Player Matchup

Hera
Hera
Charls062623
Hera
Level 24
God Stats
1W - 1L
1,306 SR
Queue Stats
47W - 33L
1,659 Elo+
Solo
Tiamat
Tiamat
CheekyTacos
Tiamat
Level 17
God Stats
21W - 10L
2,022 SR
Queue Stats
28W - 15L
1,915 Elo+
Solo
Ravana
Ravana
GDKxKraKKle
Ravana
Level 26
God Stats
3W - 4L
1,518 SR
Queue Stats
163W - 148L
1,676 Elo+
Solo
Chiron
Chiron
Ukueal
Chiron
Level 21
God Stats
24W - 19L
1,746 SR
Queue Stats
194W - 163L
1,714 Elo+
Solo
Cthulhu
Cthulhu
XST4ticZ
Cthulhu
Level 19
God Stats
4W - 2L
1,544 SR
Queue Stats
8W - 7L
1,640 Elo+
Solo
Team Averages
Level 21
1,627 SR
1,721 Elo+

VS

Team Averages
Level 17
1,407 SR
1,619 Elo+
Apollo
Apollo
Charooondo
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KatTopic114
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,677 Elo+
Solo
Anhur
Anhur
MangoMusalini
Anhur
Level 11
God Stats
16W - 11L
1,283 SR
Queue Stats
58W - 52L
1,614 Elo+
Solo
Ne Zha
Ne Zha
NateBK44
Ne Zha
Level 24
God Stats
13W - 20L
1,576 SR
Queue Stats
145W - 134L
1,589 Elo+
Solo
Ares
Ares
RottingCoffin
Ares
Level 18
God Stats
0W - 4L
1,178 SR
Queue Stats
56W - 39L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
7,108
711
6,107
3,667
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
11
2 / 1 / 1
6,110
611
5,291
4,383
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
11
4 / 1 / 1
6,290
629
2,339
3,288
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Ukueal
Chiron
9
2 / 1 / 1
5,443
544
2,958
4,174
640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
XST4ticZ
Cthulhu
8
0 / 3 / 3
4,938
494
2,027
6,491
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Charooondo
Apollo
10
2 / 3 / 0
5,968
597
2,441
7,856
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
KatTopic114
Kukulkan
6
0 / 7 / 0
4,324
432
842
5,395
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
5 / 1 / 0
5,536
554
4,770
5,532
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
NateBK44
Ne Zha
8
0 / 2 / 2
4,921
492
2,019
5,997
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 6
5,419
542
3,511
6,595
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
7
7
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Apollo
Charooondo
Apollo
2
3
0
0.67
W
Tiamat
2
1
1
2.5
W
Ravana
4
1
1
4.5
L
Kukulkan
KatTopic114
Kukulkan
0
7
0
0
L
5
1
0
5
L
Ne Zha
NateBK44
Ne Zha
0
2
2
0.5
L
0
1
6
3
W
Chiron
Ukueal
Chiron
2
1
1
2.5
W
Cthulhu
XST4ticZ
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,722
Damage
13,583
22,003
Taken
31,375
7,894
Mitigated
9,730
8,856
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,107
1,865
0
1,004
3,667
1,071
445
1,380
2,287
39,509
0
L
Apollo
Charooondo
Apollo
2,441
1,298
0
2,665
7,856
2,558
0
5,367
1,985
0
26,139
W
Tiamat
5,291
793
0
2,308
4,383
2,591
143
0
4,383
30,001
0
W
Ravana
2,339
684
0
1,892
3,288
1,110
0
556
2,732
0
32,936
L
Kukulkan
KatTopic114
Kukulkan
842
453
0
0
5,395
1,339
0
1,246
4,083
13,861
0
L
4,770
2,747
0
2,503
5,532
1,532
720
2,716
2,766
0
25,521
L
Ne Zha
NateBK44
Ne Zha
2,019
433
0
2,511
5,997
1,669
0
1,291
4,614
0
22,065
L
3,511
288
0
2,748
6,595
2,632
0
1,975
4,502
15,463
0
W
Chiron
Ukueal
Chiron
2,958
1,806
437
2,088
4,174
640
650
451
3,716
0
23,398
W
Cthulhu
XST4ticZ
Cthulhu
2,027
335
175
952
6,491
2,482
480
1,966
4,525
10,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
26,168
289
Minions Killed
202
0
Camps Cleared
0
918,925
Distance Traveled
907,273
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,108
711
83
8
0
202,473
2
L
Apollo
5,968
597
56
6
0
196,857
3
W
Tiamat
6,110
611
67
7
0
193,212
3
W
Ravana
6,290
629
70
7
0
198,046
2
L
Kukulkan
4,324
432
22
2
0
143,732
2
L
Anhur
5,536
554
51
5
0
173,600
3
L
Ne Zha
4,921
492
53
5
0
198,576
0
L
Ares
5,419
542
20
2
0
194,508
5
W
Chiron
5,443
544
46
5
0
157,966
3
W
Cthulhu
4,938
494
23
2
0
167,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role