Player Matchup

Ah Puch
Ah Puch
Silver I
Ricardinho_OxC
Ah Puch
Silver I
Level 156
God Stats
12W - 6L
1,853 SR
Queue Stats
341W - 380L
1,466 MMR
Party 1
Neith
Neith
Gold V
TNL splxsh
Neith
Gold V
Level 61
God Stats
40W - 35L
1,619 SR
Queue Stats
85W - 114L
1,472 MMR
Party 1
Ymir
Ymir
Gold V
TRIPONIX_
Ymir
Gold V
Level 146
God Stats
4W - 4L
1,300 SR
Queue Stats
382W - 443L
1,423 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,591 SR
1,454 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,684 SR
1,440 MMR
Guan Yu
Guan Yu
Bronze III
Jellybean3481
Guan Yu
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,283 MMR
Party 2
Hel
Hel
Gold V
Meechi803
Hel
Gold V
Level 157
God Stats
1W - 3L
1,838 SR
Queue Stats
45W - 53L
1,436 MMR
Solo
Pele
Pele
Bronze III
TheOnlyHoagie
Pele
Bronze III
Level 31
God Stats
0W - 1L
1,713 SR
Queue Stats
3W - 6L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 11
10,637
709
15,624
9,562
3,064
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
15
8 / 2 / 7
11,219
748
12,577
8,924
3,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
13
3 / 1 / 11
10,877
725
6,817
14,475
12,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
CthulhuCerberusAphroditeSetChaac

VS

Bans
GaneshaKumbhakarnaSobekAresTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 6 / 5
8,888
593
4,815
15,940
12,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 5 / 3
9,043
603
5,567
13,918
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 4 / 1
10,157
677
10,291
14,080
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
15
Kills
6
6
Deaths
15
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
6
5
0.42
L
1
5
3
0.5
W
4
3
11
3.17
W
Neith
8
2
7
5.75
W
Ymir
3
1
11
8.5
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,018
Damage
20,673
32,961
Taken
43,938
19,036
Mitigated
25,762
11,801
Healing
20,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
4,815
757
2,089
3,787
15,940
12,578
294
7,162
8,778
0
20,093
L
5,567
44
4,299
7,079
13,918
5,688
493
8,026
5,892
24,746
0
W
15,624
723
0
1,872
9,562
3,064
551
1,482
8,080
57,560
0
W
Neith
12,577
5,327
0
4,167
8,924
3,034
2,991
2,310
6,614
0
49,000
W
Ymir
6,817
834
0
5,762
14,475
12,938
125
1,847
12,628
24,218
0
L
10,291
1,019
0
3,053
14,080
7,496
423
7,321
6,759
0
50,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,733
Gold Earned
28,088
172
Minions Killed
160
0
Camps Cleared
0
721,036
Distance Traveled
802,324
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,888
593
39
3
0
284,071
1
L
Hel
9,043
603
43
3
0
252,677
3
W
Ah Puch
10,637
709
83
6
0
249,530
2
W
Neith
11,219
748
73
5
0
216,978
0
W
Ymir
10,877
725
16
1
0
254,528
5
L
Pele
10,157
677
78
5
0
265,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role