Player Matchup

Neith
Neith
GunnerGrinch
Neith
Level 3
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 2L
1,144 Elo+
Party 2
Ne Zha
Ne Zha
Pepeluelchulo
Ne Zha
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
SuzuyaJuzuo
The Morrigan
Level 29
God Stats
1W - 1L
1,461 SR
Queue Stats
28W - 13L
1,631 Elo+
Solo
Cthulhu
Cthulhu
SystemFalx
Cthulhu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 35L
1,389 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TorkanAsathur
Tsukuyomi
Level 58
God Stats
6W - 6L
1,503 SR
Queue Stats
31W - 47L
1,425 Elo+
Party 2
Team Averages
Level 32
1,449 SR
1,418 Elo+

VS

Team Averages
Level 25
1,468 SR
1,585 Elo+
Hel
Hel
DuskPanther
Hel
Level 80
God Stats
4W - 6L
1,304 SR
Queue Stats
66W - 80L
1,367 Elo+
Party 1
Medusa
Medusa
GunniKebab
Medusa
Level 27
God Stats
6W - 4L
1,538 SR
Queue Stats
80W - 68L
1,558 Elo+
Solo
Odin
Odin
Kabyle4684
Odin
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,637 Elo+
Party 3
Thor
Thor
Neodraco12
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,727 Elo+
Party 1
Ares
Ares
NovaleI
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
6,941
463
4,018
6,071
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 2 / 0
7,674
512
4,389
7,862
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
SuzuyaJuzuo
The Morrigan
15
7 / 2 / 5
9,333
622
5,447
7,783
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
SystemFalx
Cthulhu
11
3 / 2 / 9
7,699
513
9,373
10,091
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
TorkanAsathur
Tsukuyomi
15
8 / 2 / 4
8,844
590
12,667
10,439
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,091
473
4,066
8,482
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
GunniKebab
Medusa
9
2 / 6 / 2
5,982
399
6,651
10,748
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 0
7,223
482
4,809
8,846
4,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 4 / 2
7,213
481
3,740
11,369
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
NovaleI
Ares
10
2 / 6 / 2
6,620
441
3,413
11,427
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
10
10
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
4
2
5
3.25
L
Medusa
GunniKebab
Medusa
2
6
2
0.5
L
2
1
0
2
L
3
4
2
1
L
Ares
NovaleI
Ares
2
6
2
0.5
W
0
2
0
0
W
The Morrigan
SuzuyaJuzuo
The Morrigan
7
2
5
4.75
W
Cthulhu
SystemFalx
Cthulhu
3
2
9
3.75
W
Tsukuyomi
TorkanAsathur
Tsukuyomi
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,894
Damage
22,679
42,246
Taken
50,872
17,864
Mitigated
19,846
14,765
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,066
514
1,153
2,215
8,482
2,498
0
2,822
5,434
36,522
0
W
4,018
2,551
0
2,552
6,071
1,717
608
1,329
4,742
0
19,793
L
Medusa
GunniKebab
Medusa
6,651
2,999
0
3,708
10,748
3,763
62
4,985
5,683
0
28,155
L
4,809
1,419
0
2,693
8,846
4,692
638
0
8,846
0
28,652
L
3,740
619
0
2,433
11,369
3,213
0
1,758
9,414
0
25,450
L
Ares
NovaleI
Ares
3,413
289
0
1,334
11,427
5,680
120
4,229
7,160
11,329
0
W
4,389
897
0
4,062
7,862
3,072
738
0
7,387
0
42,124
W
The Morrigan
SuzuyaJuzuo
The Morrigan
5,447
731
0
2,666
7,783
2,867
631
2,179
5,604
57,550
1,525
W
Cthulhu
SystemFalx
Cthulhu
9,373
1,230
261
2,014
10,091
6,472
0
1,738
8,353
36,866
0
W
Tsukuyomi
TorkanAsathur
Tsukuyomi
12,667
3,786
0
3,210
10,439
3,736
0
2,233
8,181
0
59,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,491
Gold Earned
34,129
394
Minions Killed
247
0
Camps Cleared
0
1,494,161
Distance Traveled
1,192,913
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,091
473
67
4
0
232,832
1
W
Neith
6,941
463
39
3
0
280,137
0
L
Medusa
5,982
399
52
3
0
198,567
2
L
Odin
7,223
482
64
4
0
263,354
1
L
Thor
7,213
481
51
3
0
250,655
0
L
Ares
6,620
441
13
1
0
247,505
2
W
Ne Zha
7,674
512
92
6
0
302,126
0
W
The Morrigan
9,333
622
122
8
0
266,052
2
W
Cthulhu
7,699
513
39
3
0
311,214
1
W
Tsukuyomi
8,844
590
102
7
0
334,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role