Player Matchup

Bakasura
Bakasura
Kiraaaz
Bakasura
Level 16
God Stats
3W - 1L
1,544 SR
Queue Stats
31W - 13L
1,466 Elo+
Party 2
Thor
Thor
KirazBaitola
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,466 Elo+
Party 2
Neith
Neith
LordUchihaDK
Neith
Level 119
God Stats
2W - 0L
1,527 SR
Queue Stats
65W - 35L
1,723 Elo+
Party 2
Osiris
Osiris
UFCA
Osiris
Level 16
God Stats
2W - 0L
1,726 SR
Queue Stats
9W - 2L
1,466 Elo+
Party 2
Olorun
Olorun
chbq73
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,466 Elo+
Party 2
Team Averages
Level 36
1,559 SR
1,518 Elo+

VS

Team Averages
Level 24
1,589 SR
1,590 Elo+
Chernobog
Chernobog
FEMARC
Chernobog
Level 29
God Stats
1W - 2L
1,479 SR
Queue Stats
225W - 241L
1,579 Elo+
Party 1
Aphrodite
Aphrodite
Nokkaun
Aphrodite
Level 27
God Stats
9W - 11L
1,595 SR
Queue Stats
17W - 27L
1,506 Elo+
Solo
Scylla
Scylla
Pishulaperro
Scylla
Level 27
God Stats
1W - 1L
1,610 SR
Queue Stats
78W - 53L
1,632 Elo+
Solo
Pele
Pele
Sam236285
Pele
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 77L
1,576 Elo+
Party 1
Fenrir
Fenrir
ThePandaSpider
Fenrir
Level 24
God Stats
1W - 3L
1,761 SR
Queue Stats
109W - 84L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kiraaaz
Bakasura
19
2 / 7 / 2
13,692
428
10,965
25,749
13,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
2 / 2 / 7
13,755
430
11,363
25,687
19,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 3 / 3
16,911
528
23,748
20,546
8,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
UFCA
Osiris
20
4 / 7 / 7
15,591
487
23,145
40,773
30,503
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
chbq73
Olorun
20
1 / 3 / 5
13,869
433
10,843
16,446
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FEMARC
Chernobog
20
4 / 3 / 4
17,158
536
24,087
32,595
16,477
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Nokkaun
Aphrodite
20
0 / 5 / 7
13,273
415
6,353
21,140
20,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
20
11 / 3 / 4
19,598
612
32,395
27,610
11,957
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
20
7 / 4 / 3
18,280
571
24,431
40,067
19,459
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 0 / 1
10,046
314
0
92
18
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
14
Kills
22
22
Deaths
15
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
FEMARC
Chernobog
4
3
4
2
W
Bakasura
Kiraaaz
Bakasura
2
7
2
0.43
W
2
2
7
2.75
W
5
3
3
2.17
L
Aphrodite
Nokkaun
Aphrodite
0
5
7
0.7
L
Scylla
11
3
4
4.33
L
Pele
7
4
3
2.13
L
0
0
1
0.5
W
Osiris
UFCA
Osiris
4
7
7
1.07
W
Olorun
chbq73
Olorun
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,064
Damage
87,266
129,201
Taken
121,504
78,909
Mitigated
68,126
53,958
Healing
67,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
FEMARC
Chernobog
24,087
12,473
0
18,028
32,595
16,477
2,007
4,825
27,547
0
168,931
W
Bakasura
Kiraaaz
Bakasura
10,965
7,536
0
10,066
25,749
13,191
0
9,884
15,769
0
81,753
W
11,363
1,323
0
1,298
25,687
19,238
636
10,433
15,024
0
71,517
W
23,748
14,139
0
11,980
20,546
8,823
2,970
8,007
12,411
0
133,434
L
Aphrodite
Nokkaun
Aphrodite
6,353
164
11,117
9,130
21,140
20,215
529
3,489
17,651
45,333
0
L
Scylla
32,395
3,892
0
10,296
27,610
11,957
1,304
3,228
23,797
223,176
0
L
Pele
24,431
4,975
0
18,458
40,067
19,459
1,038
4,054
34,971
0
176,842
L
0
0
0
0
92
18
0
0
92
0
1,769
W
Osiris
UFCA
Osiris
23,145
11,535
0
17,552
40,773
30,503
1,518
8,798
31,895
0
134,904
W
Olorun
chbq73
Olorun
10,843
5,928
2,653
10,409
16,446
7,154
1,258
1,064
15,354
94,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,818
Gold Earned
78,355
765
Minions Killed
858
0
Camps Cleared
0
2,831,458
Distance Traveled
2,380,344
42
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
17,158
536
219
7
0
598,876
6
W
Bakasura
13,692
428
157
5
0
611,378
10
W
Thor
13,755
430
95
3
0
577,572
5
W
Neith
16,911
528
233
7
0
593,759
12
L
Aphrodite
13,273
415
80
3
0
547,677
6
L
Scylla
19,598
612
299
9
0
576,625
2
L
Pele
18,280
571
255
8
0
640,228
2
L
Fenrir
10,046
314
5
0
0
16,938
0
W
Osiris
15,591
487
149
5
0
533,349
9
W
Olorun
13,869
433
131
4
0
515,400
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role