Player Matchup
Team Averages
Silver I
Average Tier
Level 149
1,500 SR
1,958
MMR
VS
Team Averages
Bronze III
Average Tier
Level 48
1,715 SR
1,399
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
polako98
Bellona
19
3 / 2 / 0
12,682
793
13,723
19,794
19,611
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
OLD Stone Cutting Sword
+50
Physical Power
+7%
Movement Speed
PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
lbona00
Chaac
17
2 / 3 / 0
10,700
669
8,409
17,035
26,610
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Void Shield
+55
Physical Protection
+150
Health
+25
Hp 5
AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.
Ancient Blade
+50
Health
+5%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
10,700
669
98
6
0
298,235
1
W
12,682
793
153
10
0
326,698
1