Player Matchup

Janus
Janus
A2Shon
Janus
Level 160
God Stats
6W - 11L
1,459 SR
Queue Stats
122W - 98L
1,648 Elo+
Solo
Bellona
Bellona
Lordcsaba
Bellona
Level 123
God Stats
1W - 2L
1,402 SR
Queue Stats
96W - 91L
1,547 Elo+
Solo
Fenrir
Fenrir
Papii K
Fenrir
Level 108
God Stats
1W - 0L
1,845 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 130
1,569 SR
1,565 Elo+

VS

Team Averages
Level 136
1,527 SR
1,639 Elo+
Chiron
Chiron
KingKaijuGold
Chiron
Level 139
God Stats
1W - 7L
1,358 SR
Queue Stats
116W - 152L
1,585 Elo+
Solo
Tsukuyomi
Tsukuyomi
MidnightRaven53
Tsukuyomi
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
298W - 314L
1,601 Elo+
Solo
Tiamat
Tiamat
Sessyoin8312
Tiamat
Level 160
God Stats
58W - 39L
1,722 SR
Queue Stats
988W - 788L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A2Shon
Janus
12
4 / 0 / 9
7,935
794
7,577
4,508
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Lordcsaba
Bellona
10
2 / 4 / 10
7,327
733
5,619
8,384
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Papii K
Fenrir
12
8 / 1 / 5
8,567
857
6,153
7,249
4,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 3
6,926
693
4,948
7,728
2,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tsukuyomi
MidnightRaven53
Tsukuyomi
11
2 / 5 / 2
6,996
700
4,161
7,947
3,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
10
1 / 4 / 4
7,164
716
5,472
7,500
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
5
5
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
A2Shon
Janus
4
0
9
8.5
L
2
5
3
0.7
W
Bellona
Lordcsaba
Bellona
2
4
10
1.75
L
Tsukuyomi
MidnightRaven53
Tsukuyomi
2
5
2
0.6
W
Fenrir
Papii K
Fenrir
8
1
5
10.5
L
Tiamat
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,349
Damage
14,581
20,141
Taken
23,175
10,869
Mitigated
9,931
4,275
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
A2Shon
Janus
7,577
262
0
644
4,508
1,339
420
2,174
1,908
34,524
0
L
4,948
2,469
195
1,843
7,728
2,354
760
1,699
5,746
0
18,487
W
Bellona
Lordcsaba
Bellona
5,619
1,360
0
1,994
8,384
5,060
625
1,297
6,653
0
19,100
L
Tsukuyomi
MidnightRaven53
Tsukuyomi
4,161
799
0
755
7,947
3,595
22
3,292
4,361
0
14,918
W
Fenrir
Papii K
Fenrir
6,153
1,592
0
1,637
7,249
4,470
547
1,461
5,470
0
29,717
L
Tiamat
5,472
515
0
1,914
7,500
3,982
111
2,154
5,148
21,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,829
Gold Earned
21,086
127
Minions Killed
114
0
Camps Cleared
0
601,005
Distance Traveled
508,090
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,935
794
62
6
0
207,143
3
L
Chiron
6,926
693
40
4
0
150,681
1
W
Bellona
7,327
733
28
3
0
194,033
4
L
Tsukuyomi
6,996
700
26
3
0
184,538
3
W
Fenrir
8,567
857
37
4
0
199,829
3
L
Tiamat
7,164
716
48
5
0
172,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role