Player Matchup

Chang'e
Chang'e
I Dubstep 1
Chang'e
Level 6
God Stats
2W - 1L
1,761 SR
Queue Stats
134W - 51L
1,764 Elo+
Party 1
Fafnir
Fafnir
N0Quart3r
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,695 Elo+
Solo
Danzaburou
Danzaburou
Slay like Rambo
Danzaburou
Level 25
God Stats
2W - 0L
1,805 SR
Queue Stats
40W - 40L
1,590 Elo+
Solo
Bellona
Bellona
TickandTock
Bellona
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,481 Elo+
Solo
Set
Set
firecr3st
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 42
1,613 SR
1,606 Elo+

VS

Team Averages
Level 19
1,544 SR
1,642 Elo+
Apollo
Apollo
ADC Lord
Apollo
Level 27
God Stats
18W - 10L
1,591 SR
Queue Stats
80W - 66L
1,679 Elo+
Solo
Ymir
Ymir
Acebossmane93
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,502 Elo+
Solo
Bastet
Bastet
NGOK_Jungle
Bastet
Level 15
God Stats
10W - 8L
1,705 SR
Queue Stats
57W - 39L
1,724 Elo+
Solo
Freya
Freya
SinisterSirenYT
Freya
Level 20
God Stats
1W - 2L
1,570 SR
Queue Stats
40W - 59L
1,636 Elo+
Solo
Ullr
Ullr
Sw1sh3rss
Ullr
Level 29
God Stats
1W - 4L
1,356 SR
Queue Stats
91W - 69L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
I Dubstep 1
Chang'e
11
3 / 1 / 6
7,091
591
6,980
7,829
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
N0Quart3r
Fafnir
9
1 / 0 / 2
6,149
512
2,515
7,065
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Slay like Rambo
Danzaburou
10
0 / 5 / 3
5,966
497
3,749
8,070
2,291
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
TickandTock
Bellona
8
1 / 7 / 0
5,592
466
3,374
8,515
4,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 0 / 1
8,561
713
6,936
7,649
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ADC Lord
Apollo
13
3 / 2 / 2
7,460
622
9,602
9,560
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

4
0 / 4 / 1
4,548
379
321
3,990
1,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
11
4 / 2 / 1
6,789
566
4,830
9,214
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 3 / 1
6,711
559
6,796
8,775
2,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
11
1 / 3 / 0
6,216
518
3,195
6,113
1,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
14
Kills
13
13
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
ADC Lord
Apollo
3
2
2
2
L
0
4
1
0.13
W
Chang'e
I Dubstep 1
Chang'e
3
1
6
6
W
Fafnir
N0Quart3r
Fafnir
1
0
2
2
L
Bastet
4
2
1
2.25
L
5
3
1
1.83
W
Danzaburou
Slay like Rambo
Danzaburou
0
5
3
0.3
L
Ullr
1
3
0
0.33
W
Bellona
TickandTock
Bellona
1
7
0
0.14
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,554
Damage
24,744
39,128
Taken
37,652
17,347
Mitigated
11,841
9,881
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ADC Lord
Apollo
9,602
5,280
0
5,758
9,560
3,131
304
2,297
7,163
0
54,091
L
321
263
0
222
3,990
1,476
0
1,603
2,231
1,457
0
W
Chang'e
I Dubstep 1
Chang'e
6,980
593
705
3,307
7,829
2,638
379
99
7,730
31,676
0
W
Fafnir
N0Quart3r
Fafnir
2,515
567
0
2,885
7,065
4,774
0
376
6,689
13,507
0
L
Bastet
4,830
2,034
0
2,881
9,214
2,828
0
2,940
6,068
0
36,665
L
6,796
2,795
0
2,286
8,775
2,689
470
75
8,700
27,546
0
W
Danzaburou
Slay like Rambo
Danzaburou
3,749
1,854
0
1,338
8,070
2,291
418
58
8,012
0
32,828
L
Ullr
3,195
1,128
0
392
6,113
1,717
0
1,908
3,995
0
31,842
W
Bellona
TickandTock
Bellona
3,374
1,876
0
1,217
8,515
4,137
517
5,420
3,095
0
20,755
W
6,936
3,833
0
429
7,649
3,507
0
1,164
6,485
0
50,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,359
Gold Earned
31,724
274
Minions Killed
294
0
Camps Cleared
0
1,151,902
Distance Traveled
1,018,859
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,460
622
106
9
0
201,483
1
L
Ymir
4,548
379
2
0
0
125,239
0
W
Chang'e
7,091
591
60
5
0
227,662
4
W
Fafnir
6,149
512
19
2
0
242,042
1
L
Bastet
6,789
566
70
6
0
249,764
0
L
Freya
6,711
559
49
4
0
231,435
0
W
Danzaburou
5,966
497
66
6
0
203,442
5
L
Ullr
6,216
518
67
6
0
210,938
1
W
Bellona
5,592
466
34
3
0
224,301
0
W
Set
8,561
713
95
8
0
254,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role