Player Matchup

Nike
Nike
FatherJupiter
Nike
Level 13
God Stats
4W - 4L
1,551 SR
Queue Stats
16W - 20L
1,308 Elo+
Solo
Jormungandr
Jormungandr
ImaTBarbarian
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
997 Elo+
Solo
Osiris
Osiris
KanDiVasi
Osiris
Level 18
God Stats
42W - 48L
1,521 SR
Queue Stats
983W - 1,048L
1,353 Elo+
Solo
Merlin
Merlin
StevebloJobs
Merlin
Level 13
God Stats
11W - 6L
1,472 SR
Queue Stats
55W - 32L
1,412 Elo+
Solo
Rama
Rama
hruoop
Rama
Level 6
God Stats
34W - 23L
1,973 SR
Queue Stats
114W - 68L
1,536 Elo+
Solo
Team Averages
Level 11
1,604 SR
1,321 Elo+

VS

Team Averages
Level 34
1,396 SR
1,248 Elo+
Medusa
Medusa
PimStrota
Medusa
Level 123
God Stats
1W - 0L
1,523 SR
Queue Stats
10W - 10L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
Scroyyy
Cthulhu
Level 18
God Stats
10W - 11L
1,391 SR
Queue Stats
156W - 179L
1,273 Elo+
Solo
Tiamat
Tiamat
The_BootyBandit1
Tiamat
Level 18
God Stats
7W - 11L
1,400 SR
Queue Stats
57W - 61L
1,225 Elo+
Party 1
Nemesis
Nemesis
XRecon22
Nemesis
Level 8
God Stats
49W - 39L
1,444 SR
Queue Stats
49W - 46L
1,240 Elo+
Party 1
Hou Yi
Hou Yi
iMValero
Hou Yi
Level 3
God Stats
5W - 6L
1,223 SR
Queue Stats
34W - 23L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 9
11,658
897
12,023
19,115
16,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
ImaTBarbarian
Jormungandr
18
1 / 7 / 6
11,755
904
6,574
23,314
23,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
KanDiVasi
Osiris
18
0 / 11 / 8
12,458
958
12,814
25,778
21,516
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
2 / 3 / 5
11,256
866
7,695
5,137
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
hruoop
Rama
18
8 / 9 / 2
13,140
1,011
19,839
25,560
10,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PimStrota
Medusa
20
10 / 2 / 12
14,744
1,134
28,673
14,644
7,071
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Scroyyy
Cthulhu
19
2 / 6 / 18
12,346
950
9,928
18,418
19,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 1 / 17
13,001
1,000
11,703
5,908
7,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
XRecon22
Nemesis
19
7 / 3 / 16
13,094
1,007
20,686
13,595
6,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
iMValero
Hou Yi
20
11 / 0 / 12
13,856
1,066
18,536
10,373
4,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
12
Kills
33
33
Deaths
12
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
1
3
9
1.83
L
Jormungandr
ImaTBarbarian
Jormungandr
1
7
6
0.57
L
Osiris
KanDiVasi
Osiris
0
11
8
0.36
W
Medusa
PimStrota
Medusa
10
2
12
8
W
Cthulhu
Scroyyy
Cthulhu
2
6
18
1.83
L
Merlin
2
3
5
1.5
W
3
1
17
11.5
W
Nemesis
XRecon22
Nemesis
7
3
16
5
L
Rama
hruoop
Rama
8
9
2
1
W
Hou Yi
iMValero
Hou Yi
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,945
Damage
89,526
98,904
Taken
62,938
73,716
Mitigated
44,919
7,588
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,023
1,482
0
370
19,115
16,753
0
3,390
15,575
592
26,519
L
Jormungandr
ImaTBarbarian
Jormungandr
6,574
2,063
0
253
23,314
23,153
0
5,198
17,885
26,752
0
L
Osiris
KanDiVasi
Osiris
12,814
4,391
0
588
25,778
21,516
0
5,629
19,899
1,082
33,444
W
Medusa
PimStrota
Medusa
28,673
19,410
0
3,881
14,644
7,071
0
2,969
11,475
0
75,049
W
Cthulhu
Scroyyy
Cthulhu
9,928
1,272
0
693
18,418
19,294
0
4,716
13,312
21,727
0
L
Merlin
7,695
839
60
529
5,137
1,822
0
1,388
3,724
26,155
0
W
11,703
606
0
1,840
5,908
7,472
0
2,024
3,743
34,201
0
W
Nemesis
XRecon22
Nemesis
20,686
13,826
0
2,566
13,595
6,419
0
1,975
11,495
0
24,985
L
Rama
hruoop
Rama
19,839
16,602
0
5,788
25,560
10,472
0
5,220
20,190
0
34,330
W
Hou Yi
iMValero
Hou Yi
18,536
11,221
0
2,455
10,373
4,663
0
3,680
6,568
0
33,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,267
Gold Earned
67,041
216
Minions Killed
261
5
Camps Cleared
5
1,041,830
Distance Traveled
1,193,120
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,658
897
35
3
2
291,225
0
L
Jormungandr
11,755
904
40
3
2
173,252
1
L
Osiris
12,458
958
52
4
1
267,705
2
W
Medusa
14,744
1,134
132
10
1
220,177
1
W
Cthulhu
12,346
950
28
2
0
245,544
0
L
Merlin
11,256
866
51
4
0
78,719
0
W
Tiamat
13,001
1,000
54
4
1
248,133
0
W
Nemesis
13,094
1,007
10
1
3
254,900
0
L
Rama
13,140
1,011
38
3
0
230,929
1
W
Hou Yi
13,856
1,066
37
3
0
224,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role