Player Matchup

Set
Set
Only_Sven
Set
Level 27
God Stats
13W - 25L
1,327 SR
Queue Stats
187W - 268L
1,303 Elo+
Party 2
Agni
Agni
Sam0tek
Agni
Level 6
God Stats
1W - 1L
1,774 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 2
Chaac
Chaac
Soulmight11
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 123L
1,485 Elo+
Party 2
Team Averages
Level 40
1,534 SR
1,492 Elo+

VS

Team Averages
Level 36
1,570 SR
1,393 Elo+
Tiamat
Tiamat
ElderLoStMoOn
Tiamat
Level 49
God Stats
19W - 19L
1,622 SR
Queue Stats
199W - 283L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
Emp mxyzptlk
Sylvanus
Level 15
God Stats
15W - 11L
1,629 SR
Queue Stats
61W - 77L
1,369 Elo+
Party 1
Kali
Kali
UI Dragon
Kali
Level 45
God Stats
23W - 41L
1,459 SR
Queue Stats
111W - 179L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 1
9,205
575
8,687
17,076
7,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
Sam0tek
Agni
12
1 / 12 / 3
9,476
592
8,421
14,575
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 8 / 4
8,908
557
10,417
28,061
19,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 2 / 9
13,303
831
29,290
15,561
14,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Emp mxyzptlk
Sylvanus
15
3 / 0 / 17
12,302
769
7,259
14,286
14,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
14
9 / 2 / 8
12,580
786
9,309
16,384
9,064
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
4
Kills
28
29
Deaths
4
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
16
2
9
10.25
W
Sylvanus
Emp mxyzptlk
Sylvanus
3
0
17
11.5
L
3
9
1
0.39
L
Agni
Sam0tek
Agni
1
12
3
0.21
L
0
8
4
0.25
W
Kali
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,525
Damage
45,858
59,712
Taken
46,231
31,146
Mitigated
38,281
14,491
Healing
23,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,290
2,931
0
6,737
15,561
14,248
323
3,869
11,317
76,974
0
W
Sylvanus
Emp mxyzptlk
Sylvanus
7,259
2,035
2,501
6,834
14,286
14,969
299
3,663
10,498
20,391
0
L
8,687
3,417
0
3,011
17,076
7,434
0
8,801
8,275
0
22,971
L
Agni
Sam0tek
Agni
8,421
712
0
31
14,575
3,924
66
9,320
5,255
31,394
0
L
10,417
1,160
171
11,278
28,061
19,788
0
18,452
9,609
0
33,112
W
Kali
9,309
6,316
414
6,588
16,384
9,064
2,290
1,220
14,384
0
55,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,589
Gold Earned
38,185
112
Minions Killed
165
0
Camps Cleared
0
730,301
Distance Traveled
839,227
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,303
831
99
6
0
310,118
4
W
Sylvanus
12,302
769
26
2
0
244,157
1
L
Set
9,205
575
34
2
0
260,655
2
L
Agni
9,476
592
46
3
0
228,691
1
L
Chaac
8,908
557
32
2
0
240,955
2
W
Kali
12,580
786
40
3
0
284,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role