Player Matchup

Thanatos
Thanatos
ExiledSeraph
Thanatos
Level 86
God Stats
5W - 6L
1,309 SR
Queue Stats
360W - 290L
1,563 Elo+
Solo
Ra
Ra
Ibox810
Ra
Level 87
God Stats
18W - 14L
1,948 SR
Queue Stats
43W - 38L
1,821 Elo+
Party 1
Ares
Ares
Sinfuldtd
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
dromez
Hercules
Level 118
God Stats
1W - 4L
1,190 SR
Queue Stats
299W - 303L
1,576 Elo+
Solo
Anhur
Anhur
jaqueefa
Anhur
Level 148
God Stats
3W - 6L
1,971 SR
Queue Stats
121W - 139L
1,460 Elo+
Party 1
Team Averages
Level 109
1,584 SR
1,584 Elo+

VS

Team Averages
Level 110
1,523 SR
1,535 Elo+
Apollo
Apollo
DJKAGE
Apollo
Level 94
God Stats
11W - 13L
1,613 SR
Queue Stats
97W - 99L
1,550 Elo+
Party 2
Ne Zha
Ne Zha
Loochi
Ne Zha
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Eset
Eset
Magdowskii
Eset
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
408W - 351L
1,628 Elo+
Party 2
King Arthur
King Arthur
blinkfox
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
veentura
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ExiledSeraph
Thanatos
8
0 / 7 / 1
4,792
479
2,791
8,774
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
4,376
438
2,662
5,833
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
7
4 / 3 / 1
5,331
533
2,767
7,937
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
dromez
Hercules
10
3 / 2 / 1
5,759
576
4,380
7,751
2,777
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
jaqueefa
Anhur
9
2 / 2 / 3
5,363
536
4,356
6,595
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DJKAGE
Apollo
9
0 / 3 / 1
5,427
543
1,646
7,098
1,530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Loochi
Ne Zha
10
5 / 2 / 8
6,267
627
5,538
5,036
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 0 / 9
6,427
643
6,135
3,750
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
blinkfox
King Arthur
11
7 / 2 / 2
6,532
653
8,430
9,383
4,149
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
veentura
Anubis
9
2 / 2 / 9
5,545
555
3,487
6,463
2,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
9
Kills
18
18
Deaths
9
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
DJKAGE
Apollo
0
3
1
0.17
L
Thanatos
ExiledSeraph
Thanatos
0
7
1
0.07
L
0
4
0
0
W
Ne Zha
Loochi
Ne Zha
5
2
8
4.5
W
4
0
9
8.5
L
Ares
4
3
1
1.5
W
King Arthur
blinkfox
King Arthur
7
2
2
4
L
Hercules
dromez
Hercules
3
2
1
1.75
L
Anhur
jaqueefa
Anhur
2
2
3
1.75
W
Anubis
veentura
Anubis
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,956
Damage
25,236
36,890
Taken
31,730
11,888
Mitigated
10,373
10,552
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DJKAGE
Apollo
1,646
863
0
2,719
7,098
1,530
1,313
1,033
6,065
0
28,501
L
Thanatos
ExiledSeraph
Thanatos
2,791
463
0
3,510
8,774
2,295
0
2,508
6,106
0
21,623
L
2,662
445
552
1,623
5,833
1,598
0
2,579
3,074
20,203
0
W
Ne Zha
Loochi
Ne Zha
5,538
1,947
0
1,606
5,036
1,372
535
643
4,312
0
24,416
W
6,135
983
442
912
3,750
1,060
327
1,186
2,426
28,877
0
L
Ares
2,767
74
0
1,045
7,937
3,022
0
2,219
5,558
10,888
0
W
King Arthur
blinkfox
King Arthur
8,430
1,192
0
3,070
9,383
4,149
0
1,320
7,995
0
37,665
L
Hercules
dromez
Hercules
4,380
1,231
0
1,574
7,751
2,777
0
37
7,714
0
28,941
L
Anhur
jaqueefa
Anhur
4,356
1,716
0
2,248
6,595
2,196
0
1,723
4,816
0
23,641
W
Anubis
veentura
Anubis
3,487
428
324
863
6,463
2,262
258
904
5,503
22,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,621
Gold Earned
30,198
191
Minions Killed
279
0
Camps Cleared
0
923,467
Distance Traveled
1,024,614
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,427
543
59
6
0
203,415
2
L
Thanatos
4,792
479
44
4
0
193,171
2
L
Ra
4,376
438
29
3
0
172,912
3
W
Ne Zha
6,267
627
43
4
0
227,574
1
W
Eset
6,427
643
70
7
0
201,889
4
L
Ares
5,331
533
16
2
0
196,215
3
W
King Arthur
6,532
653
62
6
0
200,905
3
L
Hercules
5,759
576
60
6
0
200,068
5
L
Anhur
5,363
536
42
4
0
161,101
2
W
Anubis
5,545
555
45
5
0
190,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role