,083
32,239
Taken
54,091
27,654
Mitigated
39,990
4,940
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,777
293
0
0
4,698
2,237
0
2,374
2,324
28,972
0
L
Susano
6,974
1,078
0
0
12,957
6,208
0
2,164
10,674
0
22,767
W
Cu Chulainn
CoalaMaldito19
Cu Chulainn
11,329
1,065
749
552
8,889
9,541
0
3,591
5,298
0
22,906
W
Khepri
5,565
196
0
920
6,453
7,480
0
2,710
3,743
13,091
0
L
Chronos
5,342
1,424
0
752
7,248
3,037
0
1,955
5,160
32,118
0
W
Danzaburou
REIDELLAS
Danzaburou
12,914
4,052
0
536
4,583
2,764
0
2,270
2,313
0
29,426
L
Chiron
9,250
4,215
861
2,087
10,406
4,050
0
2,279
7,976
0
27,749
L
Khepri
3,980
66
0
759
6,127
6,977
0
2,382
3,495
15,378
0
L
Ymir
draayko
Ymir
4,537
454
0
760
17,353
19,718
0
4,666
12,444
20,065
0
W
Set
eijia
Set
12,844
5,239
0
2,183
7,616
5,632
0
2,914
4,702
0
39,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,509
Gold Earned
45,084
199
Minions Killed
211
10
Camps Cleared
8
1,016,310
Distance Traveled
921,703
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,466
947
56
6
2
197,794
1
L
Susano
8,620
862
45
5
2
193,718
4
W
Cu Chulainn
9,325
933
20
2
3
208,816
1
W
Khepri
10,057
1,006
15
2
1
208,169
3
L
Chronos
8,867
887
53
5
3
208,420
0
W
Danzaburou
10,147
1,015
51
5
2
198,465
0
L
Chiron
8,638
864
28
3
2
191,700
1
L
Khepri
9,329
933
31
3
0
159,969
0
L
Ymir
9,630
963
54
5
1
167,896
0
W
Set
10,514
1,051
57
6
2
203,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role