Player Matchup

Bastet
Bastet
Gold IV
DaMoonKid
Bastet
Gold IV
Level 79
God Stats
1W - 0L
1,253 SR
Queue Stats
389W - 372L
1,439 MMR
Solo
Janus
Janus
Gold IV
McSaac
Janus
Gold IV
Level 143
God Stats
9W - 15L
1,197 SR
Queue Stats
63W - 62L
1,441 MMR
Party 1
Cerberus
Cerberus
Gold III
Vaiders
Cerberus
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
andreselpronob
Anhur
Gold III
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 88L
1,439 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
videoty97
Cu Chulainn
Gold III
Level 135
God Stats
50W - 44L
1,494 SR
Queue Stats
241W - 228L
1,441 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,389 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,493 SR
1,439 MMR
Apollo
Apollo
Bronze III
Areadent
Apollo
Bronze III
Level 102
God Stats
0W - 1L
1,599 SR
Queue Stats
4W - 6L
1,449 MMR
Solo
Anubis
Anubis
Gold V
Giena
Anubis
Gold V
Level 147
God Stats
10W - 12L
1,593 SR
Queue Stats
98W - 115L
1,426 MMR
Solo
Fafnir
Fafnir
Gold II
LittleBast4rd
Fafnir
Gold II
Level 144
God Stats
0W - 3L
1,291 SR
Queue Stats
114W - 115L
1,445 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Masteritzcoatl
Guan Yu
Gold IV
Level 120
God Stats
17W - 16L
1,528 SR
Queue Stats
189W - 194L
1,450 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
TrueJFs2
Ratatoskr
Silver II
Level 60
God Stats
1W - 4L
1,453 SR
Queue Stats
25W - 34L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DaMoonKid
Bastet
20
7 / 2 / 10
13,987
538
17,843
18,051
7,481
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
McSaac
Janus
20
5 / 1 / 10
14,276
549
14,536
13,342
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Vaiders
Cerberus
18
2 / 3 / 12
11,910
458
6,668
25,731
25,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 1 / 8
14,147
544
15,366
16,696
8,969
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
videoty97
Cu Chulainn
20
7 / 1 / 9
15,361
591
22,732
16,216
18,221
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
ScyllaNu WaDanzaburouSetCupid

VS

Bans
TsukuyomiTyrPersephoneAo KuangThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Areadent
Apollo
19
0 / 4 / 3
11,705
450
11,557
17,917
7,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Giena
Anubis
18
1 / 7 / 1
11,961
460
9,622
16,446
9,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 1
10,538
405
7,538
21,238
25,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
2 / 6 / 2
12,514
481
12,968
26,632
30,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
TrueJFs2
Ratatoskr
20
4 / 3 / 2
12,322
474
10,693
19,631
8,778
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
23
Kills
7
8
Deaths
23
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
Areadent
Apollo
0
4
3
0.38
W
Bastet
DaMoonKid
Bastet
7
2
10
6
L
Anubis
Giena
Anubis
1
7
1
0.21
L
0
3
1
0.17
L
2
6
2
0.5
W
Janus
McSaac
Janus
5
1
10
10
L
Ratatoskr
TrueJFs2
Ratatoskr
4
3
2
1.67
W
Cerberus
Vaiders
Cerberus
2
3
12
2.67
W
2
1
8
6
W
Cu Chulainn
videoty97
Cu Chulainn
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,145
Damage
52,378
90,036
Taken
101,864
64,721
Mitigated
81,092
34,586
Healing
27,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Areadent
Apollo
11,557
8,663
0
6,504
17,917
7,155
88
3,489
14,394
0
105,303
W
Bastet
DaMoonKid
Bastet
17,843
4,012
0
8,994
18,051
7,481
223
4,638
13,413
0
116,977
L
Anubis
Giena
Anubis
9,622
359
0
4,554
16,446
9,255
0
4,675
11,603
99,295
0
L
7,538
1,233
0
3,449
21,238
25,296
0
7,561
13,289
26,433
0
L
12,968
1,697
0
7,103
26,632
30,608
2,277
4,889
21,623
0
88,577
W
Janus
McSaac
Janus
14,536
600
782
2,471
13,342
4,886
1,859
2,688
10,654
105,578
0
L
Ratatoskr
TrueJFs2
Ratatoskr
10,693
1,120
0
5,596
19,631
8,778
0
3,052
16,551
0
100,828
W
Cerberus
Vaiders
Cerberus
6,668
555
0
8,222
25,731
25,164
70
7,292
18,439
48,086
0
W
15,366
8,665
0
8,282
16,696
8,969
4,187
1,986
14,499
0
128,713
W
Cu Chulainn
videoty97
Cu Chulainn
22,732
3,597
0
5,835
16,216
18,221
386
556
15,660
13,778
106,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,681
Gold Earned
59,040
860
Minions Killed
738
0
Camps Cleared
0
2,725,324
Distance Traveled
2,503,612
41
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,705
450
186
7
0
491,803
6
W
Bastet
13,987
538
128
5
0
606,910
8
L
Anubis
11,961
460
185
7
0
397,309
6
L
Fafnir
10,538
405
25
1
0
504,188
7
L
Guan Yu
12,514
481
174
7
0
525,276
6
W
Janus
14,276
549
201
8
0
610,600
8
L
Ratatoskr
12,322
474
168
6
0
585,036
7
W
Cerberus
11,910
458
109
4
0
496,280
7
W
Anhur
14,147
544
202
8
0
451,505
6
W
Cu Chulainn
15,361
591
220
8
0
560,029
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role