Player Matchup

Ra
Ra
EvangicalDemon
Ra
Level 23
God Stats
0W - 2L
1,285 SR
Queue Stats
29W - 25L
1,604 Elo+
Party 2
Tiamat
Tiamat
IB-Pensive
Tiamat
Level 144
God Stats
14W - 11L
1,524 SR
Queue Stats
163W - 157L
1,540 Elo+
Party 2
Chernobog
Chernobog
McFlyyy187
Chernobog
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 37L
1,507 Elo+
Party 2
Team Averages
Level 78
1,436 SR
1,550 Elo+

VS

Team Averages
Level 51
1,472 SR
1,556 Elo+
Hou Yi
Hou Yi
NarcoticLizard6
Hou Yi
Level 62
God Stats
4W - 5L
1,482 SR
Queue Stats
39W - 22L
1,622 Elo+
Party 1
Discordia
Discordia
helixx5498
Discordia
Level 10
God Stats
3W - 2L
1,363 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
iSketchyyxx
Cthulhu
Level 81
God Stats
3W - 3L
1,572 SR
Queue Stats
45W - 29L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 5
16,185
647
11,671
11,229
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
IB-Pensive
Tiamat
19
2 / 10 / 14
15,663
627
16,617
28,187
20,279
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
McFlyyy187
Chernobog
20
10 / 7 / 5
16,927
677
26,696
25,629
12,282
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 9
16,942
678
24,549
26,882
11,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
helixx5498
Discordia
19
8 / 4 / 7
16,873
675
8,722
15,305
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
iSketchyyxx
Cthulhu
20
7 / 6 / 12
16,738
670
23,600
31,670
48,932
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
17
Kills
21
21
Deaths
18
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
L
Tiamat
IB-Pensive
Tiamat
2
10
14
0.9
L
Chernobog
McFlyyy187
Chernobog
10
7
5
1.79
W
6
8
9
1.31
W
Discordia
helixx5498
Discordia
8
4
7
2.88
W
Cthulhu
iSketchyyxx
Cthulhu
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,984
Damage
56,871
65,045
Taken
73,857
37,370
Mitigated
65,868
12,525
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,671
404
1,246
2,181
11,229
4,809
1,007
5,643
5,512
55,559
0
L
Tiamat
IB-Pensive
Tiamat
16,617
879
180
6,472
28,187
20,279
995
14,383
13,183
55,587
0
L
Chernobog
McFlyyy187
Chernobog
26,696
13,120
536
1,910
25,629
12,282
633
11,421
13,996
0
85,824
W
24,549
14,657
0
5,194
26,882
11,067
3,438
9,852
16,798
0
94,923
W
Discordia
helixx5498
Discordia
8,722
928
0
843
15,305
5,869
186
7,794
7,393
29,731
0
W
Cthulhu
iSketchyyxx
Cthulhu
23,600
647
1,333
3,557
31,670
48,932
483
10,209
21,002
84,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,775
Gold Earned
50,553
222
Minions Killed
236
0
Camps Cleared
0
1,012,805
Distance Traveled
1,211,579
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,185
647
63
3
0
238,243
0
L
Tiamat
15,663
627
58
2
0
362,419
0
L
Chernobog
16,927
677
101
4
0
412,143
1
W
Hou Yi
16,942
678
95
4
0
400,328
0
W
Discordia
16,873
675
39
2
0
387,472
0
W
Cthulhu
16,738
670
102
4
0
423,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role