Player Matchup

Cthulhu
Cthulhu
HIVMaestro
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
KiwiRapist
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,375 Elo+
Party 1
Chaac
Chaac
Kräkbajse
Chaac
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 61L
1,899 Elo+
Party 1
Sobek
Sobek
Visslarn
Sobek
Level 159
God Stats
3W - 1L
1,692 SR
Queue Stats
107W - 68L
1,797 Elo+
Party 1
Khepri
Khepri
lillFrank
Khepri
Level 155
God Stats
6W - 0L
1,500 SR
Queue Stats
94W - 65L
1,692 Elo+
Party 1
Team Averages
Level 113
1,538 SR
1,653 Elo+

VS

Team Averages
Level 48
1,623 SR
1,571 Elo+
Jormungandr
Jormungandr
AJIMBOB468
Jormungandr
Level 29
God Stats
0W - 1L
1,786 SR
Queue Stats
6W - 10L
1,469 Elo+
Party 2
Sol
Sol
SwagginBinLaggin
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,588 Elo+
Party 2
Anubis
Anubis
V4Binfinite
Anubis
Level 57
God Stats
5W - 3L
1,567 SR
Queue Stats
105W - 81L
1,570 Elo+
Party 3
Apollo
Apollo
bhats001
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 55L
1,658 Elo+
Party 3
Serqet
Serqet
vilko1
Serqet
Level 105
God Stats
2W - 1L
1,763 SR
Queue Stats
122W - 90L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HIVMaestro
Cthulhu
20
8 / 2 / 21
12,059
861
21,407
14,800
11,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
13 / 5 / 7
12,087
863
14,467
10,349
5,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
7 / 4 / 15
11,328
809
14,415
22,484
29,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Visslarn
Sobek
18
5 / 5 / 18
11,261
804
13,389
26,822
33,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
lillFrank
Khepri
17
2 / 3 / 26
11,132
795
8,007
20,392
26,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AJIMBOB468
Jormungandr
19
3 / 2 / 9
9,570
684
8,456
14,345
15,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
3 / 4 / 8
10,027
716
18,364
14,306
5,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
18
7 / 8 / 7
10,847
775
12,007
16,090
8,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
bhats001
Apollo
14
4 / 11 / 6
8,879
634
6,892
16,331
7,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
vilko1
Serqet
16
2 / 10 / 12
9,663
690
12,085
15,233
6,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
61
35
Kills
19
19
Deaths
35
87
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AJIMBOB468
Jormungandr
3
2
9
3.75
W
Cthulhu
HIVMaestro
Cthulhu
8
2
21
9.25
W
13
5
7
3.3
W
Chaac
7
4
15
3.63
L
3
4
8
1.75
L
Anubis
7
8
7
1.31
W
Sobek
Visslarn
Sobek
5
5
18
2.8
L
Apollo
bhats001
Apollo
4
11
6
0.64
W
Khepri
lillFrank
Khepri
2
3
26
5
L
Serqet
vilko1
Serqet
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,685
Damage
57,804
94,847
Taken
76,305
105,413
Mitigated
44,067
37,360
Healing
19,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AJIMBOB468
Jormungandr
8,456
1,528
1,862
2,161
14,345
15,958
224
9,780
4,565
19,388
0
W
Cthulhu
HIVMaestro
Cthulhu
21,407
921
6,707
3,175
14,800
11,366
2,535
7,144
6,889
46,866
0
W
14,467
1,404
0
1,253
10,349
5,199
588
4,841
5,011
25,185
0
W
Chaac
14,415
2,722
2,153
5,974
22,484
29,186
974
10,198
11,815
0
27,991
L
18,364
4,083
1,645
5,985
14,306
5,960
702
10,570
3,736
35,604
0
L
Anubis
12,007
338
1,614
4,087
16,090
8,369
280
12,769
3,321
22,293
0
W
Sobek
Visslarn
Sobek
13,389
1,223
2,150
7,403
26,822
33,537
328
12,555
14,267
23,184
0
L
Apollo
bhats001
Apollo
6,892
4,161
867
735
16,331
7,655
490
11,633
4,698
0
11,622
W
Khepri
lillFrank
Khepri
8,007
198
3,577
4,968
20,392
26,125
144
4,089
16,303
16,771
0
L
Serqet
vilko1
Serqet
12,085
1,934
474
538
15,233
6,125
0
12,518
2,715
0
13,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,867
Gold Earned
48,986
133
Minions Killed
97
0
Camps Cleared
0
1,264,687
Distance Traveled
981,345
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,570
684
12
1
0
193,085
0
W
Cthulhu
12,059
861
59
4
0
287,974
3
W
Agni
12,087
863
24
2
0
194,406
3
W
Chaac
11,328
809
16
1
0
257,480
0
L
Sol
10,027
716
47
3
0
231,468
0
L
Anubis
10,847
775
18
1
0
182,677
0
W
Sobek
11,261
804
14
1
0
262,525
0
L
Apollo
8,879
634
15
1
0
166,186
0
W
Khepri
11,132
795
20
1
0
262,302
0
L
Serqet
9,663
690
5
0
0
207,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role