Player Matchup

Bakasura
Bakasura
Alpha_Wolf1823
Bakasura
Level 104
God Stats
2W - 1L
1,689 SR
Queue Stats
39W - 35L
1,559 Elo+
Party 1
Ares
Ares
Loki1285
Ares
Level 117
God Stats
18W - 20L
1,542 SR
Queue Stats
86W - 119L
1,380 Elo+
Party 1
Skadi
Skadi
Nightwolf278
Skadi
Level 60
God Stats
9W - 24L
1,264 SR
Queue Stats
9W - 24L
1,228 Elo+
Party 1
Team Averages
Level 94
1,499 SR
1,389 Elo+

VS

Team Averages
Level 94
1,408 SR
1,441 Elo+
Hercules
Hercules
Icarious15
Hercules
Level 147
God Stats
2W - 3L
1,633 SR
Queue Stats
125W - 178L
1,447 Elo+
Solo
Anhur
Anhur
KingBeav360
Anhur
Level 67
God Stats
0W - 2L
1,129 SR
Queue Stats
154W - 151L
1,454 Elo+
Solo
Janus
Janus
xSCAR3CROW91x
Janus
Level 67
God Stats
5W - 6L
1,462 SR
Queue Stats
58W - 77L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
8 / 1 / 2
8,146
815
6,343
8,370
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
10
2 / 1 / 5
7,551
755
5,510
10,796
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 6
7,018
702
4,337
6,387
2,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Icarious15
Hercules
9
1 / 4 / 3
6,454
645
5,473
8,596
5,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 4 / 3
6,630
663
5,422
7,368
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 2
6,571
657
7,414
4,561
1,112
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
4
4
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
8
1
2
9
L
Hercules
Icarious15
Hercules
1
4
3
0.63
L
1
4
3
0.63
W
Ares
2
1
5
4.5
W
1
2
6
2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,190
Damage
18,309
25,553
Taken
20,525
14,207
Mitigated
8,911
8,742
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
6,343
4,742
930
3,281
8,370
3,742
1,984
2,276
5,742
0
15,773
L
Hercules
Icarious15
Hercules
5,473
1,726
394
2,032
8,596
5,566
0
2,643
5,733
0
17,719
L
5,422
3,512
0
1,557
7,368
2,233
146
1,935
5,165
0
26,217
W
Ares
5,510
271
0
3,259
10,796
8,030
766
2,456
7,942
12,346
0
W
4,337
2,157
807
465
6,387
2,435
766
1,698
4,447
0
27,050
L
7,414
424
0
439
4,561
1,112
88
952
3,291
19,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,715
Gold Earned
19,655
100
Minions Killed
98
0
Camps Cleared
0
521,685
Distance Traveled
491,703
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,146
815
37
4
0
200,642
2
L
Hercules
6,454
645
37
4
0
161,853
3
L
Anhur
6,630
663
39
4
0
160,850
1
W
Ares
7,551
755
6
1
0
172,369
2
W
Skadi
7,018
702
57
6
0
148,674
0
L
Janus
6,571
657
22
2
0
169,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role