Player Matchup

He Bo
He Bo
FaustSilverScale
He Bo
Level 102
God Stats
10W - 8L
1,553 SR
Queue Stats
39W - 35L
1,395 Elo+
Party 2
Izanami
Izanami
Kazenokyubbi
Izanami
Level 26
God Stats
24W - 22L
1,529 SR
Queue Stats
27W - 35L
1,332 Elo+
Party 2
Vamana
Vamana
YEAH_RIGHT_39
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,352 Elo+
Party 2
Team Averages
Level 72
1,527 SR
1,360 Elo+

VS

Team Averages
Level 71
1,551 SR
1,402 Elo+
Danzaburou
Danzaburou
Luis_Raziel
Danzaburou
Level 79
God Stats
32W - 38L
1,439 SR
Queue Stats
269W - 324L
1,337 Elo+
Solo
King Arthur
King Arthur
MidnightRaven53
King Arthur
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
298W - 314L
1,581 Elo+
Party 1
Anubis
Anubis
SpookiesWrld999
Anubis
Level 26
God Stats
3W - 0L
1,715 SR
Queue Stats
99W - 117L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 1
9,512
732
9,836
9,699
3,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Kazenokyubbi
Izanami
11
1 / 5 / 4
8,092
622
6,386
10,392
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 7 / 6
8,685
668
4,698
16,745
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Luis_Raziel
Danzaburou
12
1 / 1 / 12
9,455
727
6,479
6,575
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MidnightRaven53
King Arthur
14
9 / 1 / 6
10,621
817
12,909
11,755
7,409
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 4 / 7
10,001
769
12,237
9,387
4,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
17
17
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
Izanami
Kazenokyubbi
Izanami
1
5
4
0.6
W
Danzaburou
Luis_Raziel
Danzaburou
1
1
12
7
W
King Arthur
MidnightRaven53
King Arthur
9
1
6
12
W
7
4
7
2.63
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,920
Damage
31,625
36,836
Taken
27,717
19,809
Mitigated
13,897
9,733
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,836
121
891
1,381
9,699
3,924
186
2,566
7,133
28,281
0
L
Izanami
Kazenokyubbi
Izanami
6,386
5,157
723
2,838
10,392
3,112
437
2,960
7,432
0
25,962
W
Danzaburou
Luis_Raziel
Danzaburou
6,479
2,374
0
3,157
6,575
2,285
0
2,908
3,667
0
28,907
W
King Arthur
MidnightRaven53
King Arthur
12,909
1,341
0
494
11,755
7,409
515
3,467
8,288
0
45,161
W
12,237
639
384
2,108
9,387
4,203
482
3,477
5,910
30,452
0
L
4,698
1,625
847
3,053
16,745
12,773
180
6,755
9,990
0
22,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,289
Gold Earned
30,077
129
Minions Killed
150
0
Camps Cleared
0
607,372
Distance Traveled
669,149
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,512
732
34
3
0
201,369
5
L
Izanami
8,092
622
68
5
0
176,178
1
W
Danzaburou
9,455
727
39
3
0
202,802
3
W
King Arthur
10,621
817
58
4
0
256,183
5
W
Anubis
10,001
769
53
4
0
210,164
0
L
Vamana
8,685
668
27
2
0
229,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role