Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JayOWitDaDracoo
Danzaburou
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 203L
1,482 Elo+
Party 2
Sol
Sol
LoliDaPaz
Sol
Level 81
God Stats
28W - 32L
1,465 SR
Queue Stats
279W - 263L
1,426 Elo+
Party 1
Nike
Nike
arrogant_jordy1
Nike
Level 25
God Stats
33W - 27L
1,683 SR
Queue Stats
46W - 39L
1,454 Elo+
Party 2
Team Averages
Level 80
1,529 SR
1,472 Elo+

VS

Team Averages
Level 64
1,499 SR
1,465 Elo+
Nike
Nike
EliteMazterB
Nike
Level 65
God Stats
13W - 14L
1,468 SR
Queue Stats
351W - 368L
1,452 Elo+
Party 3
Chronos
Chronos
HeartBreakKlutch
Chronos
Level 45
God Stats
3W - 11L
1,410 SR
Queue Stats
249W - 258L
1,482 Elo+
Party 3
Bakasura
Bakasura
Richh1k
Bakasura
Level 25
God Stats
8W - 5L
1,502 SR
Queue Stats
71W - 89L
1,424 Elo+
Party 3
Tiamat
Tiamat
ZayProtige
Tiamat
Level 145
God Stats
52W - 42L
1,624 SR
Queue Stats
333W - 323L
1,541 Elo+
Party 3
Bellona
Bellona
thomas101399
Bellona
Level 41
God Stats
33W - 30L
1,492 SR
Queue Stats
355W - 331L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 1 / 1
6,463
588
3,796
6,585
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Geb
 
Geb
9
3 / 2 / 1
5,764
524
3,662
7,635
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
JayOWitDaDracoo
Danzaburou
10
2 / 1 / 4
5,588
508
4,036
6,186
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 2 / 2
6,585
599
4,373
8,244
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 3
5,410
492
3,559
5,189
3,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
4,998
454
4,095
6,261
3,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 1 / 2
5,556
505
2,861
4,554
1,622
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Richh1k
Bakasura
11
3 / 4 / 2
6,320
575
4,407
9,652
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
ZayProtige
Tiamat
11
1 / 1 / 2
6,028
548
6,184
5,289
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
thomas101399
Bellona
12
2 / 1 / 0
7,202
655
2,157
7,672
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
10
Kills
9
9
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
1
1
3.5
L
Geb
 
Geb
3
2
1
1.75
W
1
3
2
0.67
W
2
1
2
3
L
Danzaburou
JayOWitDaDracoo
Danzaburou
2
1
4
4
L
2
2
2
1.5
W
Bakasura
Richh1k
Bakasura
3
4
2
1
W
Tiamat
ZayProtige
Tiamat
1
1
2
2
L
0
3
3
0.5
W
Bellona
thomas101399
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,426
Damage
19,704
33,839
Taken
33,428
12,301
Mitigated
16,027
10,301
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,796
1,649
0
2,834
6,585
1,915
0
705
5,845
0
35,755
L
Geb
 
Geb
3,662
704
0
1,448
7,635
3,289
48
2,149
5,286
14,980
0
W
4,095
339
467
2,015
6,261
3,093
0
1,434
4,827
0
14,321
W
2,861
594
0
1,315
4,554
1,622
0
1,878
2,676
18,797
0
L
Danzaburou
JayOWitDaDracoo
Danzaburou
4,036
1,417
0
2,676
6,186
1,766
241
2,278
3,783
0
26,109
L
4,373
1,490
0
3,343
8,244
2,234
0
3,410
4,728
38,304
0
W
Bakasura
Richh1k
Bakasura
4,407
3,451
0
2,619
9,652
3,229
0
2,420
7,232
0
24,569
W
Tiamat
ZayProtige
Tiamat
6,184
852
0
2,142
5,289
3,392
0
2,303
2,986
32,028
0
L
3,559
940
0
0
5,189
3,097
0
503
4,636
0
22,179
W
Bellona
thomas101399
Bellona
2,157
1,113
0
4,131
7,672
4,691
320
0
7,672
0
36,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,810
Gold Earned
30,104
280
Minions Killed
278
0
Camps Cleared
0
1,076,452
Distance Traveled
1,040,547
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,463
588
76
7
0
256,296
0
L
Geb
5,764
524
17
2
0
211,096
4
W
Nike
4,998
454
30
3
0
200,764
3
W
Chronos
5,556
505
35
3
0
194,468
0
L
Danzaburou
5,588
508
50
5
0
183,250
0
L
Sol
6,585
599
92
8
0
209,533
0
W
Bakasura
6,320
575
54
5
0
207,852
2
W
Tiamat
6,028
548
49
4
0
235,378
0
L
Nike
5,410
492
45
4
0
216,277
0
W
Bellona
7,202
655
110
10
0
202,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role