Player Matchup

Anubis
Anubis
DALEALLBOYS
Anubis
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
150W - 145L
1,551 Elo+
Solo
Chaac
Chaac
FAntunez09
Chaac
Level 79
God Stats
1W - 3L
1,435 SR
Queue Stats
132W - 153L
1,560 Elo+
Party 2
Ares
Ares
SHISHI_MATI14
Ares
Level 7
God Stats
0W - 2L
1,354 SR
Queue Stats
3W - 5L
1,323 Elo+
Party 2
Artemis
Artemis
kionHioji
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 80L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
uoreru
Tsukuyomi
Level 6
God Stats
2W - 2L
1,806 SR
Queue Stats
3W - 12L
1,438 Elo+
Solo
Team Averages
Level 28
1,519 SR
1,474 Elo+

VS

Team Averages
Level 24
1,462 SR
1,529 Elo+
Vamana
Vamana
Insao
Vamana
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,500 Elo+
Party 1
Anubis
Anubis
Jinkakuu
Anubis
Level 25
God Stats
6W - 1L
1,743 SR
Queue Stats
51W - 37L
1,488 Elo+
Party 1
Nox
Nox
Maxnu099
Nox
Level 28
God Stats
1W - 2L
1,196 SR
Queue Stats
77W - 61L
1,658 Elo+
Solo
Cernunnos
Cernunnos
Pauloandradebr
Cernunnos
Level 14
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 14L
1,593 Elo+
Solo
Ao Kuang
Ao Kuang
igoraguido8
Ao Kuang
Level 28
God Stats
10W - 9L
1,587 SR
Queue Stats
146W - 171L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 11 / 3
12,710
530
18,593
25,979
13,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
17
2 / 5 / 4
11,119
463
21,305
28,890
22,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

4
1 / 0 / 0
6,510
271
232
1,829
276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
kionHioji
Artemis
15
2 / 10 / 2
9,700
404
10,466
19,962
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
uoreru
Tsukuyomi
8
1 / 23 / 1
7,473
311
3,270
27,468
7,682
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Insao
Vamana
18
8 / 1 / 16
12,493
521
16,479
17,172
20,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Jinkakuu
Anubis
16
9 / 4 / 5
11,811
492
17,837
15,712
8,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 0 / 13
13,486
562
13,874
7,613
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Pauloandradebr
Cernunnos
20
10 / 4 / 8
15,182
633
17,664
19,294
12,471
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
igoraguido8
Ao Kuang
19
14 / 5 / 8
13,480
562
19,163
24,914
8,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
14
Kills
49
49
Deaths
14
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Anubis
8
11
3
0.86
L
Chaac
2
5
4
0.8
W
Vamana
Insao
Vamana
8
1
16
16
W
Anubis
Jinkakuu
Anubis
9
4
5
2.88
W
8
0
13
14.5
W
Cernunnos
Pauloandradebr
Cernunnos
10
4
8
3.5
L
1
0
0
1
W
Ao Kuang
igoraguido8
Ao Kuang
14
5
8
3.6
L
Artemis
kionHioji
Artemis
2
10
2
0.3
L
Tsukuyomi
uoreru
Tsukuyomi
1
23
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,866
Damage
85,017
104,128
Taken
84,705
50,008
Mitigated
54,295
27,873
Healing
42,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
18,593
899
0
9,132
25,979
13,525
0
14,785
10,804
77,829
0
L
Chaac
21,305
4,095
0
12,719
28,890
22,881
188
14,354
14,374
0
72,415
W
Vamana
Insao
Vamana
16,479
6,802
0
8,015
17,172
20,835
1,094
3,639
13,533
0
51,816
W
Anubis
Jinkakuu
Anubis
17,837
993
0
7,602
15,712
8,265
1,552
3,795
11,917
65,910
0
W
13,874
1,521
107
3,050
7,613
3,754
2,092
873
6,740
77,650
0
W
Cernunnos
Pauloandradebr
Cernunnos
17,664
8,845
0
9,499
19,294
12,471
6,349
2,629
16,665
0
129,546
L
232
78
0
0
1,829
276
0
926
903
2,282
0
W
Ao Kuang
igoraguido8
Ao Kuang
19,163
6,827
0
13,764
24,914
8,970
2,406
7,889
17,025
79,217
0
L
Artemis
kionHioji
Artemis
10,466
4,518
0
5,032
19,962
5,644
0
6,986
12,962
0
53,178
L
Tsukuyomi
uoreru
Tsukuyomi
3,270
822
0
990
27,468
7,682
182
13,117
14,211
0
13,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,512
Gold Earned
66,452
345
Minions Killed
616
0
Camps Cleared
0
1,465,136
Distance Traveled
2,137,245
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,710
530
117
5
0
328,811
0
L
Chaac
11,119
463
125
5
0
437,664
5
W
Vamana
12,493
521
88
4
0
407,396
3
W
Anubis
11,811
492
85
4
0
374,188
0
W
Nox
13,486
562
145
6
0
500,051
3
W
Cernunnos
15,182
633
198
8
0
393,336
0
L
Ares
6,510
271
2
0
0
75,304
0
W
Ao Kuang
13,480
562
100
4
0
462,274
1
L
Artemis
9,700
404
83
3
0
315,077
5
L
Tsukuyomi
7,473
311
18
1
0
308,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role